SUPARSTARX
Member
Does this still have a monthly subscription right now?
Does this still have a monthly subscription right now?
That's legal?
Alright... just about done patching here. Looks like I'll be making a new character on the Sargatanas server.
Anyone else want to start up a new character too?
I will need to do this as well.
My character was on another server I'm fairly sure.
Yeah, mine was too... I have to remake mine. Lemme know when you're good to go. I'll be a Hyur Pugalist... as for anyone else!
This game is actually pretty enjoyable now, I would recommend people give it a shot.
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I didn't like the first 5 hours of FFXI. I've never played an MMO, but I want something I can just jump in and play like an offline rpg with a larger scope aka. Xenoblade but online and even bigger.
Is FFXIV easier for newcomers to the MMO genre? One problem I had in the early hours of FFXI was figuring out what the hell I was supposed to be doing. The game was not very streamlined and unless I talked to every NPC I was very lost. The combat was also pretty slow solo-ing. Punch....wait.......punch.......wait.
I didn't like the first 5 hours of FFXI. I've never played an MMO, but I want something I can just jump in and play like an offline rpg with a larger scope aka. Xenoblade but online and even bigger.
Is FFXIV easier for newcomers to the MMO genre? One problem I had in the early hours of FFXI was figuring out what the hell I was supposed to be doing. The game was not very streamlined and unless I talked to every NPC I was very lost. The combat was also pretty slow solo-ing. Punch....wait.......punch.......wait.
This game is actually pretty enjoyable now, I would recommend people give it a shot.
I haven't tried it in several months, and only with a friend, but I would disagree. To me it didn't seem nearly as improved as some would have me believe and in it's current state it's still one of the worst MMOs I've ever tried by merit of it just being little more than framework, there's still not enough in place to judge it without feeling awkward, like trying to critque a house that's under construction. The recent patches come across to me like they were mostly adding in a few core concepts each and are taking it VERY slowly with all of the real content tucked away in this miracle 2.0 patch.
So from my perspective they still have a ways to go, that said miracle patch will really need to be amazing at this pace. I'm curious to see them try and work in a new interface, new graphics engine, new streaming system and new world design and all other sorts of stuff all at once and keep up with enough content to keep anyone besides the people who bought it for the logo on the box interested.
Really though, I would literally pay money to hear stories about the development of this game and how some of this stuff happened. They should release a damn book and charge for it after the work is done. There has to be some really curious reasons why they had to go through all this shit, patching a live MMO bit by bit up for over two years into what should be it's 1.0 beta.
And of course more story content/ a close to the main scenario. But that probably wont be for awhile.
Although i'm sure most of the people here are aware, for those who dont know, this will most likely set itself aside as being extremely story focused (if 2.0 manages to be all that everyone believes it will that is).
Honestly it's already doing much better (story wise) than base FFXI, as well as quality of boss battles.
I actually wanted to ask this. How is it doing storywise? Like could you solo it and have a satisfactory story experience as if you were playing another FF game (maybe like 12)?
LOL, why would you do that. Is there some pent up resentment of moogles I don't know about? kupo!
LOL, why would you do that. Is there some pent up resentment of moogles I don't know about? kupo!
Their website and account system is still a complete fucking mess. how on earth do i reactivate for free? Keeps saying i need to pay or with "Crysta"
LOL, why would you do that. Is there some pent up resentment of moogles I don't know about? kupo!
And of course more story content/ a close to the main scenario. But that probably wont be for awhile.
Although i'm sure most of the people here are aware, for those who dont know, this will most likely set itself aside as being extremely story focused (if 2.0 manages to be all that everyone believes it will that is).
Honestly it's already doing much better (story wise) than base FFXI, as well as quality of boss battles.
when is the latest i have to reactivate
if i want to be qualified for legacy status?
up to the point when i stopped playing early this year
all the story related missions/fights/quests were easily soloable
the experience will be unlike any of the offline FF though
you will get parts and snippets of it as your level progress
and all the fighting/crafting jobs may fill in additional holes
it's kinda up to you to put them all together
The first pic we have 2.0 is the concept UI for the mouse and keyboard. Hot keys you can drag drop anything into (Macros, items, abilities etc.). All menu prompts in small keys on the UI instead of loading the obnoxious big menu. 1 touch mannequins which store gear so it doesn't take up inventory and automatically equips you at the tough of a button. Ability to designate titles to define a players position (Tank, Healer, Melee DD, Caster DD, Buffer) each player has a number etc. Full drag and drop funtionality, full click functionality, they are releasing scripts to allow players to design their own UI to be uploaded and shared among players (In case the current UI still doesn't function how you like it).
Yoshida is a self-professed MMO PC gamer and his favorite MMO is Dark Age of Camelot. Also played a good helping of the current MMO crop, WoW Rift etc. The new UI manager is from FFXII, and one of the things he mentioned right from the start is he wanted a UI that acted immediately when an button is used, a crisp and functional UI. If there was one thing that I think they will get right in 2.0, its the UI with the current developers, they have a much, much better grasp of what makes a functional PC UI then Tanaka and company does that's for sure.
Also furthermore, the current "Band-aid" UI lets you do mouse click/target confirm on the doors and other prompts now. You still have the option to do it the old way but you can now click most the stuff to open/use them now.
Their website and account system is still a complete fucking mess. how on earth do i reactivate for free? Keeps saying i need to pay or with "Crysta"
Is it always this long killing bosses?
Primal bosses yes, as they have multiple phases. Usually phase 1, then a massive aoe attack you have to surive, then berserk phases after that. ^_^
Raid bosses are shorter, but then you also have the raid itself with all the mobs and mechanics etc.
So this overly-long and tedious battle I just witnessed is not representative of the entire experience playing this game?
Ok, now I'm interested. Give me a few weeks to sort my life out and I'll join.
Do you need to long game session to get anything done in this game? Will I get to see most of the story here (main story at least) if I like to solo?