Holy shit Injustice 2. If you want your tier list to be less narrow maybe you shouldn't make it so easy to remove traits from most of the cast. Sooooo many of the cast are only good with trait and you can stage transition it away at anytime, supers get rid of them and on last round clashes remove them too. Some traits have debuff and take a lot of good footsies to even get started. You got to play it safe with some folks like Captain Cold to even begin getting good stuff and then "poof!" no more trait. Back to lvl 1. Bane goes to debuff for most of a match, Green Arrow loses his arrow loads and bye bye Boxing Glove or ice damage, Canary charge gone, Firestorm taking that L. Dr. Fate's suddenly has no future. I was originally only miffed because of meter loss with Green Arrow Boxing Glove arrow goin away but after surfing through the roster some more its WAY worse for a lot of other dudes. This is a terrible mechanic.
This isn't good for the meta. Cinematics removing trait are 100% aiding the issues in tiers folks are having where folks like Superman, Batman, or Black Adam who always have good tools are staying on top. Not everyone has the best zoning, buttons or strings without traits. Insuring only those who aren't worried about Cinematic trait resets happening is just making a lot of the cast neutered and extending a gap in the roster between the "struggles for trait" and "doesn't struggle for trait" folks. You have to play so much harder than others in a match where your tools rely on one ability and disappear so easily.