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Fighting Games Weekly | 4/20-26 | Beowulf Wrasslin', Mewtwo Smashin', Netkode Krashin

Seeing that Justin went 11-10 with Art while sonic fox straight dominated Art without trying too hard, I think the specialists have a leg up this time around.

Who knows, maybe he'll go into the lab with floe and own everyone like last time

Justin said that Sonic Fox was abusing the mixup (on Art) that will be easier to block offline.
 

Busaiku

Member
Did Justin do well in Injustice early on?
I know he did well in Mortal Kombat, but I don't really think the NRS kommunity (as we know it today) was really a thing back then, so he was able to apply his general knowledge and achieve success.
I don't follow these games at all, but I assume people who generally play these games now have a greater understanding compared to the days prior to Mortal Kombat.
 
right.



oh wow. that's a much better schedule than the image one.

Capcomtv usually does a stream on youtube, twitch, and nico nico. Most likely they will only stream on nico nico because it's a nico nico event, but who knows. Maybe they'll stream on twitch and youtube too like they usually do.
 
Did Justin do well in Injustice early on?
I know he did well in Mortal Kombat, but I don't really think the NRS kommunity (as we know it today) was really a thing back then, so he was able to apply his general knowledge and achieve success.
I don't follow these games at all, but I assume people who generally play these games now have a greater understanding compared to the days prior to Mortal Kombat.

I think Justin got 2nd the first time Injustice was at WNF.
 

.la1n

Member
Just wondering, but you do know that TFC is in Charlotte this year instead of Raleigh, right? As for the hype, it'll be hype regardless. But it'll definitely be less hype without that guaranteed spot and all the internationals that would be in attendance if it were a Premier Event.

As for CEO, USF4 will probably get to 400+ by the end. I know Smash(probably both) is easily capable of crushing that, it just depends how important CEO is to the majority of Smash players that can travel.

You know what, I had no idea they had moved to Charlotte this year. I have friends there so won't be an issue but I will miss it being right around the corner.

It's always nice to be able to go home to sleep instead of booking a room.
 

vocab

Member
I don't follow these games at all, but I assume people who generally play these games now have a greater understanding compared to the days prior to Mortal Kombat.

You are right. I mean look what came out before mk9. Mk vs DC. Game played nothing like mk9, and was so bad that the top two in the game made the rest of the cast irrelevant. People know how to approach the newer games a lot better.

Justin was in the right place at the right time. Not to mention kung Lao 70 to 80 percent combos were surfacing right before the tourney.
 

Sheroking

Member
You are right. I mean look what came out before mk9. Mk vs DC. Game played nothing like mk9, and was so bad that the top two in the game made the rest of the cast irrelevant. People know how to approach the newer games a lot better.

Justin was in the right place at the right time. Not to mention kung Lao 70 to 80 percent combos were surfacing right before the tourney.

Eh, he'll be fine.

It's not as though MKX has a ton of technology from MK9, it's just conceptually similar. Like nobody is better than Justin in the first few months of a game because of how quickly he identifies the strong neutral options, and from what I understand, he's primarily playing two strong characters.

I'm eagerly awaiting the clash between him and Sonic Fox. Those two have never played the same games AFAIK.
 
tumblr_nlfsu4K9rM1rcsp37o1_1280.png
 
Justin got top 3 at the first WNF for Injustice and then was never seen again. His success in MK9 is exaggerated too. He won PDP, placed top 8 at a couple majors and then faded. By month 3 he wasn't relevant.

Justin could obviously be great if he practices and maybe he will since he's playing so much on stream but if he just plays at majors or plays randoms on stream and doesn't keep up with the meta he'll get bodied.

Chris G will be good for the whole life of MKX I'm sure
 
Eh, he'll be fine.

It's not as though MKX has a ton of technology from MK9, it's just conceptually similar. Like nobody is better than Justin in the first few months of a game because of how quickly he identifies the strong neutral options, and from what I understand, he's primarily playing two strong characters.

I'm eagerly awaiting the clash between him and Sonic Fox. Those two have never played the same games AFAIK.

The American version of Daigo vs Sako.
 
Yeah IDK if Justin will keep it up long term, I just think he'll do well this weekend since I don't think there's much of an NRS community presence at NWM.
 

.la1n

Member
Justin got top 3 at the first WNF for Injustice and then was never seen again. His success in MK9 is exaggerated too. He won PDP, placed top 8 at a couple majors and then faded. By month 3 he wasn't relevant.

Justin could obviously be great if he practices and maybe he will since he's playing so much on stream but if he just plays at majors or plays randoms on stream and doesn't keep up with the meta he'll get bodied.

Chris G will be good for the whole life of MKX I'm sure

I'm looking forward to seeing Chris, he was always fun to watch in Injustice. Also nice to see you've changed over to the superior Kitana ;)
 
I'm looking forward to seeing Chris, he was always fun to watch in Injustice. Also nice to see you've changed over to the superior Kitana ;)


yeah I saw this picture in the mobile game and had to switch :)


I think Reptile is SUPER good in MKX and being slept on, so I expect a lot for Chris this weekend.
 
I'm looking forward to seeing Chris, he was always fun to watch in Injustice. Also nice to see you've changed over to the superior Kitana ;)

His Reptile was already neat to watch when he was playing online, and he complained the whole time that lag prevented him from doing his advanced shit.
 

Zissou

Member
I like parries cause it breaks the "when you're here, do X, if you're here do Y and if he does this, do Z". If I know you know this I can blow you up. If you know I know then you have to change it up to blow me up and it keeps the match dynamic instead of textbook.

It's like sidestepping in VF pretty much.

Priority in 3S is fucked up though. The heavy beats medium and lights if they overlap instead of trading.

Just defend is insta-block. You block at the last second to gain meter and reduce block stun.

3S hascharacter variety. Everyone is like Chun, Yun and Ken when Makoto and Yang are up there as popular counterpicks. US sucked, they would qualify for SBO and lose 1st round to Twelve OCV.

Having parry be an answer to everything dumbs down the game. In another game if I'm getting wrecked by some specific character's normal, I go into training mode and try to find answers. Do I have something that straight out beats it that I don't know about? How can I whiff punish it? If I block it am I at least at frame advantage and thus gain a bit of momentum? There are a lot of things to consider. In a game where parries are very strong, you end up just being like "well, I guess I'll parry it."

Also 3S character variety is factually garbage. 95% of the winning teams in SBO consisted of some mix of Chun, Yun, Makoto, and Ken. I think there were two years where this wasn't true and it was two of those plus an Akuma or something.
 

Skilletor

Member
What is the equivalent of circular moves in VF for 3S? Without that, there is no comparison.

There are moves that specifically beat sidesteps in VF, and you have to commit to either action. Parry input can be option selected, has no whiff animation, and no recovery.
 
What is the equivalent of circular moves in VF for 3S? Without that, there is no comparison.

There are moves that specifically beat sidesteps in VF, and you have to commit to either action. Parry input can be option selected, has no whiff animation, and no recovery.
This is what I was going to say. Sidesteps add depth because they make you consider a calculated risk to get in. There is no reason to ever not parry a move. It takes a lot of skill, but adds zero depth.
 
Has anything started yet or is everyone stuck on FGC standard time?

Everyone being Ultra teams, Koji Exhibition and Double Elimination.
 

Dahbomb

Member
"Hilde is probably gonna be the worst character in the game"

Anyone got similar statements like this for what would become top tier characters in games?
I don't have links but I have heard a lot of crap.

"Vergil will never be more than mid tier. Way too unsafe, requires meter to be effective and has no aerial options. Dante and Wesker are both going to be better."

I think it was Jago.


Also like 90% of the community was wrong about Sentinel. People were like "this character is SSS tier", no joke that was actually something a pro player actually said. Everyone was saying that every team would have Sentinel in the back.


Most of GAF + FGC was wrong about Morrigan as well in UMVC3 (myself included). Most didn't think she would be better than Upper Mid tier despite getting those buffs. Actually the only two people who said the character was really strong were Dieminion and ChrisG.



Actually found the video where Jago and Yipes review the new characters in UMVC3 (it's probably hilarious in hindsight):

https://www.youtube.com/watch?v=VNykck9JTY8
 

Dahbomb

Member
A lot of people said Dante wouldn't be better than Mid tier in VANILLA because he didn't have fast buttons and didn't hit as hard (plus no air throw).

I am sure Justin Wong put out a tier list of MVC3 way back and it was Wolverine/Phoenix as best and Dante was much, much lower on that list.
 
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