Slamtastic
Member
Yes Ryu needs 3 fireballs to mix up the speed.
Do you need to mix up the speed, or do you choose to do so because it is an option you have?
Yes Ryu needs 3 fireballs to mix up the speed.
Do you know if it's possible to get Project M working on the Wii U? I do still have my Wii, but it's out in the living room where people are watching TV all the time so it would be more convenient if I could get it working on the Wii U.
no, they want to feel like a winner. marvel makes you feel like a complete badass just from mashing some shit which is exactly what the complete beginner wants.
except for the events that i help run at comic and anime conventions all over the country? to be honest, i've probably got more time under my belt helping everyone from kids to their parents to a random star trek fan that walks by our booth than anyone here.
first game i show these people is marvel. to be honest i'll probably start them on killer instinct (depending on age) once we get xbox ones. it's even easier to help a beginner with that than it is anything else right now.
Do you need to mix up the speed, or do you choose to do so because it is an option you have?
If we are talking about beginner level where a player is expected to do all the basic mechanics in the game then Marvel 3 is not beginner friendly simply due to the number of mechanics you have to learn.
on a tangent to this discussion, which game do you guys think has the largest gap between casual play and high-level play?
There's not even life bars in Smash. How are the beginners gonna love a game where you can't see a life bar go down?
Do you need to mix up the speed, or do you choose to do so because it is an option you have?
on a tangent to this discussion, which game do you guys think has the largest gap between casual play and high-level play?
Do you need to mix up the speed, or do you choose to do so because it is an option you have?
only hardcore comic enthusiasts go to comic conventions? so what you're telling me is you've not left your house in many years...or at least never been to a recent convention.lol, exactly, you work at comic book and anime conventions, where there are only enthusiasts. Of course they are gonna love playing marvel it has fucking comic book characters. Forest through the trees man, forest through the trees.
Given the option, of course you use it and it is a very useful thing to do that adds depth to the fighting in an intuitive way.
I'm not sure where you are going with that.
Do you need to mix up the speed, or do you choose to do so because it is an option you have?
Yep, it's just data on an SD card. You'll need a Brawl disc too. However since you're playing in Wii mode you can only use Remote/Remote+nunchuk/classic controller to play the game.
If you play on the Wii, you'll be able to use GC controllers if that's your thing.
only hardcore comic enthusiasts go to comic conventions? so what you're telling me is you've not left your house in many years...or at least never been to a recent convention.
so when they say "no i don't want to try that. it looks hard" while pointing at ae, tekken, injustice, sfxtk, or kof it's because they're too hardcore into comics to like them...even a game with comic characters in it like injustice.
comic conventions are filled with a lot more than hardcore comic guys now. book series fans, webcomic fans, sci fi fans, movie fans, video game fans, families, tour groups, and more.
Options add depth to a fighting game. Whether that's a good thing or bad a thing is another discussion within itself.And here's another question regarding how NRS does things: Not having a special strength for every attack strength (LP HP or L M H). Do you think this is okay? Does Ryu really NEED 3 Hadokens?
On your previous post about Injustice's inputs, I dislike having two different motions for a variation of the same move. I think something like having Juri's fireball angle being dependent on button strength is more intuitive than Batman's grapple being d,b and and d,f for the angle, because you are using one motion for a variation of the same move. For Juri qcf still gets her a fireball but with a different punch gets a different angle.
Injustice has Superman, Batman, Wonder Woman, and more. Yet people are more interested in the flashy MvC where they see people doing cool stuff.Even if someone is not a hardcore comic book fan, the fact that they are at a comic convention means that they are gonna be familiar with Spiderman, Wolverine, or Iron man, MVC is of course gonna have a bigger draw.
1. The Wii U mode will attempt delete key Project M files. Putting the SD card in after booting Wii mode will prevent this deletion.
2. If your Project M files are somehow deleted, you can always just put them back. There are no consequences.
3. You will obviously lack Gamecube controller support. This will make Wii U consoles illegal in official tournament rules. Adapters do however exist, such as the Mayflash GC Controller Adapter for Wii/Wii U.
Was catching up to this thread and wondering why nobody reacted to this strange and absurd question: thanks!Yes Ryu needs 3 fireballs to mix up the speed.
If we are talking about beginner level where a player is expected to do all the basic mechanics in the game then Marvel 3 is not beginner friendly simply due to the number of mechanics you have to learn. You have to learn about assist calling, aerial combos, DHCs, a basic concept of team synergy, usage of X factor, movement with dashing/air dashing, TAC/THCs, advance guarding etc. That's a lot more stuff to learn right off the bat compared to something like ST. And IMO if you don't utilize these tools in the game then you aren't really playing the game... even at a beginner level. You are just mashing without any knowledge.
thats the pointClawww said:they wouldn't love it anyways because you can't do 'cool stuff' in it
stay consistent brother
Injustice has Superman, Batman, Wonder Woman, and more. Yet people are more interested in the flashy MvC where they see people doing cool stuff.
Weird, right? Guess it's not just characters attracting them (though it does play a part). I've got plenty of pictures taken of people dressed up like DC characters playing Marvel to show that it just attracts new people like moths to a flame.
I'm asking whether having variations of moves or different moves would be preferable.
There's also the fact that in Injustice to do attacks with different variations (screen position close/medium/far or projectile speed slow/medium/fast) you input the move, then hold a direction on the stick during the move's startup to define which version you want.
I can't wait unil GGXrd comes out, then Bridget DLC comes out, followed by Bridget being banned from all Xrd tournaments a few months after that.
we are talking about MVC3 vs Street Fighter. I think this argument has become somewhat derailed and vitriolic, the latter being my fault, but I will say this, teaching people the fundementals of SF is much easier than teaching them the fundementals of Marvel. Yeah people might get the random super, or TAC in marvel and it will be fun for 5 mins, but to actually get them into the game for a prolonged period its way harder.
Well in the case of the grapple, it has less versions than normal attack strength buttons. Would you propose adding a new grapple angle just to fill out all three?
I'm countering the defense of "the variations of specials get used" by saying that they get used because they exist, but I'm asking what inherently makes them something that should be included.
I agree with P4A being a perfect game for beginners, though.
Toddhunter I get you are saying about the two games and here's how I see it.
How small is Xrd's initial roster?
On your previous post about Injustice's inputs, I dislike having two different motions for a variation of the same move. I think something like having Juri's fireball angle being dependent on button strength is more intuitive than Batman's grapple being d,b and and d,f for the angle, because you are using one motion for a variation of the same move. For Juri qcf still gets her a fireball but with a different punch gets a different angle.
Have they said that it's the final launch roster?
You mean like Zero?
Except he is like #1 in almost all community tier lists and most pro rankings as well.
Have they said that it's the final launch roster?
Toddhunter I get you are saying about the two games and here's how I see it.
At entry level:
Marvel harder than AE due to all the mechanics.
At intermediate level:
AE harder to play because everyone gets here quicker and focus is more on links, footsies and match ups because damage doesn't come easy. At intermediate Marvel you just abuse the easy stuff and the hard to block stuff while going into some form of auto pilot because damage comes easy. At this level a better AE player usually wins but in Marvel that is not always the case.
At high level:
Both games are really really hard at this level just in different ways. Generally the better player wins in both games. Both games require a ton of knowledge, a level of execution, strong fundamentals and quick reactions.
I don't see why you can't do both.
You even gave the example how to in your original post.
I can't wait unil GGXrd comes out, then Bridget DLC comes out, followed by Bridget being banned from all Xrd tournaments a few months after that.
Yeah, I can see where you're getting at, and kinda agree somewhat. I'm probably a bit jaded that a game letting people go with such bullshit as mashing DP everywhere is good for beginners, but it probably is. And it's probably one of the bigger reasons why it is.I don't think you can make that call in isolation. In P4A Execution is more or less easy...but my concern with the people you will play against (just above beginner) is you can never press a button unless you are 100% sure of what you are doing (which a beginner will not be). As a result beginners can be bodied with little idea of what is going on (same with Marvel).
I still contend SF4 is the perfect beginners game because outside of a few vortex characters you are always "in the match" and get a chance to try things. When they don't work, you can obviously do something else which is how you learn and actually get to that "I'm competing" stage.
We need to do a social experiment on this and lay out the ground rules!
Eventhubs can help with the data collection.
How many international entrants have the US Majors had in BB since the DLC release?Weren't Justice and Kliff traditionally banned because they were console only and not balanced in the arcades? It's kind of surprising that Kokonoe's even been allowed to rock.
I didn't forget anything. Wesker was always complained about by stream monsters and some top players but any person who knew their shit knew Zero was the best. The initial SRK community tier list to come out for the game back in early 2012 had Zero as #1 and Vergil #2.You forget that Ultimate Marvel started with the BS of Wesker being better than Zero because no one can lighting loop consistently.
Zero not being #1 also had a lot to do with ChrisG steamrolling everyone.I didn't forget anything. Wesker was always complained about by stream monsters but any person who knew their shit knew Zero was the best. The initial SRK community tier list to come out for the game back in early 2012 had Zero as #1 and Vergil #2.
Yes people stated that Zero couldn't be #1 because he didn't have the results and had an execution limitation. It basically split opinions into "theory fighter" vs "current reality". Of course everytime Zero was on screen I made sure I stated "fair and balanced" character so people who thought the execution factor was a limiter would realize how wrong they were. Eventually Zero won EVO and that pretty much confirmed it.
That said community list still got one major thing wrong and that was where Morrigan was in the tier list. She wasn't on anyone's radar until ChrisG picked her up.
TLR version; Lots of complaints about Wesker, naysayers of Zero but in community lists Zero was still #1. Wesker kept dropping in tier list, Zero stayed #1 but the naysayers weren't silenced until the big EVO win. Everyone got Morrigan wrong initially.
How many international entrants have the US Majors had in BB since the DLC release?
Japanese refusing to play out of arcades should have no bearing on what Americans do.
Weren't Justice and Kliff traditionally banned because they were console only and not balanced in the arcades? It's kind of surprising that Kokonoe's even been allowed to rock.
i like seeing pr rog win cause he clearly gives no fucks. Cause how many fucking hours do u need to spend in training mode practicing dash+beam or lvl 3 rapid slash into lmh. The game is so fucking broken and easy to him that its hilarious to see him beat on other players with chars that require a decent amt of practice for consistent execution(light loops, mag combobo
What i'm trying to say is that it's funny to see him beat up on fat kids all day erryday. Fucking fat kids who spend 7 hrs a day in the lab with godlike brolic finger muscles but bigass man titties practicing tiger knee lighting loops in the left corner cause their right corner is aite. Fucking mountain dew pepsi cans all crushed up next to their asus monitors and half eaten hostess cupcakes, pizza stains everywhere. "Just one more set of light loops and imma call it a day". "Imma take the next major cause i put in fucking 150 hours this week and gained 52 lbs of pure cholesterol, i deserve this shit nigguh
while pr balrog, who clearly hasnt played the game in months, walks in with a puerto rican smirk and that new bosley haircut no fucking homo and just utterly destroys mr. big hips with a fradulent yet necessary lvl2 vergil comeback. Shit is cohmedy my homosapien ass niggas