Should I bother making a thread for this SXSW thing? Feel like there are prob a lot of people who don't even know this is going on.
Momochi's kara focus is working well for him.
Rog and Justin at least have some success picking their secondaries.Is it only EG members that throw away their first game by picking one of their secondaries?
Is it only EG members that throw away their first game by picking one of their secondaries?
Alright, I'll make a quick and dirty one and try to pretty it up later.I think so. I think we keep too much locked into this thread to be honest.
Which is?
Daigo said a while ago that he thought Yun isn't as good because against the characters that are used in tournaments, the matchups aren't heavily in his favor. For example, Yun demolishing Sim in a matchup counts towards the overall placement of Yun in the tierlist, but the best players won't be using Sim so there is no point in using Yun's overall top 5 or so placement in the tierlist to say that Yun is indeed top 5.
I think Noel thinks that Daigo said Yun flat out sucks.
who is 0-6?Both players are currently 0-6.
Kbrad 1-6 DA DREAM!
Won against the only other 0-6 player in the bracket.
Kbrad 1-6 DA DREAM!
Won against the only other 0-6 player in the bracket.
1-5. They both have one more match to go I think.
I think it's mostly Ryan being biased towards Rose, but yeah no surprise they want Justin to win.This bias commentary lol
Who let LPN in with these killers to begin with? 0-6 B O Y S
Who's everyone planning to main in MKX? Assuming he's official, which seems likely, I'm going to use Erron Black. Unless you require intense execution to use him.
Oh god, is he turning into Magus?Gootecks also has a tendency to talk about tier lists all the time.
MKX with the region locked netcode
MKX with the region locked netcode
Damn, I really hope the netcode doesn't suck.
MKX with the region locked netcode
How bad is NRS netcode? Is it better or worse than UMvC3 netcode?
Significantly worse before release. No idea after it got patched.How bad is NRS netcode? Is it better or worse than UMvC3 netcode?
How bad is NRS netcode? Is it better or worse than UMvC3 netcode?
I think MK9 had the worst netcode of the last generation (?)
I am still iffy on MKX. Goro being DLC pissed me off, since that would probably be my main.
I think MK9 had the worst netcode of the last generation (?)
KOF (360) was pretty high up also, but that could be because of the online population. Also Persona (360) pre patch was unplayable, post patch was fine though.
KOF (360) was pretty high up also, but that could be because of the online population. Also Persona (360) pre patch was unplayable, post patch was fine though.
I think MK9 had the worst netcode of the last generation (?)
This "wins" (as much as anyone can win by having such awful online), holy shit KoF XII online was an "experience". For games people haven't mentioned already, Aquapazza at launch of the JP version was nearly as bad (although it improved to a more mundane levels of bad with the US/EU release). T5R and Tekken 6 online was hilariously bad, as well. The jump in quality for online play from SC4/T6 to SC5/TTT2 is staggering.Oh yes, KOF12, my god...
They know the real money is from people who guy the game day 1 via pre order, play the single player game for a week and move on to the next big budget AAA pre-order bull shit game.I think the fact that NRS spent more time adding single player features than working on the netcode is kind of unsettling to me. It's like the game is packaged to appeal to people who will buy it and play it for a month and quit, not for the people who stick around and play it online all the time. In this day and age there really is no excuses to release games with subpar netcode.