Fuck Japanese arcade exclusivity.
I'm interested in seeing what type of fighter FGW would end up making if we were in charge of one.
What fighters has everyone been playing recently, and what are you likely to be playing going forward? A month back and a month forward. I've been on BB when I haven't been playing the Zelda musou, with a little DOA mixed in. Even though Dengeki and Smash are within a month, Nano is next month so I'll probably only be annoying Disco with Plat sporadically.
when one considers how great fg scenes worldwide were created during the 90s with games such as SF, KOF, Tekken, 3S, Garou, SC, VF etc and now some animu fighters have arcade exclusivety as their main selling point, it really shows the difference in approach.
One reason I avoid the newer anime fighters and prefer the classic SNK and Capcom titles. Even when I play against good players, I can see the difference in approach between an Asian, a European, a Latin American and a North American player. Because during those years different FG schools were developed in each region.
But with the anime fighters it feels as if Japan is leading and the rest follows. This halts FG progress. But it is really unavoidable, considering arcades in the West are no more.
I play the older 2D and 3D titles, either on Dreamcast or through PC emulation and GGPO/Supercade for online. But only once a week. All those newer trends with tutorials make the game too boring. I dont need someone to tell me how to play the game. Game turns out very stressful. Instead I can read some guides and select what I can and cant apply, according to my skills. Of course if I am playing against players on GGPO on the fly, I'll follow their advice since they notice what I do wrong and how I can utilize a character. Eg on 3S I was advised to learn Remy's machine gun technique. So I practiced it, even though I cant apply it all the time.