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Fighting Tournament Weekend: CEO & Dreamhack Summer [CPT Premier] [06/16/17-06/19/17]

Is it me or:

1. These Injustice matches taking forever? And the time between them is way too long?

and

2. Hits look "off" in this game? As in confirms look like they lack impact outside of launchers and knockbacks. I don't know, they just look strange.
 

Syntsui

Member
Aquaman is brandead ridiculous with this pressure, he barely connected a combo and got a round. Then BA actually connects a combo and takes almost the entire round, so fun.
 

Q8D3vil

Member
This game is match up heavy dependant ?
Top 5 are way above everyone else in the game and you can see it in the stream, they need to start nerfing some characters to the ground.
Thats why you see people cheering for anyone that is not BA, Aquaman and Batman.
 

JTCx

Member
Top 5 are way above everyone else in the game and you can see it in the stream, they need to start nerfing some characters to the ground.
Thats why you see people cheering for anyone that is not BA, Aquaman and Batman.

this probably won't happen til after Evo
 
It breaks the flow in a bad way, especially since players have a few second to contemplate how much meter they want to burn.

Not just that, it hurts a lot of characters because it removes their character trait/resets it.

If Black Canary is just 0.25 sec away from her trait charging up to level 3, it'll get knocked right down to the beginning of level 2 once the clash ends.

If Bane just used his venom, then the venom will be gone by the time the clash ends and it's in recovery mode where Bane takes more damage.

Same goes for practically every character trait. It's a really shitty design that always hurts more than it helps.
 
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