Final Fantasy 13 - A Storm Gathers

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I haven't played the XIII saga, but from afar I'm curious what kind of world it is: At times it looks all shiny and high-tech, at other times it looks like a prehistoric wilderness with dinosaurs and the like. From afar, at least, it doesn't look as cohesive as some past FF worlds. What's the take of the people who have played it?

It's pretty cohesive, IMO. Most of the game takes place in a high tech city, the other part in an uninhabited rural environment. FFXIII-2 is more all over the place though. Paradoxes and stuff.
 
I liked Lightning. Sad she wasnt much in
FFXIII-2
.

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I haven't played the XIII saga, but from afar I'm curious what kind of world it is: At times it looks all shiny and high-tech, at other times it looks like a prehistoric wilderness with dinosaurs and the like. From afar, at least, it doesn't look as cohesive as some past FF worlds. What's the take of the people who have played it?

Half of the world (Cocoon) is high-tech, while the other half (Gran Pulse) is, as you say, a wilderness. It all blends pretty nicely together, though the mythology/story holding it all together is a bit weak.

I think the art direction of the series is one of the high points of the games, actually. That, and the music and battle system.
 
...So what characters are actually alive in the FF13 universe at the end of FFXIII-2 again?

At the end of the DLC, it basically just shows
Lightning and no one else.
But at the end of the the main game,
Sazh, Dajh, Snow, Noel, Mog, Hope, Lightning (frozen), Fang (frozen), Vanille (frozen)
are alive.
Team Nora is dead for hundreds of years by the time XIII-2 ends, and Alyssa dies when the paradox keeping her alive is finally corrected
.

Serah and Yeul both "live" in the chaos realm, trapped somewhere between death and reincarnation. It's also not clear if Caius is dead now, since Valhalla merged with the real world.
 
Wait, on that last part.

At the end of the DLC, it basically just shows
Lightning and no one else.
But at the end of the the main game,
Sazh, Dajh, Snow, Noel, Mog, Hope, Lightning (frozen), Fang (frozen), Vanille (frozen)
are alive.
Team Nora is dead for hundreds of years by the time XIII-2 ends, and Alyssa dies when the paradox keeping her alive is finally corrected
.

I thought the paradox that allowed her to be alive was Lightning's disappearance. She was supposed to have died during the purge.
 
Production costs of FFXIII-2 can't have been that high, its a cut 'n paste affair. I'm sure S-E takes another drop-off in consideration when it comes to XIII-3, so I'm expecting another by the numbers affair.

I do understand the hate here. FFXIII is one of the most forgettable numbered FF's ever, yet it most likely spawns another sequel. Add up that the great looking Versus XIII is being cock teased upon us for 6 years now, and still not here.
 
Wait, on that last part.



I thought the paradox that allowed her to be alive was Lightning's disappearance. She was supposed to have died during the purge.

That is correct. I think at the end of XIII-2,
all paradoxes are finally corrected
. Maybe I'm mistaken, but that's the impression I got.
 
I hope this is a game and not a movie or something. I need to actually PLAY as Lightning this time, and not just watch her do cool stuff.

I'm gonna get whatever it is day 1, though...
 
How about finishing games that are already in development before thinking about making new ones? Just a thought.
 
I haven't played the XIII saga, but from afar I'm curious what kind of world it is: At times it looks all shiny and high-tech, at other times it looks like a prehistoric wilderness with dinosaurs and the like. From afar, at least, it doesn't look as cohesive as some past FF worlds. What's the take of the people who have played it?

Minor-spoilers (everything I'm typing here pretty much told to you near the beginning of FFXIII):
There are two "worlds" in FFXIII - There is Cocoon, the ultra-high tech society that is floating high above Pulse. Pulse is the (relatively) natural world with all manner of giant beasts and such roaming around down below. The two are more or less locked in a long term war.
 
While that's all very true, for me it's about the presentation. I feel like that stuff worked in its own context with the primitive visuals, or when you're younger it doesn't seem so bad. When you're playing an epic, kinda over the top videogame back in the 90's it doesn't really matter what goes down. When you watch a 90 minute CG movie at an older age, the stupidity is unbearable.

If they took those scenes from those games that you pointed out, and put them in CG movie form, they would also be terrible. It's also in the art direction. In older games, silly stuff usually gets a pass, but the more "realistic" it gets, the harder audiences are on the silly stuff-- because they're trying to mix more realistic visuals with stupid scenarios and IMO it makes the awful a lot more noticeable.

What works in videogames rarely translates well into a feature film. It's not just when they try to do it live action either. If some studio re-created Super Metroid into a 90 minute CG movie with "realistic" art direction, it would probably also be terrible.

btw, Kefka's line is great. Rarely do villains actually have some sass, especially compared to super serious villains these days like Caius.

So you're saying that these "power of friendship" moments are okay in old games because of their primitive visuals? I feel like it's much more about the second point you brought up, which is that you're older and your tastes have changed.
 
SE is trying way too hard to make Lightning a Cloud like character, except Cloud became a figurehead naturally from the game where SE has tried everything to shoved her in our faces over the last like 7 years, or however long it has been since FFXIII was first announced.

The battle system was the
only good thing
about FF XIII.

FFXIII/-2 battle systems was just a casual-ized, limited version of FFX-2's battle system essentially with less control.
 
i don't understand why people endlessly praise cloud as a character and hate on lightning. i'm either crazy, or i'm not blinded by nostalgia. cloud has always seemed boring to me. lightning's character design and personality is cooler to me.

lightning's games have been lame though.
 
SE is trying way too hard to make Lightning a Cloud like character, except Cloud became a figurehead naturally from the game where SE has tried everything to shoved her in our faces over the last like 7 years, or however long it has been since FFXIII was first announced.



FFXIII/-2 battle systems was just a casual-ized, limited version of FFX-2's battle system essentially with less control.

6 years.

Should have only been 3, but hey.

Why do people still want Versus XIII when they know it's just going to score 7/10's across the board? Being generous?

People want Versus because it's a new world with new characters with elements that call back to previous FF games.
 
So you're saying that these "power of friendship" moments are okay in old games because of their primitive visuals? I feel like it's much more about the second point you brought up, which is that you're older and your tastes have changed.

I'm saying they seem okay because there's a lack of presentation compared to a fully fleshed out CG movie. It's like written dialogue versus voice acting. A lot of people say that the lines are horrible in, for example, FFXIII. If the same lines were in the older FF games, I don't think people would be as hard on them and that could have something to do with bad voice acting. I know that Vanille would be a much better character IMO if I didn't have to listen to her obnoxious VA.

I think it has something to do with presentation and format. With a game, I'm usually having fun with it and the corny stuff doesn't seem so bad because there's a lot more to it. FFXIII-2 once again had a bad story and bad dialogue but I thought the gameplay and music was really good. With something like Advent Children, all you can do is watch, and that's a much different experience from playing a game.
 
Meh. Versus' combat doesn't look very impressive to me and I hate the characters. There was also a turret section in that one trailer. Fuck that.
 
Meh. Versus' combat doesn't look very impressive to me and I hate the characters. There was also a turret section in that one trailer. Fuck that.

First of all, the game clearly wasn't finished. Second of all, how can you hate the characters already? Third of all, you don't have to use the damn turret.
 
If only FFXII had been delayed even more and they had gone ahead with FFXIII for the PS2, saving XII and all its awesomeness for 2008-09 or so.

Everybody would be hyped up about how Square Enix finally had their mojo back, and how those linear PS2 games are so stale now, and how they couldn't wait to see what SE would do next.

Toriyama would be left making Lightning-based monthly-subscription mobile phone sequels and nobody would be bothered by him.

(I'd pay full price for a FFXII remaster, for either PS3 or Vita, sight unseen, tomorrow.)
 
Point being, people are going to be just as, if not more, disappointed in Versus than the orignal XIII. If XIII was a sub-par RPG, does anyone expect Versus to be any better an action game?
It's not an action game. It's an Action-RPG, made by a team who've made very well received Action-RPGs in the past.
 
If only FFXII had been delayed even more and they had gone ahead with FFXIII for the PS2, saving XII and all its awesomeness for 2008-09 or so.

Everybody would be hyped up about how Square Enix finally had their mojo back, and how those linear PS2 games are so stale now, and how they couldn't wait to see what SE would do next.

Toriyama would be left making Lightning-based monthly-subscription mobile phone sequels and nobody would be bothered by him.

(I'd pay full price for a FFXII remaster, for either PS3 or Vita, sight unseen, tomorrow.)

In a way, XII was a bit ahead of its time.
 
Omg. I figured it out guys. The Lightning Saga is a trilogy of Lightning in the XIII trilogy. Just like Assassin's Creed!!!!!!!! Lol.
But I like Ezio more than Lightning... At least he grows as a character throughout the trilogy (in the middle of Revelations so no spoilers, plz).

My interest on this game depends on one thing entirely on one thing: difficulty. The removal of level caps ruined FFXIII-2, making the combat system virtually pointless (which is to say it made the game worthless). The "freedom" and "sidequests" we got wasn't worth it.
Thank you. That's how I feel too.
 
When SE do make the LovePlus clone with the Final Fantasy female cast, the Japanese economy won't be able print cash quick enough.
 
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