HawthorneKitty
Sgt. 2nd Class in the Creep Battalion, Waifu Wars
Did the daily change, or is that in an hour?
Did the daily change, or is that in an hour?
Yeah, the daily is running on midnight PST time.I assumed they reset the daily at 5AM pacific along with the free draws. Was hoping to get another gil run in. Spent most of the day today sacrificing pages and pages of garbage 1* tier to max out my 4* equipment.
So uh, how would you make money?I love the game but I can't see it as anything but a minor step up from your typical cash grab game with a final fantasy skin on top of it. Sure you can play through the game without spending any money but you will never have a chance with the elite dungeons.
These kind of games try and exploit people with addictive personalities and are not much different than a slot machine at your ordinary casino. Dare I say they are far worse as you don't have to leave the house and there is no money to win.
Look I would understand if you got the buster sword guaranteed with the $84.99 coin option but it's borderline exploration of an obsessed fan base to have it still be maybe at that point.
There are people out there with big problems with ocd and addiction and I just think that there should be some regulation on how these mobile "games" structure their business model.
Or maybe there isn't anything wrong with what they are doing but I would be hesitant to catorize it as a game. Of course I would love to hear others opinions on this.
Now back to playing this and treasure cruise.
I'm a chump.i mean they don't include a reroll because they don't want to reward you for wasting your time just to get something you could pay for. chumps pumping money into the gacha is the business model. in the mean time, the actual game is balanced fine that you don't need to get it and you'll be OK
Yeah, the daily is running on midnight PST time.
So uh, how would you make money?
Sounds like you're putting a ceiling on your potential revenue. Just handing out the most powerful pieces for a set amount becomes a huge problem in a social game if you ever want to implement something like a PvP because you then have 20% of your population that becomes unbeatable, rather than maybe 1% that spent an insurmountable amount of money. Essentially, you're forcing tiers into the game when you disallow spenders to face RNG.Simple. You reach the $85.99 threshold (or something similar), you get all the new items that were introduced on the new content cycle. Rinse and repeat for when new content comes out.
If you go under that threshold you play by the same random chance for the items when you do the gacha roll. That way it sets a high premium for the fan that wants everything 100% but still let's others take their chances if they don't want to invest as much.
Let's just say the superannuation ends up coughing up $84.99 per new content cycle which is usually once a month. That's about $1000 a year in profit from those kind of fans.
The way it works now is that most of the revenue from these games comes from a small percentage that spend $200 or more a month. These are not rich ppl either. They are also ppl who have problems with addiction. You can't tell me that building your business model around an audience like that is any different from the ppl that run casinos or the lottery.
It is what it is but it is in no way in the same realm as videogaming that has always been around. Sure there are micro transactions but there is usually a limit to how much you can spend on them (with some exceptions like Forza)
Yeah, if you're trying to save up 50 Mythril for max pulls and don't intend to spend $, farming and upgrading those 2* is the best thing right now.I went ahead and made this. Useful if you want to stack a specific type of gear or easily get **** equipment without burning Mythril. I'll make a fancier version later.
Why are the IAP prices for these types of games so hostile?
I thought, hey this is kind of fun, I can throw these guys a few bucks, let's see how much it costs to pay for an "11 for 10" draw.
$30.
Screw off with that, now I'll just play for free.
I went ahead and made this. Useful if you want to stack a specific type of gear or easily get **** equipment without burning Mythril. I'll make a fancier version later.
I am enjoying treasure cruise far more than record keeper. At first I was very impressed with the presentation of ffrk until the elite dungeons. Totally soured my experience for being so pay to win.
How do summons work? The widget on my iPhone says my next summon is available now. The game hasn't mentioned summons since Bahamut in the intro.
How do summons work? The widget on my iPhone says my next summon is available now. The game hasn't mentioned summons since Bahamut in the intro.
Rydia can summon Chocobo. It's complete shit and barely does any damage. I've not been able to create any other summon yet.
Summon Orbs are not being dropped yet, so you can't actually unlock any new summons, but Rydia's limit break is the Chocobo Summon. It's handy for all-enemy damage but if you're further ahead and have level 2 spells for Rydia, less useful at overall damage than those.
Well if you're low level even with strong weapons/armor, it should still be difficult. I haven't gotten 5 star equipment yet though but I've got a few 4 stars and it's still rough at ~lvl20.My impression is that the elite dungeons are more intended for people who've gotten stronger weapons and armor from the lottery and need more challenge. Is this wrong?
Can this game be played offline? I hate when mobile games require you to be connected to the internet because usually I bother play them only when I'm on the tube or on the plane.
I've been unable to unlock any more doors. I'm stuck with FFIV-VII and X.
Am I missing something? Do I need to wait or complete Elite Dungeons to progress further?
Completed all the classic dungeons so far. Wonder how long it'll be before they update.
Question though, when should I start doing the daily dungeons? Tried a normal one and got one-shotted.
Saving my resources for a 10+1 is a bit tough when you've hit a wall in the leveling curve...on the plus side, Sunday = EXP daily....so I'm just spamming the easy today.
Curious as to what level people are, especially if anyone has the normal EXP daily on farm status / auto-battle (the way I'm doing the easy right now).
One thing I don't like about the IAP is that they've separated mythrils from gems. Means we can't combine both currents to make up for shortfalls. Struggling between whether to save the mythrils to 50 or use them for 1 or 2 tries for the buster sword.
Honestly, I wouldn't do either. 50 Mythril is basically the entire game right now. It makes way more sense to do some pulls and try to get meh-tier 3* or 4* equipment to be able to actually tackle the main game content than to save it all up just to get one item you promptly won't have any content to use it with. The Buster Sword is a good weapon and if you get it, great, but the only thing worse than a F2P game being ruined by a bad business model is ruining an F2P game by playing it in a way that's less enjoyable because of fear of the business model
Saving my resources for a 10+1 is a bit tough when you've hit a wall in the leveling curve...on the plus side, Sunday = EXP daily....so I'm just spamming the easy today.
Curious as to what level people are, especially if anyone has the normal EXP daily on farm status / auto-battle (the way I'm doing the easy right now).