I'm on chapter 12 ish (i think... im fighting reno and rude on top of the pillar) anyone have any really good videos for how to not suck at this battle system (not jsut for this fight but in general)? or can give me a detailed run down of how to work on getting better at it?
im fucking terrible at it and it's ruining the game for me. it's just feels like all out chaos at times and im left literally throwing my arms in the air asking wtf just happened?
I know you can use R2 to basically stop the action, or press the assess/map button to actually stop it. i usually do that immediately, to assess the enemy and their weaknesses and come up with a strategy of which character im going to go to and what they are going to do. literally thinking like 3 or 4 steps ahead. then i leave the assess screen or whatever, start putting my plan into action (which sometimes works beautifully and is fun) but most of the time everything just goes to shit within a few seconds and i find myself going back to the assess screen in an indescribable shitty feeling of frustration and bewilderment.
i legit feel like im just not using good strategy, combined with the fact that im terrible at video games, so im not necessarily complaining about the battle system itself. i think it will be a lot of fun once i get a handle on it
THAT BEING SAID...
holy shit can we please slow the battle system the ever loving fuck down a little bit for the next chapters of this remake?! omfg it's just bananas at times. like, i noticed, i have 20 or 30 of some of these status ailment items (the ones that cure sleep, silence, etc... and that's 20 or 30 for each of those types of items) that i never use because i feel the battle is so fast and crazy that i dont have time to help these characters. lol... jesus square, how much meth were you smoking!?
lol, nah jsut kidding i think the battle can be fun, im just still getting used to it i guess. any help would be appreciated, thanks!
The battle system is really good and I think it just hasn't clicked for you just yet. The focus is on team management and watching the enemy rather than spamming attacks.
First off - Be a bit more defensive. Watching enemy movements and blocking can go a long way in this game as it'll help prevent your combat from being interrupted. If you're finding enemy (melee) attacks overwhelming then utilise Cloud's parry/counterattack mechanic (go into Punisher mode and press block - R1). Expect to take a lot of damage in every fight.
Secondly, be efficient with ATB usage and take your time with it. Once you know an enemy's weakness, just spend a bit of time gaining ATB and using the best attack for that enemy as much as you can. Don't sit on the same character for ages, use the ATB meters in other characters when they become full. I like to switch to Barret after I've told Cloud to use a lengthy attack, as Barret's Overcharge (triange attack) is not only powerful but a great way to quickly gain another ATB bar.
Following on from the previous point - Team Management is important! Make sure atleast two of your party have healing materia to keep your health up and have the cleansing Materia / items around to get rid of status ailements. You need to be watching your team as a lot - keeping an eye on their health, keeping an eye on their ATB bars.
Lastly, a top tip to get you through the bigger battles - Learn what makes an enemy stagger and how to increase that bar quickly. The team has certain attacks that increase stagger, such as Cloud's Focus Thrust, but enemies are also weak to magic etc that can make them stagger. Once staggered, you can increase the stagger bonus and deal even more damage, like using Tifa's triangle attacks - which can bring the stagger bonus to crazy numbers like 300%.
I would advise that in order for the combat to feel slower, you need to make yourself "slower". Spend more analysing the battlefield and take your time with attacks. There is only so much you can do to plan ahead, you need to spend most of your time reacting to what is throw at you by the enemy. Don't let them dictate the fight.