What's the coolest thing and what's the most annoying in your opinion?Sometimes this game is really cool and other times it's fucking annoying as shit. It's so inconsistent. There are so many poor design choices thrown in with the good ones. Every time I play, I either leave wanting more or leaving wanting to uninstall.
Man, I honestly don't see how you can be a fan of the original and like what this game is. It flushes all of the characters and themes right down the toilet to be some kind of goofy mess of a thing. How SE could screw up such a "simple" task is beyond me. I should have known it would go in this direction when the first encounter with Aerith, which in the original game is a simple and innocent moment, got turned up to 11 with silly new elements. It's really true, you can never go home again ...
What's the coolest thing and what's the most annoying in your opinion?
I really like the game...but this combat.
Anyone else feel like they are just kiting mobs around until the ABT bar fills up and i can heal or use an item.
Am i missing something?
Combat seems very underwhelming, (really like the rest however)
I really like the game...but this combat.
Anyone else feel like they are just kiting mobs around until the ABT bar fills up and i can heal or use an item.
Am i missing something?
Combat seems very underwhelming, (really like the rest however)
Loading times are kinda a pain in the ass.
You know you're in the presence of a great JRPG when status effects are useful.
Nope. This is one of the better combat systems I've played in a long time, in my opinion. It makes you think long and hard about your gear loadout as well as forces you to make lots of meaningful decisions. Deep system with lots of variety.I really like the game...but this combat.
Anyone else feel like they are just kiting mobs around until the ABT bar fills up and i can heal or use an item.
Am i missing something?
Combat seems very underwhelming, (really like the rest however)
You're taking too much damage while trying to gain ATB then. This game actually gives you alot of room to customize your strategies in gameplay.
Prioritize weapons/armor that give defense and health. Once you get Magnify materia, you can designate one person as a healer and use them to build ATB/heal when necessary, and let the others dish out damage.
For alot of the game, Cloud was my all-rounder + stagger builder (punisher mode is great and Focused Thrust is my favorite stagger ability), Tifa was my big damage dumper (having Rise and Fall up + 2 ATB charges means you're gonna kill pretty much anything that staggers with Tifa. But even Omnistrike itself is extremely powerful), and Barret/Aerith was my ATB builder/healer. They also can dish out some pretty good damage too.
In Hard Mode, i've switched up a bit. I noticed that Barrett also makes a pretty good tank too and his melee weapons do INSANE fucking damage, so i'll switch it up a bit. Also, i was sleeping on Aerith's elemental empowered basic attacks -- they can do an absurd amount of damage if you're using gear that focuses on magic damage.
You probably just need to check out your gear/stats and try face tanking a bit less. You're always gonna take damage, but you shouldn't be wasting all your ATB on it unless the fight is particularly hard.
How's your parry/counter game?Thanks the the tips.
Apparently i noobed it up and did not notice you had to move into a new menu to use higher Spell levels.
the higher cure makes a huge difference.
Things I'd actually want:i dont know what stuff they can add in midgar as dlc and where they going to insert that..each chapter already connected properly..i doubt they would put stuff outside midgar instead
The more I play this game, the less I like it.
Chapter 1: Great
Chapter 2: Good
Chapter 3: Great
Ghapter 4: Amazing
Chapter 5: Exhausting
Chapter 6: Exhausting
Chapter 7: Exhausting
Chapter 8: Starts and Ends amazing, middle is a slog
Chapter 9: Exhausting, but then Fucking hype
Chapter 10: Exhausting
Chapter 11: Exhausting
Chapter 12: Cool but exhausting
Chapter 13: Utter trash
Chapter 14: Middling. Kind of boring. Annoying retreads of dungeons
Chapter 15: Pretty good
Chatper 16: Pretty good overall
Chapter 17: WTF is this garbage.
I'm close to the end.. But man, 17 sucks. Hopefully 18 is good.
Haven't had this problem and would need video of it happening to believe it.Sometimes casting a magic attack spell does nothing which is kinda bullshit. Just did the Shiva VR mission and there were a bunch of times where she’s seemingly doing nothing but the spell gets nullified. I understand not to cast when they’re going to attack but it’s just not that clear sometimes.
im in goosebump waiting for next phase those extended leg, arm and head to pop out for first time....ohh boy“It’s just a house”
“That’s no ordinary house”
Holy shit they did it the madmen did it
Man, I honestly don't see how you can be a fan of the original and like what this game is. It flushes all of the characters and themes right down the toilet to be some kind of goofy mess of a thing. How SE could screw up such a "simple" task is beyond me. I should have known it would go in this direction when the first encounter with Aerith, which in the original game is a simple and innocent moment, got turned up to 11 with silly new elements. It's really true, you can never go home again ...
Even with an SSD the loading times suck ass (and yes, this is partially due to the bus available for storage on PS4, Pro or not)Get an SSD. It’s 2020.
Lets welcome those new people of SSD to 2010. Shall we mate?Get an SSD. It’s 2020.
The game heavily implies the direction it's heading the entire time and it plays out accordingly.
If you enjoyed the entire game until the ending, I'm convinced you didn't pay any attention to this game's storyline and were simply replaying the old game in your head.
“It’s just a house”
“That’s no ordinary house”
Holy shit they did it the madmen did it
Nope, the game literally does not tell you what the hell is going on with the time ghosts and people seeing the fucking future until the end, and even then it still doesn't make any sense.
Extra bullshit. "If you didn't feel the same way I did about this thing then clearly you didn't pay attention and were only in your own little world, and only how I felt is valid". That is a pile of self-absorbed, arrogant tripe man.
I have yet to deride anyone for enjoying this ending but somehow people who did enjoy it continue to say shit like this about the people who didn't. There is PLENTY to enjoy outside of this ridiculous(imo) subplot that doesn't even matter until the end of the game.
Even with an SSD the loading times suck ass (and yes, this is partially due to the bus available for storage on PS4, Pro or not)
They're not bad generally, but upon dying it can be very annoying.I am playing this on a launch PS4 with no upgrades, and I find the loading times completely fine, I barely even notice them. I think playing SFV so much has conditioned me to expect insanely long load times.
I can understand the pain on first playthrough of not having the weakness
Haven't had this problem and would need video of it happening to believe it.
My assumption is you miss the character getting interrupted or the attack missing, if it really is a glitch then it seems like a rare one.
But still, a video would clear this up.
i dont know what stuff they can add in midgar as dlc and where they going to insert that..each chapter already connected properly..i doubt they would put stuff outside midgar instead
i rather have they stick stuff from main storyline properly in next sequel/full game or the game might end up like XV where important stuff being lock in DLC and there lot of plothole due to this...no need to repeat same mistakeKalm, Chocobo Farm, and Nibelheim would make sense as DLC. The flashback is an easy interlude between games and Nibelheim is already partially built and will almost certainly be re-used anyway. Chocobo Farm is great platform for all kinds of non-story DLC like racing and mini-games. I could see any one or all of those added as post-game chapters, considering how well the game has done so far.
Nope, the game literally does not tell you what the hell is going on with the time ghosts and people seeing the fucking future until the end, and even then it still doesn't make any sense.
Extra bullshit. "If you didn't feel the same way I did about this thing then clearly you didn't pay attention and were only in your own little world, and only how I felt is valid". That is a pile of self-absorbed, arrogant tripe man.
I have yet to deride anyone for enjoying this ending but somehow people who did enjoy it continue to say shit like this about the people who didn't. There is PLENTY to enjoy outside of this ridiculous(imo) subplot that doesn't even matter until the end of the game.
The more I play this game, the less I like it.
Chapter 1: Great
Chapter 2: Good
Chapter 3: Great
Ghapter 4: Amazing
Chapter 5: Exhausting
Chapter 6: Exhausting
Chapter 7: Exhausting
Chapter 8: Starts and Ends amazing, middle is a slog
Chapter 9: Exhausting, but then Fucking hype
Chapter 10: Exhausting
Chapter 11: Exhausting
Chapter 12: Cool but exhausting
Chapter 13: Utter trash
Chapter 14: Middling. Kind of boring. Annoying retreads of dungeons
Chapter 15: Pretty good
Chatper 16: Pretty good overall
Chapter 17: WTF is this garbage.
I'm close to the end.. But man, 17 sucks. Hopefully 18 is good.