No one said that it was difficult. It was just tedious AF and took longer than it should.I defeated Hell House on my first try with lightning as my only magic materia equipped.
It was a slow and miserable process but far from difficult.
i had complain for the water in sewer..each time cloud drain the water away, the water kind of dissapear dissipated into the floor instead of flowing away through the canalSomething i'm surprised people aren't talking about is the sewer level.
Was I the only one mesmerized by the water physics in this game????
I couldn't really tell if it was baked or not, but they very clearly used some form of fluid dynamics for 90% of the flowing water in this game. It's beautiful.
almost 100% sure this thing will be DLC'd the fuck outDo you guys think we will get DLC for this? I don't think they have said anything. But it's SE so I can't imagine they will look past DLC money.
i dont know what stuff they can add in midgar as dlc and where they going to insert that..each chapter already connected properly..i doubt they would put stuff outside midgar insteadDo you guys think we will get DLC for this? I don't think they have said anything. But it's SE so I can't imagine they will look past DLC money.
Do you guys think we will get DLC for this? I don't think they have said anything. But it's SE so I can't imagine they will look past DLC money.
nvm, figured it out, working much better. Now I have camera control while locked on, noice.
Press triangle- qol improvements for materia management (switch materia directly between characters
Please enlighten me I also have troubles with this.
Lock on controls - stick or dpad (says lock on with R3, and your options are either switch targets with stick or dpad)
Lock on Switching - switch in order or direction input (says switch targets by pushing stick left or right, or in direction of target)
Press triangle
It sounded like he asked about both individually and all at oncethink he means entire sets at once.
Just made it to the Shinra building. Everyone says this final part is very good so really hyped to continue playing.
But what kind of DLC do you expect? I mean, they can't advance on the story because they will save that for chapter 2. So maybe more content in Midgar?
It would be sick if they do some kind of independent prequel chapters with Zack. I mean they already have plenty of the city and enemies assets...
i dont know what stuff they can add in midgar as dlc and where they going to insert that..each chapter already connected properly..i doubt they would put stuff outside midgar instead
It sounded like he asked about both individually and all at once
Do you guys think we will get DLC for this? I don't think they have said anything. But it's SE so I can't imagine they will look past DLC money.
will try out, thanksPress triangle
I want a battle log parser so I can see what kind of damage I was doing in a fight. All these numbers flying everywhere - is hard to tell what's what.
Do you guys think we will get DLC for this? I don't think they have said anything. But it's SE so I can't imagine they will look past DLC money.
A pirate walks into a bar and orders a beer. The bartender brings the beer and cant help notice a steering wheel in his pants and asks. "whats with the steering wheel in your pants "? The pirate responds “AARRRR its driving me nuts”was driving me nuts
Same but with FireI defeated Hell House on my first try with lightning as my only magic materia equipped.
It was a slow and miserable process but far from difficult.
But we get an NPC chat log instead! Turned that off last night, was driving me nuts during some side mission cut scenes.
Ha I can see why that stuff would drive someone crazy, personally I like hearing what they say. They say some interesting stuff... like one instance at the Sector 5 train station, this cranky old dude shouts in a irritable tone “Why would anyone blowup a goddamn reactor for anyway?” Or something along those lines, idk why but I chuckle because it really shows Avalanche are batshit crazy sometimes to these folks.
bullshit, this is called blind fanboysm just for the sake of it.
imagine cheering for devs who makes shitty choices for their games just because they are your favourite devs.
so people had to be happy for that unfinished mess called ff15 just because it was from square
doing that you only encourage them to do the same or worst for the next game.
what funny is people even had similliar tendency towards anything made by rockstar and cdpr, and will blindy vehemently defend it but nobody bats an eyeCalm your tater tots there, buddy. You can call it whatever you want. The thing is...I think SE did a great job with this game. From the production to the narrative direction -- and the twist -- I loved all of it. If the game sucked I think you'd have more to rebuke. My original comment was more about (non-toxic) fan culture and supporting the devs through that lens. People don't disown their favorite sports teams because they lose a game, and people criticize their favorite teams all the time. "Trade that player? How dare they!" For example, FFXV did suck, and if we used that game as a metric to not purchase any more SE games...well, here we are, still supporting them. Call that whatever you want, blind fan-ism or whatever. I feel like this is the game FFXV should have been.
I think SE is going to do whatever they want to regardless of how they're encouraged or discouraged by people who purchase and play their games. This game in particular started a lot of really good conversations about presenting a game with a very unique narrative direction and what it actually means to "remake" a game. Call me a blind slavering fangirl if you want, I enjoyed this game very much by its own merits and look forward to the next one. I'd chalk that up as a win for SE.
The 10,000 people that buy platinumgames usually talk it up like they're perfect developers too whose games have no flaws too.what funny is people even had similliar tendency towards anything made by rockstar and cdpr, and will blindy vehemently defend it but nobody bats an eye
The 10,000 people that buy platinumgames usually talk it up like they're perfect developers too whose games have no flaws too.
Anyone found a way to make the synergy materia useful? I feel it's kinda worthless, but maybe I'm doing it wrong.
what funny is people even had similliar tendency towards anything made by rockstar and cdpr, and will blindy vehemently defend it but nobody bats an eye
Set top one to dpad, second one to whichever you prefer, and then there is a nother option below that for being able to freely switch targets during combos, I have that enabled as well. It's a bit more of a chore to manage the camera this way, and you have to take your hand off of the movement controls to target switch, but I'm not a fan of how the lock on system's camera operates so I'm trying this out.
I see, thank you will try it out.
I think he means entire sets at once.
yep i agree lot of people pointed out the flaw, but amount of defender is sometime is ridiculousAbsolutely not true, Rockstar and CDPR get plenty of criticism from their fans. GTA4 esp got it bad. It's like people are blind to the criticism some games get and only ever pay attention to the fanantics.
There's many who pointed out the flaws in TW3, despite how much they loved it, myself included.
Also, does anyone ever use Cloud's ability Disorder? I feel like triple slash is better for overall DPS.
I think disorder is best used with another ability or to exit a combo into operator stance. Get that berserker buff using punisher stance then use braver or infinity's end if there's time.Also, does anyone ever use Cloud's ability Disorder? I feel like triple slash is better for overall DPS.
Really love the game so far, only complaints:
- lots of sequences that go like this:
short cutscene.... walk for 2 mins..... short cutscene.... walk for 4 mins..... short cutscene....
That is pretty annoying in some spots, breaks the rythm of the game.
- no materia switching during battle
they keep cylcing party members and often I run into an opponent with an elemental weakness I don't have covered in any of my slots.
I lose the fight, reload in, switch the materia and the fight ends up being a cakewalk.
In general, weaknesses and staggering are a little too OP for my taste. Feels like I'm playing a Pokemon game.
- lots of "empty calorie" space in the levels
they really padded the gamelength by making you cover a ton of ground with barely anything happening.
All the free roam sections (so far) consist of a cluster of shops and special POIs. Game makes you run back and forth over and over again. Not much happens along the way.
IMO the slum sectors could have easily been 40% smaller.
Other than that, game's really really good.
as long as were aloud to swap multiple materia this is a great idea. if its only a limited amount per turn id just quit and start the fight overI'd be OK with materia switching in battle, could have a penalty of using 2 full atb bars if you want to swap.
I'd be OK with materia switching in battle, could have a penalty of using 2 full atb bars if you want to swap.
as long as were aloud to swap multiple materia this is a great idea. if its only a limited amount per turn id just quit and start the fight over
I liked the ending and what it entails :O
i had complain for the water in sewer..each time cloud drain the water away, the water kind of dissapear dissipated into the floor instead of flowing away through the canal
Hm, I just realized that HH is not immune to sleep or stop.
It probably would have made that fight a lot easier on hard mode lol.
Seriously. I want someone to do an SDD vs HDD loading time comparison video.Loading times are kinda a pain in the ass.