I forgot how bland and repetitive the environments are. The game has good mechanics, but but I can't handle this massive amount of copy paste. The closed levels are the worst, linear copy-paste corridors. Same goes for the towns, they barely have any identity and are filled with uninteresting assets.
The contrast is extreme compared to a game like FFX where everything feels unique and hand crafted.
I'm at the part with the circular platforms on the sand sea and had to quit because I was just too bored. You just have to walk passed the same copy pasted platforms for like an hour while watching uninteresting battles.
This game has qualities but it's really not for everyone.
FFXII has some deeply ingrained flaws that a HD remaster with a few gameplay tweaks simply can't fix. The repetitive environments put me off the game when I first played it.
Incidentally, I felt boredom/annoyment strongly the first time in the exact same area as you: the circular platforms in the desert. Bland and empty environment, with an overly big area filled with sparse monsters We have the 2x/4x speed feature now, but people who experience the game the first time never had to navigate this area at regular speed. It was one
hell of a slog.
I disagree with you regarding towns though - partially, at least. I feel that they all have their own identity, and they can be quite charming in their way (well, Rabanastre in particular... but then we have the perfect counter-example with the Lowtown, which really isn't that interesting to navigate).
All in all, FFXII suffers deeply from his troubled production. I don't know if the copy/pasted environments were added after Matsuno left, but those are one of my biggest issue with the game. Still, it was fair for its day (still a massive downgrade from previous Final Fantasy titles, for the reasons you mentioned), and Rogue Galaxy pulled the same uninspired trick.
Oh well, we all know what happened to the last Final Fantasy game which dared to have
truly bland and copy/pasted environments (among many,
many, many other problems): it died, plain and simple. I'm still profoundly amazed that Yoshida managed to salvage that mess. Never would have thought such an feat possible.