In which level did you beat him?
Really dont know which 3 of the 4 Ninja Sword Licenses through Quickenings for Shikari Vaan i should get.
Which of the 4 are a must have and is there one i dont really need compared to the other 3?
anyone got the strat guide ? i decided to get it but i could not get a single review of it online
Really dont know which 3 of the 4 Ninja Sword Licenses through Quickenings for Shikari Vaan i should get.
Which of the 4 are a must have and is there one i dont really need compared to the other 3?
I'd also forgotten how much I liked Penelo, she's such a refreshing take on the young perky girl FF archetype. She's down to earth and no-bullshit, but with a good sense of humor. The Migelo scene with Vayne really highlighted it at the beginning, with Vaan going, how can he bow to Vayne? and Penelo's just, dude, what the fuck else is he supposed to do? (Not in those words, obviously.)
I was going to skip out on either 2 or 3 of the Ninja Sword Licenses, I think Iga. Koga has an earth element to the weapon, which is quite rare.
Choose between Ninja Blades 1 or 2 and then grab Ninja Blades 3, and the last quickening that leads to Yagyu.
Not sure what your second class is but the quickening that gives you Ninja Blades 3 also unlocks +390 HP on Foebreaker.
Yes, it is entirely possible to do so. The "Knight" job, for instance, can unlock high-level White Magic if you use the correct Espers to unlock the path to these job licenses. And, of course, you can dual-job White Mage, though it isn't recommended (since A) you can access high-level White Magic without dual-jobbing, and B) you really want someone dedicated to healing who isn't a main damage dealer).
For a Berserker-like job, just pick Foebreaker and have someone cast Berserk on that character (or make the character do it themselves if they can with a second job).
As for Dark Knight, the Knight can use Greatswords and Torment, which uses your HP to inflict damage, so you can gear your Knight towards that role.
Yes. There is no restriction to how many characters with the same job you can have. You want to make all of your characters Knights? You can. You want to make them all Knight/Machinist? Well, it serves no purpose, but yes, you can. The only thing you can't do is pick the same job twice for the same character (because you already own their license board, duh), so no Knight/Knight, Machinist/Machinist, Archer/Archer... You get the idea.
Talking about Shikari, I just saw that I locked myself out of the Yagyu, I would seriously start all over again if I noticed this earlier. Pathetic game design.
That sucks but....pathetic games design seems wide of the mark when it was entirely up to you not to check : /
Although a respec option wouldn't go amiss.
FFXII's soundtrack has always been one of my favorites, but I think the reorchestration has really highlighted what incredible work Sakimoto did. It feels really lush and vibrant, grand yet personal, etc. The atmosphere he builds for some of the areas alone with the soundtrack alone is fantastic, there is such a great synergy with every location.
How do you get locked out? I made sure not unlock any of my quickenings because I didn't want that to happen.Talking about Shikari, I just saw that I locked myself out of the Yagyu, I would seriously start all over again if I noticed this earlier. Pathetic game design.
How do you get locked out? I made sure not unlock any of my quickenings because I didn't want that to happen.
Talking about Shikari, I just saw that I locked myself out of the Yagyu, I would seriously start all over again if I noticed this earlier. Pathetic game design.
What about the dark spells?
Highest level was 30 (Vaan).
Hmm? You can't just farm those rare bombs in Lhusu site 11 for it anymore?
Oh you meant the license. Wait, you can miss licenses? How? '-'
Wait how do you unlock the outside licenses? D
I unlocked 3 of Vaans quickenings. Does that mean I can't get Yagyu Darkblade also?
Red Battlemage's exclusives. No other job can learn them, period.
Wait how do you unlock the outside licenses? D
I unlocked 3 of Vaans quickenings. Does that mean I can't get Yagyu Darkblade also?
What's stopping him from unlocking "that" quickening now? That's the part that's confusing me.If you didn't unlock the one that opens the bridge to Katana Sword 4, no, you lost Yagyu forever. It is the one on the lower part of his board.
What's stopping him from unlocking "that" quickening now? That's the part that's confusing me.
What's stopping him from unlocking "that" quickening now? That's the part that's confusing me.
Oh so as long as you unlock the correct quickenings for the Shikari class you're good?Shikari is the main class (and probably the only) class who you need to be wary of which quickenings you pick.
The quickening slot that costs 125 is the one that unlocks Yagyu. It's in the bottom right section. There are 4 on the board but you can only pick three.
It's pretty good, actually. Nothing at all wrong with it... The only overlap that I would have a problem with (purely because of my preferences; not everyone would care) is the BSH/FOE because both get access to a Top 3 DPS weapon in the game. BSH gets Masamune I and FOE gets Scorpion Tail F.Thanks for your help! Based on your input, does this seem like a better build over my previous one?
Vaan: Shikari / Black Mage
Adrammelech
Zalera
Shemhazai
Penelo: Monk / Uhlan
Chaos
Balthier: Machinist / White Mage
Famfrit
Zodiark
Fran: Archer / Red Battlemage
Ashe: Knight / Time Battlemage
Belias
Mateus
Hashmal
Ultima
Basch: Bushi / Foebreaker
Cuchulainn
Exodus
Zeromus
Feedback regarding the esper and job distribution would be very welcome.
Or, regardless of aboce post, if someone -could suggest me an optimal build with the following constraints,
it'd be greatly appreciated as well:
*Vaan as Shikari
*Penelo as Monk
*Balthier as Machinist
*Fran as Archer
*Basch as Bushi
*All 12 jobs used
*3x Swiftness for each character
*Somewhat lore-friendly (although I don't really care THAT much about this one)
Alexander O Smith said:(Matsuno) has a very good sense of characters - they have individual personalities and their intent is very clear. This is actually something that's somewhat rare in Japanese writing - it tends to favour the big moment, and the big scene, and they don't really care about how you got there. From a western perspective, lots of times Japanese dramatic writing will seem lacking in areas like motivation and the intent of the characters won't be entirely clear. They're putting the pieces together so they can get to the big scene.
I've been playing the trial mode. I've already unlocked 200 LP slots. Just stayed away from all quickenings because I've heard about this issue. I'm glad I waited.gotta farm a LOT of LP to get there
Oh so as long as you unlock the correct quickenings for the Shikari class you're good?
Talking about Shikari, I just saw that I locked myself out of the Yagyu, I would seriously start all over again if I noticed this earlier. Pathetic game design.
What issue ?I've been playing the trial mode. I've already unlocked 200 LP slots. Just stayed away from all quickenings because I've heard about this issue. I'm glad I waited.
I've been playing the trial mode. I've already unlocked 200 LP slots. Just stayed away from all quickenings because I've heard about this issue. I'm glad I waited.
I've been playing the trial mode. I've already unlocked 200 LP slots. Just stayed away from all quickenings because I've heard about this issue. I'm glad I waited.
which from the drop or chest? At least I'm led to believe there is one in a chest.
Edit: Nvm just read why its locked.
Maybe Iga?do i get Koga or Iga?
i wish i waited. i wasted a quickaning on a slot to nowhere. so i saved to reach Yagyu
i guess the real question is...
do i get Koga or Iga?
If you happen to have Foebreaker (I don't know about other classes) as a second job the quickening that unlocks Koga Blade also unlocks +390 HP for Breaker.
Ok so wtf are Quickenings and how do they work? Google is not helping me much on this.
Basch is an Uhlan and just unlocked "Fulminating Darkness" for 50LP. Should I have done this??
Ohhhhhh ok so it's not really the techniques themselves I'd be missing out on, it's the additional licenses out on the little islands? How do experts factor into that? They can act as bridges to those islands?Quickenings are the limit breaks of this game.
Each job board has 4 Quickening panels but a character can only learn 3. Unlocking a Quickening panel may give you access to an extra set of licences (the little islands of licences away from the mainland.
Therefore you need to be deliberate on which licences you wish to access with Quickenings and which you will lock yourself out.
That was a great read... I liked this part.Nice article about Alexander O Smith...
http://www.eurogamer.net/articles/2...ide-the-building-of-final-fantasy-12s-ivalice
About the bolded part, firstly, I always wonder how they balance that. You see the same sort of ornate Middle English in all the games since Vagrant Story, but they fluctuate a lot. XII is actually pretty tempered compared to Tactics WotL, which is far more ornate."The setting really spoke to both of us, too. Rich had a masters in Middle English - so we got our academic geek on with it. Maybe going a little too far in that direction, but I think the feel of the game would have been odd if everyone was speaking modern English."
I've always been curious how much of that richness of language which marks out Matsuno's work is his own, and how much has been introduced in translation - it's worth noting that the slightly archaic way of speaking was absent in Matsuno's first Square game, Final Fantasy Tactics, and was only added in via a later translation for the PSP version War of the Lions. Alexander O Smith, meanwhile, has worked on nearly all Matsuno's major works since.
"I would say the original is a little more direct - not that ours was looping in circles, but it's not inflected Japanese, it's very straightforward Japanese. It's a medieval European setting, and there weren't Japanese people in medieval Europe. It would be very odd to try and impose an accent on the Japanese in that kind of setting - if you gave them all southern Japanese accents or made them all talk like samurai it'd be very jarring for the Japanese player.
"It's very straightforward in Japanese, but when you look at writing in the medieval times, any writing in English that's part of that milieu, wordplay is really important, the leitmotifs where you're using language to create a mood. Those are things that we introduced, but the inspiration came entirely from the original Japanese. It created the world and we tried to do service to that world in the translation."
I want to rip my ears off every time I hear someone say mar-kwis instead of mar-key.
Both are valid pronunciations.marquis is pronounced markee, its french ! u and s are silent
I just realized, with todays sesion (31h), I am averaging 19,4h per day. Had the game for three days and current playtime @59h...
Just reachedwith everything done so far up to this point. Lvl 75 with my three mains, soon to have their ultimate weapons, all license unlocked with 5k LP to spare, etc.Arcadia
Jesus