Gamekult.com Import Review
The developers of Final Fantasy XIII-2 carefully noted all the bad things the Internet has criticized of their previous game to give us just the opposite. Too many hallways? We will give multiple paths. No NPCs or sidequests? We'll swing a ton of cats stuck in trees. Otherwise, the game continues on the solid foundation of its predecessor, namely the nervous and efficient combat system, good graphics, and a soundtrack that keeps on cutting bridges with the previous titles, and we eventually learn to accept it. Strange on paper, the result is very good despite a soft and misleading start. After four to five hours, the adventure finally takes off and the player begins to gain more freedom, discovering the richness of the parallel universes possible to explore. Very promising, the capture of monsters finally shine on the end where the game gets really difficult and demanding. Rich, varied and full of sidequests that are revealed gradually, Final Fantasy XIII-2 is a great success. An encouraging return to the RPG as we knew it in the 90s.
+ a bold and full of surprises scenario
+ the bold concept of parallel worlds
+ capture and breed monsters
+ the fights are still dynamic and catchy
+ the awesome last boss
- fights are very easy on the first hours
- visiting always the same spots
- the multiple choice answers are useless
8/10 (editor's pick)
Oh boy oh boy, GAF won't like this quote
Gamekult's review said:Sans complexes et sans carcans, Final Fantasy XIII-2 est le titre qui renouvelle de manière intelligente le J-RPG ;
According to the them the game reinvent or refresh the JRPG in an intelligent manner.