Rahxephon91
Banned
Well I didn't love it, but liked it enough, but even to me XIII-2's story sounds really bad.What about the people that loved XIII's story? What can we expect?
Well I didn't love it, but liked it enough, but even to me XIII-2's story sounds really bad.What about the people that loved XIII's story? What can we expect?
Well I didn't love it, but liked it enough, but even to me XIII-2's story sounds really bad.
I can read story synopsis. But hence I said "sounds" bad. I didn't say it was.Shouldn't you wait till you play it?
Is the PS3 version like the 360 one?
Because by god was the framerate in the 360 demo shit.
Utter, utter shit.
The 360 version was just as decent and playable.PS3 has a "much better framerate" meaning its playable and mostly decent. But it still has far more issues than FF13 had.
I can read story synopsis. But hence I said "sounds" bad. I didn't say it was.
Don't see you questioning anyone else who's said the same thing.
Is the PS3 version like the 360 one?
Because by god was the framerate in the 360 demo shit.
Utter, utter shit.
There have been constant posts in this thread from those that have not played it saying the story sounds bad or "hey don't expect a good story, it will probably be bad". Hell a lot of posts have declared the story will be bad without playing it. My post was no where near absolute and worded as a guess and not as an actual expert answer.Synopses will only tell you so much. Only one other person has responded to that question in the negative, and it was nowhere near as absolute.
The 360 version was just as decent and playable.
No where near as bad as XIII when it came to Gran Pulse or how people are making it to be. It's like people are claiming it's another Last Remnant or something.
So the real game is better than the demo then? Because the 360 version is running terribly in the demo.
I guess we have different views on terrible as there was nothing terrible in the demo. Surly not TLR or Mass Effect 1 level.So the real game is better than the demo then? Because the 360 version is running terribly in the demo.
Just got the pre-order steelbook case. I'm fully psyched for this!
Perfo, I captured some footage of the platforming level:
http://www.youtube.com/watch?v=pPG1Ea2Ura8&context=C3a89abcADOEgsToPDskJy9flGIO5TtKkQnIdnSVob
http://www.youtube.com/watch?v=N_SVs6tJU4o&feature=related
Perfo, I captured some footage of the platforming level:
http://www.youtube.com/watch?v=pPG1Ea2Ura8&context=C3a89abcADOEgsToPDskJy9flGIO5TtKkQnIdnSVob
http://www.youtube.com/watch?v=N_SVs6tJU4o&feature=related
There's really only one platforming stage. You won't die die (mostly cause there really is no death anymore), but you'll be sent back to a checkpoint.
Which place gave those out already?
How far into the game is that section?
No. The demo is based on final code.
Final chapter.
No chances the dev.team took the two months from the japanese release to improve the code eh?
Thanks god I didn't click lol
No chances the dev.team took the two months from the japanese release to improve the code eh?
Watching Adult Swim, just saw my first FFXIII-2 ad.
Wow, if there's anything that I'll take from this gen, it's that the gap between Japan and the West has never been wider.
stuff.
The only Western review released so far is the 8/10 by GameInformer, right?
I don't know if anyone mentioned but be careful about XIII-2's Crystarium system. if you want to get highest stats for your characters, don't light the sphere randomly.
basically there are big and small spheres, when light the BIG ones you will get role bonus. for example, when you use Attacker/Commando role to light the big sphere, in addition to the regular stats boost, you will get additional 2 points to ATK
here is the effect breakdown for each role when using big spheres to level them:
Attacker/Commando: attack+2
Blaster/Ravager: magic+2
Defender/Sentinel: HP+6
Healer/Medic: HP+6
Enhancer/Synergist: when level is an even number, HP+6 (for example, when you rise a level 1 Enhancer to level 2 using a big sphere, you will get extra 6 points to HP); when odd, magic+2
Jammer/Saboteur: even: attack+2; odd, magic+2
so let's say you want Noel to have max attack, you will need to use ONLY the big spheres to level attacker and jammer when its level number is even.
Watching Adult Swim, just saw my first FFXIII-2 ad.
Wow, if there's anything that I'll take from this gen, it's that the gap between Japan and the West has never been wider.
-Cheesy pop Forever 21 ballad.
-Close-ups on Serah's emo face staring into the distance with some vague voiceover about life.
-Unnecessarily quick and vague glimpses of gameplay.
It's a typical Square-Enix commercial, in other words. And it's not going to do a single thing to attract audiences to this game. It's sad, really.
You sure it won't attract female gamers? They are a huge percentage of the audience compared to most other big-name series.
Hi, I was wondering what Serah and Noels "main" roles are? Like, in FFXIII Snow was SEN, Lightning RAV etc... anyone know? Also, should Serah be SYN and Noel SAB or revenrsed?
Watching Adult Swim, just saw my first FFXIII-2 ad.
Wow, if there's anything that I'll take from this gen, it's that the gap between Japan and the West has never been wider.
-Cheesy pop Forever 21 ballad.
-Close-ups on Serah's emo face staring into the distance with some vague voiceover about life.
-Unnecessarily quick and vague glimpses of gameplay.
It's a typical Square-Enix commercial, in other words. And it's not going to do a single thing to attract audiences to this game. It's sad, really.
The main fault of the ad is too much CG and only a couple seconds of actual gameplay.
These games made no bones about their Japanese stylistic choices, but also managed to feel fresh.
The main fault of the ad is too much CG
It's wrong because it's related to XIII. That's really all it is, let's be serious.Most of videogame trailers do that (Halo, Gears of War, Dragon Age, to mention a few), I don't see what's wrong with XIII-2 commercial. If I were them actually, I'd go for fully CG trailer a la Bioware; massive graphic catch more attention than few secs of chaotic menu-based gameplay. Infact what's bad in the commercial imho, are the gameplay phases lol.
Lets not forget that female audiences in Japan pretty much shunned this game...
pretty hyped for this game, demo was great and loved the new additions
question for importers my monster team will probably be made of classic monsters, cactuar,chocobo and behemoth (sp>), how do the classic monsters stack up near the end? will my chocobo/behemoth's be outshined by other monsters or are all monster pretty even?
It was more than just the female audience. It's not even going to sell a million copies. Most of the Japanese audience shunned it.
Are there generally accepted reasons as to why?
It's a sequel no one wanted?