SCH fairy-to-enemy tether
It's tethering to the Dark Knight.
SCH fairy-to-enemy tether
What ifI'm OK with either scenario but I will say I wish I had the ability to store at least 1 more card with Spread.
Edit: After looking at the footage on YouTube I can almost say for certain they are new Cards because the Astrologian did the Draw Animation along with the appropriate sound effects if this was a new ability Square-Enix wouldn't​ recycle those assets from Draw.
The DRK looks like a monsterIt's tethering to the Dark Knight.
I'm OK with either scenario but I will say I wish I had the ability to store at least 1 more card with Spread.
Edit: After looking at the footage on YouTube I can almost say for certain they are new Cards because the Astrologian did the Draw Animation along with the appropriate sound effects if this was a new ability Square-Enix wouldn't​ recycle those assets from Draw.
And I think the card its being casted on the enemy so, maybe a new deck of cards with debuffs.
EDIT: plus it seems the ast right before those 2 new cards was already done drawing a balance card.
The DRK looks like a monster
You mean fairy-to-friend, right? It clearly lands on the DRKSCH fairy-to-enemy tether
Someone deciphered the Eorzean script on AST's new cards. They're indeed The Lord and the Lady.
The latest Blind spell from BLM
Plus... I really doubt that AST's balance will remain as is.
What if
SE gave us another deck of cards to draw, so we got two card decks
The DRK looks like a monster
And I think the card its being casted on the enemy so, maybe a new deck of cards with debuffs.
EDIT: plus it seems the ast right before those 2 new cards was already done drawing a balance card.
Someone deciphered the Eorzean script on AST's new cards. They're indeed The Lord and the Lady.
More cards for me to play with while I refuse to help dps? Sign me up.
yeah this was pretty dope
glad we're finally getting something other than fire
We don't know how they're going to rebalance the other cards, though. I'm going to take a tangent, but at some point during 3.x, people started to realize that Eos usually was a rDPS increase over Selene (which has a direct DPS increase skill), because Whispering Dawn allowed both healers to deal a lot more damage. It's not always as clear-cut as "any direct DPS increase is better than no DPS increase", context matters.Even if Square-Enix nerfs Balance from an extra 20% of damage down to 10% or even 5% that would still be a better DPS outcome for the Party that other Healers are currently unable to achieve/provide.
I mean, it's not like we're allowed to have actual battle-related stuff to discuss.It says a lot that my initial reaction is "I'm not even surprised that happened" to this sequence of events.
Ultima when?
I mean, it's not like we're allowed to have actual battle-related stuff to discuss.
Warrior now gets a charge? Conflicted, since I've started a DRK!
The mantas are likely the Amanta beast tribe mountSo the new primal mounts are flying dogs/wolves? In the trailer you can see some flying dogs with glows or something. There's also flying manta rays but I'm guessing the dogs are the primal mounts. Dunno.
Based on Rend Mind and Dismantle animations, I'm just gonna go ahead and assume the flamethrower is a super cool new oGCD that decreases Dark damage from an enemy by 4% for 10 seconds or something.
There is a mysterious possibly-lala sized thing running in front of a Roe in the bg.
There is a mysterious possibly-lala sized thing running in front of a Roe in the bg.
In think that as long as Astrologian is allowed to combine Balance/Arrow with Royal Road (Ewer/Spire) he will always remain the top pick for Raids because even in your provided scenario an Astrologian would still be a better option for DPS checks because he can also apply healing over time (3 different versions that can stack) WHILE buffing the party AND also doing Damage himself.We don't know how they're going to rebalance the other cards, though. I'm going to take a tangent, but at some point during 3.x, people started to realize that Eos usually was a rDPS increase over Selene (which has a direct DPS increase skill), because Whispering Dawn allowed both healers to deal a lot more damage. It's not always as clear-cut as "any direct DPS increase is better than no DPS increase", context matters.
To use your example, if they nerfed The Balance to 5% while buffing The Arrow (or even leaving it the same, really), you'd probably start using The Arrow again because of risk/reward.
Based on Rend Mind and Dismantle animations, I'm just gonna go ahead and assume the flamethrower is a super cool new oGCD that decreases Dark damage from an enemy by 4% for 10 seconds or something.
There is a mysterious possibly-lala sized thing running in front of a Roe in the bg.
Q34: In Patch 4.0 we expect equipment item levels to skyrocket all at once, but will there be higher grades of materia introduced?
A34: Yes. The name is tentatively known as High Materia V, and we plan on making them easily obtainable, but they are quite powerful so we plan on restricting advanced materia melding to one time only. We plan on making regular materia more easily obtainable as well.
We would have liked to have named the new materia "Materigyo" in Japanese, but as it could affect other FF titles, we plan to implement higher grades as High Materia V and Mega Materia V (tentatively).
Uh... servers can't count to 6?Am I missing something? Why wouldn't they just name the next grades of materia... VI and VII?
This question threw me for a loop:
Am I missing something? Why wouldn't they just name the next grades of materia... VI and VII?
I don't necessarily disagree with this, but you're now moving the goal posts to AST's balance in comparison to other healers when I was simply responding to your original post, that said:In think that as long as Astrologian is allowed to combine Balance/Arrow with Royal Road (Ewer/Spire) he will always remain the top pick for Raids because even in your provided scenario an Astrologian would still be a better option for DPS checks because he can also apply healing over time (3 different versions that can stack) WHILE buffing the party AND also doing Damage himself.
And yes context matters alot and in my opinion a straight buff to the whole party​ is alot better than simp ly opening a window to do Damage yourself because in my experience your far more likely to run into DPS/Tanks who are busy​ dishing out damage instead of a healer who will bother doing Damage at all.
It's not like I exclusively use Balance only but I sure do aim for it every time use Draw however I already use Arrow if given no other choice or Ewer on myself when I need MP desperately (usually happens when I focused too much on DPS instead of healing) so you're proposal would change the dynamics of how I use my cards much.
On one hand I'm glad I'm getting new cards to play around with but on the other hand I hate the fact that I'm getting new cards to play with because that significantly decreases the chances of drawing Balance.
Maybe my tangent threw you off. They're (very likely, I don't believe that they're happy with the current balance) going to rebalance cards, which means it's unlikely that you will be playing AST tomorrow just like you're playing it today, only with increased RNG. AST's internal balance will shift with changes to current cards, new abilities, and stat changes. That's the extent of my point.
It's really hard to talk about AST's balance without talking about The Balance. Screw that job.
MCH and SCH really got the short end of the stick there.
Well for the sake of discussing the upcoming job balances the only thing I can think of right now is either nerf the heck out of Astrologian so the other Jobs seem more enticing to use or give the other Healers a different/better purpose to the other 2 healers....or give them a way to buff the party too.Maybe my tangent threw you off. They're (very likely, I don't believe that they're happy with the current balance) going to rebalance cards, which means it's unlikely that you will be playing AST tomorrow just like you're playing it today, only with increased RNG. AST's internal balance will shift with changes to current cards, new abilities, and stat changes. That's the extent of my point!
At the end of the benchmark there's AF everybody.
Not my score obviously, but from left to right
War, Rdm, Smn, Drg, Brd, Whm, Sam, Drk, Pld, Ast, Blm, Nin, Mch, Sch