theSlacker
Member
Ah, I think I can piece it together. To answer your legitimate question, real life is why my group isn't working on t9, or any coil for that matter. Furthermore I did not claim that my group was healthier then ever, but the game was because of hunts. I can easily differentiate between the two. As much as I love the people in my group the hunts offer something more then being locked in an area with a static 7 other people. Given the opportunity again to go out and do things with the server as a whole, for better or worse, has its value to me. Having one aspect of the game not tied down to limits and caps and forced spawn triggers has it's value to me. It having a good enough reward to keep people doing it has it's value to me.
It has always been my position that hunts are a net gain for the game whose upside far outweighs the downsides of. Individual server communities are growing and this also provides the framework for more content when we have bigger and better zones added onto the game. More content that doesn't make the gameworld feel like a waiting room for the actual gameplay I mean. Once again, that has value to me.
I would claim that your question was in poor form and irrelevant to what you were asking it about, but it seems you thought the same and deleted it. Just responding because you did ask me a direct question that others acted as my mouthpiece on.
It has always been my position that hunts are a net gain for the game whose upside far outweighs the downsides of. Individual server communities are growing and this also provides the framework for more content when we have bigger and better zones added onto the game. More content that doesn't make the gameworld feel like a waiting room for the actual gameplay I mean. Once again, that has value to me.
I would claim that your question was in poor form and irrelevant to what you were asking it about, but it seems you thought the same and deleted it. Just responding because you did ask me a direct question that others acted as my mouthpiece on.