can't switch gc's again until 15 days have passed so we're stuck. I did have a match earlier with kami neko lol
15? I thought it was 30 days.
As for the hunt stuff...
I talked about it recently in a video, but we have only 10-ish minutes so I felt like I couldn't say enough.
My issue with hunts is that it's taking away from the other content at the moment. I'm going to assume over time it will balance out. I'm already seeing a few more PFs than normal for other content, but it's still slim pickings with a majority of the PF groups seeking people for hunts.
It's also insane how easy it is to cap on Soldiery. They need to remove soldiery as a reward, or make it minimal like at max 5 soldiery for S, 3 for A, and 1 for B. This will encourage people to run DR EX, DR HL, and DR Trials again to get seals, and run the higher level dungeons more in general. The GC seal price for Mark Logs needs to be increased by a lot, while GC gear needs to come down in price. In fact, maybe logs shouldn't be available to buy at all, but remain random drops in a similar fashion to ATMA/Alexandrite from FATEs.
I don't think they need to touch the myth amount. Myth helps speed up gearing to i90 which hasn't been the highest tier for awhile now + you can get i90 gear in FC still, so it's not that bad to get so much since they've become less valuable. They're real worth to somebody like me is in getting maps for alexandrites towards Novus, which speeds up what has been an annoying grind. Also, GC seals being used for Alexandrite is awesome, but I wonder if maybe they should have just make Alexandrites drop randomly like mark logs, or perhaps you get one a week for killing your elite bill.
As for how this affects other content...while Ramuh EX rings are nice, and so is an i100 weapon, the ease and speed at which people can now get an unweathered weapon + unweathered ring + weathered ring courtesy of sands/oils purchased through GC seals/logs makes Ramuh EX less important than Levi EX was in 2.2. This in turn also makes CT2 less appealing to some if you're just going for that Oil drop. However, CT2 is still more relevant because it's a free i100 piece a week that doesn't cost precious soldiery and might be better than the soldiery piece. However, if you're getting Sands more rapidly thanks to hunts, unweathered gear is going to be more appealing than CT2 stuff (outside some exceptions).
Of course, my secret hope is that by so many people getting so highly geared quicker now, more people try to do SCoB. They might not be good at it, but anything to get more people into the hardest content is a good thing. Gives more options for PUGs, though I concede SCoB is more demanding than FC, so just having all i110 gear (sans ring) doesn't mean jack if you can't handle mechanics. You never know, that one player who thought they were under-leveled but is actually good might now have the courage to try out SCoB. Most of our statics have changed or will change over time, so increasing the population for potential replacements is good for everyone.
However, I suspect perhaps some of the reason we haven't had sweeping Hunt reforms is because SE is likely seeing a surge of player activity (more hours logged on, more accounts active in general) due to the hunts, and they want to make sure any changes they do won't completely turn people off so that activity drops significantly. Plus, a lot of the initial knee jerk reactions should be ignored. It's been two weeks now, I think people are finally starting to have more rational thoughts about Hunts and what might need to change.