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Final Fantasy XIV |OT6| Casino Royale

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chrono01

Member
FCOB UNLOCKED IN 2.55
I REPEAT
FCOB UNLOCKED IN 2.55
My static have mostly the gear we need, but it'll definitely be fun running certain turns [Bard pants, where are you?] to get those final few pieces. Plus, more Turn 13. I love that encounter.

Great news!
 

Stuart444

Member
Called the FCoB thing a while back.

But what about Poverty Tomestones? My non-main classes could use some Poetics weapons since there is no way I'm doing more than one relic
 

Qvoth

Member
zzz no new heavensward info? job infos and shit?
LLShC.gif
 
Speaking of new Heavensward info, aren't they doing new LBs for individual classes? Will we get to see them over the next few months.

I thought they were supposed to show one at the end of this but apparently not. But yeah they're saying that and I think one of them is in the benchmark or something. Expected maybe a little teaser of Heavensward stuff but nothing, oh well. There's a bunch more live letters coming up, apparently next one they're going to show the intro of heavensward. I have mixed feelings about watching it though cause I won't have finished 2.55 by then and if it's full of spoilers it kinda sucks. Might have to resub just so I can play one day to finish the story.
 

Stuart444

Member
I thought they were supposed to show one at the end of this but apparently not. But yeah they're saying that and I think one of them is in the benchmark or something. Expected maybe a little teaser of Heavensward stuff but nothing, oh well. There's a bunch more live letters coming up.

Yup, right after the patch (well a few days after), we'll get more live letters with more info.

Wonder what the Bard will get instead of a healing LB.
 

Frumix

Suffering From Success
Astrologists can switch between a heal stance or a barrier stance. It's actually a bit too strong so there'll be restrictions on how often you can switch stances, a delay of some kind. Spells remain the same, their affects just change dependong on stance so it's not like you'll need to juggle 2x more skills than other classes. Names might change, but currently they're Tsukiyomi (moon reader) and Hoshiyomi (star reader).
RIP SCH

Astrologist's LB3 will be Celestial Stasis (星天停止) like in FFT, but since this is an MMO, they can't actually stop time for real. It'll seem like time stopped and suddenly everyone is at full health. It's actually quite reckless the way it was implement. So, look forward to it.
This makes me moist. Please let it be like the finishing move in Timeranger, that shit's so cool.
 

Kintaro

Worships the porcelain goddess
We got a new interview or something? Where's this info coming from?

Found it.

Famitsu Link.

3.0 was scheduled for May 18th. Stuff happened.

Mac specs will be released shortly.

The full trailer will be released after 2.55 because there are scenes in there that directly reveal what happens in the MSQ. There will be flashbacks and stuff that'll explain why our hero has such a long and defeated look in the beginning of the trailer.

They're renting an entire theatre to premiere the trailer on release. Some lucky fans will be invited. April PLL will be held there.

Benchmark video was 13 minutes long. NQ Hiroshi managed to cut it down to 9 minutes for our sanity.

Aura character creation is extremely detailed, horn types, colouring, eyes. The facial patterns are the most detailed of the current available races. Benchmark will not contain all options available because they're intending to add as much as possible before the release date. But you can save your character detail and immediately continue from it on official release.

Horns will be visible even when wearing full helms. A lot of effort was put into making sure the horns don't clip with gear. All gear from 2.2 onwards was created on Aura horns in mind.

Some famous FF character(s) will appear in Ishgard.

Cid and other similar key-NPCs will move to Ishgard. Probably Roena too seeing as how she already has a monopoly in Eorzea.

Gerolt will moving somewhere in his quest to craft the ultimate kettle.

Villages and outposts in Ishgard will use names from 1.0. One of those villages survive on Chocobo hunting.

The 7 heavenly dragons will be key to the Ishgard quest. Nizbeck, Bahamut, Tiamat, and more. Bahamut's story will how he was summoned and captured will also be revealed.

And Omega too.

New jobs

When working with buffs, they wanted to avoid the situation like if FFXI where haste was overpowered, so skill/spellspeed has been mostly insignificant in the 2.x series. They will be going through a huge change in 3.0. DoTs will be directly influenced by SS.

Dark knight lives on MP. They considered using HP as resource, but thought it would be too dangerous for raids, and so went with MP instead. You'll use MP to cast a darkness buff that drapes you with a darkness aura. Playstyle will revolve around maintaing that aura, using it for defence or damage.

There is level above darkness that has stronger actions and skills. It's a new style of tanking that's probably never before seen. You might want to stock up on PIE materia.

Astrologists can switch between a heal stance or a barrier stance. It's actually a bit too strong so there'll be restrictions on how often you can switch stances, a delay of some kind. Spells remain the same, their affects just change dependong on stance so it's not like you'll need to juggle 2x more skills than other classes.

Names might change, but currently they're Tsukiyomi (moon reader) and Hoshiyomi (star reader).

You draw cards to buff your team. You can choose to use the card immediately, or hold and use it together with the next card. Astrologists will probably be a very busy and involving job, requiring you to think fast on your feet.

Machinists, when using attachments on their rifles will become something akin to a canon. There'll be a charging animation/effect, the longer it is, the more powerful the attack is. (something like Rockman's charge shot) Moving resets the charge.

Attaching attachments is instant. If you need to be constantly on the move, don't use attachments.

Gun actions require a stacking gunpowder(or ammo) buff. Learning when to reload will be an important skill.

Limit breaks

Dragoon's new LB3 will be revealed during today's PLL.

Current LB3s will be reassigned to their respective jobs.

Astrologist's LB3 will be Celestial Stasis (星天停止) like in FFT, but since this is an MMO, they can't actually stop time for real. It'll seem like time stopped and suddenly everyone is at full health. It's actually quite reckless the way it was implement. So, look forward to it.

Items, ILs, Alexander

AF2 is based on Amano's sketches. They tried to be as faithful to his original designs as possible.

The IL gear between each season (patch) will be wider than before. Of course, Alexander Hard will contain the strongest gear available, but there'll now be more in-between options available.

New daily quests beginning in either 3.05 or 3.1.

The fat chocobo might fly.

Maybe.

The Zodiac weapon quest, or more accurately, a weapon that grows together with you will continue in 3.1. The overall concept is still the same, time in exchange for strength. There might be some changes, those will be revealed in time.

Crafting

The concept of FFXIV's armoury system is so you can be and do everything with just one character. Along the way, crafting became a little too hardcore. First, it started requiring everything to be HQ or bust. Then you it started requiring you to max-meld every piece of gear, and eventually you needed to do it for all jobs. What started as 'can be anything' twisted into 'must do everything'. While it may have been enjoyable for the really hardcore who enjoy this kind of gameplay, it pushs away the people who just want to do a simple bit of crafting now and then. With the Meister and scripts system, we're trying to get back to our core philosophy.

Same problem with Gathering, everyone ended up gathering the same thing, creating an oversupply thus making it difficult to create useful craftables for battle. In order to give more meaning to craftable gear/items and implment the next materia system, we need to control the supply of items and create differentiation between each gatherer.

It's probably terrible balance-wise to have dungeon drops always be the strongest so we're trying to change that.

With the new system, once you're at 60, you can then become an apprentise to each respective guilds' guildmaster. You'll gain new skills and recipes by becoming a meister/specialist. You can have more than one trademeister but there'll be a delay before you're allowed to switch.

The new crafter scripts, temporarily called red and blue chips. You collect them by polishing up and raising the quality, in terms other than NQ/HQ, of some items.

For gatherers, each region will have something like folktales, their own lores and stories. You won't be able to see the new nodes unless you've already heard of these tales. These are were scripts will come in. Besides that there are also talismans that you can use to reveal these nodes.

Company crafts

Split into 2 parts, House and Airships.

House is where you get to build and design your own house. As the patches come long, you can design your company house into something like a blacksmith shop if you wish. There will also be something similar to glamour for company housing, so that you can switch designs as you wish.
 

Frumix

Suffering From Success
I wonder why they're avoiding talking about Eastern Coerthas. In the Famitsu interview a relevant question that concerned that was dodged.
Coerthan expansion is secretly all Dravanian instead?
 
D

Deleted member 20920

Unconfirmed Member
Well down the road, you'll be able to buy boxed copies that didn't sell for less. Like ARR is 10-20euros now, I even got a PS3 version for 5 euros(was last few copies from a shop though, it's gone now). Considering base price is 40bucks, I'd expect 6months later or whatever you'll find boxed versions for 20 pretty easily.

That will probably happen.
 
I thought they don't need Novus to have lots of extra spell speed

People about optimal builds are probably already going mad.

Of course we don't know if there's some cap on SS regarding afecting DoTs or how significantly will SS improve DPS on SMN, but SS could dramatically be a key for get more DPS and something you don't want missing in your main weapon.
 
was planning on getting the physical CE, but I need to replace my second monitor soon so that's out the window. Will just pick up the digital CE since I don't miss out on any in-game items.

also FCOB unlocked in 2.55 hypeeeeeeeeeee
 

Kagari

Crystal Bearer
Coil unlock super early this time. We'll dudes... Time to get me that earring, that belt, those pants and those boots.
 
That's cool, if I wasn't stuck on T9.....forever and ever.

I'm sure people in the FC will be willing to help you through T9. Just ask around (assuming you're in the FC), people generally do it on a Friday I think? I'm never awake for the help night stuff. They might do it on other nights too.

Just research the fight a lot so you at least have a decent understanding of how the mechanics work.

Unless you want to work at it yourself which is totally respectable too.
 

iammeiam

Member
Time to spend a billion dollars on expansion and then question my life choices.

I do wonder what in the hell were supposed to do in the back half of April/All of May/most of June if they're unlocking FCOB at the end of March. One can only farm so much.

Coil unlock super early this time. We'll dudes... Time to get me that earring, that belt, those pants and those boots.

Your list of FCOB loot needs is never not going to make me laugh, FYI.
 

Kagari

Crystal Bearer
Time to spend a billion dollars on expansion and then question my life choices.

I do wonder what in the hell were supposed to do in the back half of April/All of May/most of June if they're unlocking FCOB at the end of March. One can only farm so much.



Your list of FCOB loot needs is never not going to make me laugh, FYI.
My luck was trash this tier!
 

Stuart444

Member
Time to spend a billion dollars on expansion and then question my life choices.

I do wonder what in the hell were supposed to do in the back half of April/All of May/most of June if they're unlocking FCOB at the end of March. One can only farm so much.

If you run out of things to do? Take a break of course.
 

I'm sure people in the FC will be willing to help you through T9. Just ask around (assuming you're in the FC), people generally do it on a Friday I think? I'm never awake for the help night stuff. They might do it on other nights too.

Just research the fight a lot so you at least have a decent understanding of how the mechanics work.

Unless you want to work at it yourself which is totally respectable too.

Upps, sorry, I didn't mean it in that way.

I'm not on ultros :)


TBH at this point I'm happy with just completing all the content by the relase of 3.0. I'm sure the fight itsef is just a matter of time and practice, but I would need to find a static since most PUG are already are on T10 or T11. I shouldn't have stoppped playing these last months lol
 
I guess Dark Knight might need to use gear different from what PLD/WAR uses currently. Maybe they have their own job specific gear with piety.

They could simply have more piety base, or the spell costs can be lower. Paladin has a semi ok mana pool already with no piety on gear, it's just the spells are expensive so you don't get to use that much. Having to gear piety instead of other stats would probably be a fair downside to the class, unless piety directly equals damage and at a similar rate as det/crit. If you need piety to function but it doesn't add the same amount of damage, then it'll be pretty crappy since you're basically just adding a stat requirement that doesn't actually do anything.
 

iammeiam

Member
My luck was trash this tier!

Hey, you got the bow relatively early at least.

But yeah you had awful luck.

If you run out of things to do? Take a break of course.

I meant more what SE's expectation is. It was already expected to be kind of a drought between now and expansion, and now they're just adding in the only thing left (spam FCoB/straight up get carried) relatively early on.

I was expecting 2.55 to maintain the lockout but increase the coat/twine/tome drops, similar to what they did with SCoB, but they skipped that part.

Two weeks to figure out divebombs. HM.
 

Jayhawk

Member
No final coil discussion is complete without Kagari complaining about loot!

This just means that the Bloodborne static will thrive once Final Coil is unlocked.
 
thankfully these divebombs are the easiest of the lot.

we're also making it to divebombs now and I would expect us to progress a lot quicker now that we have the orbs figured out.
Yup. Easiest divebombs by far. The actual problem is clearing the arena before they happen, but that's a DPS problem, not mechanics.
 
Is that SS buff coming in the 2.55 patch or the expansion cause if so then I'll know how to spec my summoner novus when I get to it.

Also that fucking suck that I have to buy it both on the ps4 and pc. Also is the Digital CE gonna be cheaper right?
 

iammeiam

Member
Yup. Easiest divebombs by far. The actual problem is clearing the arena before they happen, but that's a DPS problem, not mechanics.

Nothing will beat the T5 pit for ease--run in a straight line, run back, npnp.

I don't exactly push massive numbers but I'm assuming clearing the arena before the next set is probably harder when I'm taking up residence in the wall.


(This would be less annoying if I hadn't been consistently screwing up the exact same part since... Like... The first lockout in T13 I think?)
 
Nothing will beat the T5 pit for ease--run in a straight line, run back, npnp.

Hell no, T5 divebombs love to screw people with lag. Best part of that was using Manawall pre-nerf and skipping everything instead of killing everyone.

T13 divebombs just require you to run to the edge, wait for the second dive, then stack if circle.
 

XenoRaven

Member
So we formed a new coil group like 4 weeks after Final Coil came out, went through four different DPS, holiday season, and we're finally now at a point where we're getting good momentum on 13. And for what. So we can have echo in two weeks? Hooray!

We've gotten a shit ton of Ninja and Monk drops, with neither of those jobs in our party. Our tanks have gotten barely any drops. And now everyone and their mom is just going to be able to waltz into T13.

I get it's the nature of the beast, but this feels way too early and I'm not happy about it.
 
So we formed a new coil group like 4 weeks after Final Coil came out, went through four different DPS, holiday season, and we're finally now at a point where we're getting good momentum on 13. And for what. So we can have echo in two weeks? Hooray!

We've gotten a shit ton of Ninja and Monk drops, with neither of those jobs in our party. Our tanks have gotten barely any drops. And now everyone and their mom is just going to be able to waltz into T13.

I get it's the nature of the beast, but this feels way too early and I'm not happy about it.

Far as I know, no echo or nerfs that soon. It is being unlocked so people can run everything as much as they like, however.
 
So we formed a new coil group like 4 weeks after Final Coil came out, went through four different DPS, holiday season, and we're finally now at a point where we're getting good momentum on 13. And for what. So we can have echo in two weeks? Hooray!

We've gotten a shit ton of Ninja and Monk drops, with neither of those jobs in our party. Our tanks have gotten barely any drops. And now everyone and their mom is just going to be able to waltz into T13.

I get it's the nature of the beast, but this feels way too early and I'm not happy about it.

no echo, it's just going to be available in the DF and there won't be a loot restriction.
 

speedpop

Has problems recognising girls
I find it humourous that despite the small yet beneficial changes Square Enix have implemented to the game since A Realm Reborn launch that they still maintain the level 20 story quest rubbish in order for players to achieve their mount unlock. This story quest involves a dungeon run before you hit level 20. You can only begin to imagine how wonderful this is to face for a DPS class. Good luck to those based in Oceania who don't want to face the prospect of joining a random JP server and are therefore faced with being stuck on a US or EU server with irregular timezones.

Also a smart move in order to welcome new players or those who managed to scratch off that launch itch but want to rejoin for a piece of nostalgia. I'm sure if you looked up the definition of ineptitude then you would see the Square Enix logo emblazoned underneath its description regarding the complete lack of competence.
 
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