Stone Ocean
Member
v3s should be PFable once people get more gear.
Finished the final stage of Lost Canals of Uznair last night. Pretty cool little dungeon actually especially the.door fake-outs
15 Ixions later. After lockouts and lagouts....
Can you equip 2 of the same rings? I only need 1 more ring to hit 310, but the vendor only sells 1. Dont want to waste the currency if I can only equip 1.
Thanks for the help with Lakshmi EX btw guys!
Ok thanks.Typically they're unique, so it won't even let you buy it if you already have it equipped.
Ok thanks.
So what should I be focusing on getting with the Deltascape parts and Creation tomes? I was focusing on trying to get the weapon first but I see now it's going to take atleast another 6 weeks lol. Should I be working on getting the chest piece first?
What did you guys focus on getting first/or are working on with the Deltascape parts?
Only being able to roll once per Ver, once a week is pretty rough and I already feel like I screwed up since I had no idea going in what the parts were for.
I just found this gearing up past i300 guide that helps a ton of anyone else needs it:
http://guide-source.com/ffxiv-guide/gearing-up-at-70-in-stormblood
It's where you enter palace of the dead from.Just warped to the Quarrymill and there were a shitload of people there goddamn. What's there that everyone goes there? I do remember there being some really easy leves there that only require picking stuff up.
It's where you enter palace of the dead from.
You don't need the expansions to play POTDOh I see. I keep hearing about it being the best place to level up now or something. Do I need to buy the expansions to go there?
Is it true I gotta level all the crafting and gathering classes??
I wanted to be a culinarian/fisher but my friend told me I pretty much have to level them all for the skills or something.
Is there a guide or something because that sounds overwhelming.
It's absolutely NOT a requirement. You can totally be a CUL/FSH if that's what you want. However, other crafting classes do have cross-class skills which will make things easier for you when cooking, if you get them.
No, crafters still have to deal with cross class leveling.Cross-class skills? Weren't they replaced by role abilities in 4.0 like for combat classes?
How important is crafting anyway? I haven't really touched it much since the beginning of the game. I figured it's more important for endgame stuff.
Palace of the Dead.hey, whats the quickest way from level 50 to 60, for reasons
attempts to obscure katana
hey, whats the quickest way from level 50 to 60, for reasons
attempts to obscure katana
The end of ARR is just absolutely wretched dogshit. I'm in stunned silence by how poorly thought out it was. Holy shit.
Just a long series of cutscenes without even getting a chance to play or see the fights. During the cutscenes the dialogue from the current fights pops up so you can't even watch the cutscenes in peace. You miss all of the in-game content so the cutscenes hurdle from one to the next with no context.
From 1-57 or so, the game was great, but the last few missions were genuinely awful, ultimately leading to that abomination of an end mission.
Everything about it is profoundly, truly awful. Probably the worst ending of any game I've played in over two decades of gaming. I guess I need to go back and play the fights now and skip the cutscenes to try and enjoy the other half of it.
Just wow. I guess I'm on my way to Heavensward, although the ending seriously dampened my interest in playing right now.
The end of ARR is just absolutely wretched dogshit. I'm in stunned silence by how poorly thought out it was. Holy shit.
Just a long series of cutscenes without even getting a chance to play or see the fights. During the cutscenes the dialogue from the current fights pops up so you can't even watch the cutscenes in peace. You miss all of the in-game content so the cutscenes hurdle from one to the next with no context.
From 1-57 or so, the game was great, but the last few missions were genuinely awful, ultimately leading to that abomination of an end mission.
Everything about it is profoundly, truly awful. Probably the worst ending of any game I've played in over two decades of gaming. I guess I need to go back and play the fights now and skip the cutscenes to try and enjoy the other half of it.
Just wow. I guess I'm on my way to Heavensward, although the ending seriously dampened my interest in playing right now.
The end of ARR is just absolutely wretched dogshit. I'm in stunned silence by how poorly thought out it was. Holy shit.
Just a long series of cutscenes without even getting a chance to play or see the fights. During the cutscenes the dialogue from the current fights pops up so you can't even watch the cutscenes in peace. You miss all of the in-game content so the cutscenes hurdle from one to the next with no context.
From 1-57 or so, the game was great, but the last few missions were genuinely awful, ultimately leading to that abomination of an end mission.
Everything about it is profoundly, truly awful. Probably the worst ending of any game I've played in over two decades of gaming. I guess I need to go back and play the fights now and skip the cutscenes to try and enjoy the other half of it.
Just wow. I guess I'm on my way to Heavensward, although the ending seriously dampened my interest in playing right now.
Oh no! Someone should have told you to do the last two 2.0 dungeons with a premade party who will wait for you, because doing it with randoms in Duty Finder is a mess, as you found out. I'm sorry no one got you that message. At least the developers recognized after the fact that putting extended cutscenes in dungeons is a bad idea in an MMO, and they've never repeated that design since. The best stuff is still ahead of you, so hopefully you don't let this kill all your interest in the game.
That sounds terrible. I'm kind of nearing the end of the game I think. I'm about to do the first level 46 quest. At what quest should I avoid using the duty finder?
Nah, I'm still in for the road to Heavensward. It's a terrific game but wow, what a mess. Surprised something like that made it through development given it's obvious stupidity. There were a few cutscenes in early dungeons but nothing crazy so I expected the end would be about the same and they'd do things after the end boss.
That sounds terrible. I'm kind of nearing the end of the game I think. I'm about to do the first level 46 quest. At what quest should I avoid using the duty finder?
Castrum Meridianum and The Praetorium are the two dungeons you should do with a premade party.
They wanted to make an elaborate Final Fantasy final dungeon, but didn't think ahead to what it would be like to run it years down the road. Whoops. Heavensward and Stormblood instead separate the final dungeon and the final boss into separate instances, so they can do story setup in between without inconveniencing players.
Dont Duty Finder the 8-player level 50 story dungeons. Find a few level 70s to run it unsynced who will let you watch the cutscenes. Even just three or four people can do it unsynced easily.
Got it. Speaking of 8-player parties, I just joined my first one as part of a guildhest. No idea wtf was going on lol. But everyone was alive so yay?
All 4 levels of Omega normal were pretty easy, even with mostly pugs. Looking forward to trying the ex primals next.
Now go do Savage.
All 4 levels of Omega normal were pretty easy, even with mostly pugs. Looking forward to trying the ex primals next.
Do LakEx before SusEX.
I did the latter first, and it took many, many pugs.
LakEx, who is notably easier, took all of one pug, lol
I still need to do Omega Normal myself...
Finished the final stage of Lost Canals of Uznair last night. Pretty cool little dungeon actually especially the.door fake-outs