It's always been like this. Just dont meld gear you are going to ditch.
I swear materia melds were not as potent before. They mattered but....the amount of DPS increase I saw melding VIs is insane.
It's always been like this. Just dont meld gear you are going to ditch.
It's always been like this. Just dont meld gear you are going to ditch.
Materia VI drops like candy, you should be melding up all gear if you take raiding even slightly seriously.
I did meld all my gear. There was no point in keeping verity gear so why meld it?
All the "candy" VI drops on get are spell speed or some shit
Just do hunts
What's the cracked cluster drop rate anyway? I feel like it's 80% or so. I get 5 in a row and then I dont get one until 3 hunts later.
All the "candy" VI drops i get are spell speed or some shit
No level jumps...I've only been playing for 2-3 weeks. Anyway, thanks for the advice, I guess I'll just take it easy and collect poetics here and there, because I don't see myself making a serious effort on another job before my RDM hits 70.
FFLogs put up the O1S Challenge. Ain't nobody got time for padlogs, there's Clamp eating and lightning stacking to be figured out.
im looking at these challenges and the only thing that comes to mind is how stupid they are. if i am reading the blaze one right, that means you have to have 4 people dead for them. the clamp one is just as stupid, because doesnt it do a shit ton of damage? on top of the knock back. the only part that seems reasonable is the having lightning hit 2 people each time, but that puts a pretty strict time limit because im sure that people would run out of partners.
I put 5's in my Verity gear. That gear is gonna get replaced so fast.
It being difficult to work out and execute is kind of the point, though.
They were around in Midas, and and Gordias to varying levels of success, but missed Creator which was the first tier in HW to be accessible to the point they might have seen wider spread adoption.
I'm happy to see them in Omega, because it's something interesting to try to do with the fights. Got months and months of farming ahead, might as well try to mix it up.
What's a good way to get a dps from level 60 to 61? Pvp? Or fates?
I grinded potd from 50 to 59 so far only a couple more till I hit 60. please send help haha.
ok, i was remembering blaze wrong. thanks for that. i knew the challenges were around during alexander, but those ones seemed like they mostly didnt require the level of execution this one is asking.
I've been focusing on leveling up my Archer/Bard up to lvl 35, but I can now pick up other classes. If I tried to pick up a melee class or whatever, is the time investment to get it up to par with my Archer/Bard the same? I'm getting a little bored of having a limited amount of moves and doing the same attack loops over and over.
What's the gold bar/meter and how do I make it go away? (I thought) It popped up when I accepted a quest, but it didn't go away after completing said quest.
That's your arcanist class mechanic - the Aetherflow meter. Using the skill 'Aetherflow' lights up the gems, and allows you to use certain skills that cost 1 Aetherflow each.What's the gold bar/meter and how do I make it go away? (I thought) It popped up when I accepted a quest, but it didn't go away after completing said quest.
What's the gold bar/meter and how do I make it go away? (I thought) It popped up when I accepted a quest, but it didn't go away after completing said quest.
So my 30 day trial is almost over and I'm about to purchase a 90 day sub for that free mount. Anyone want me to use their recruitment code? I'll use the first to reply.
Materia VI drops like candy, you should be melding up all gear if you take raiding even slightly seriously.
You get a 100% bonus xp for any class that's lower than your maximum class, up to 60, then it's reduced to a 50% bonus xp until 70.
The low amount of attacks is sadly an issue with pretty much every class especially after the pruning they did in SB, there's just not much to do the first 40 or so levels on most classes. It gets better as you level, especially once you can do the HW quests since those reward a new skill every 2levels adding a lot of depths to most jobs, but yeah early on it's pretty crappy. They should vastly shorten 1-50, but then people will still be gated by the insanely long MSQ in 2.0-2.5 so yeah it's a bit meh. Hope they do work on it though as it turns off a lot of new players.
It's a job-specific HUD element. You can move and resize it
How do you resize the job gauge? I have the healer one which is this massive plant thing that gets flowers on it when I do healing, but it'd be better if it was smaller and out of the way somewhere.
How do you resize the job gauge? I have the healer one which is this massive plant thing that gets flowers on it when I do healing, but it'd be better if it was smaller and out of the way somewhere.
probably best to disable their infamous game mode shit
I felt like havensward was game of thrones-ey
But yeah besides literal darth vader with a literal light saber at multiple points in the story. Just like the progression and whats it is about. The alliance, returning 4rth party included all felt like on par with the empire, or threats, the empire weren't it control, they couldn't just waltz in. They would get rocked. This puts you in the situation of litter ally being a rebel in a revolution , the different countries due to their space apart almost feel like different planets almost.Wild varances in cultures ect, I just got to the place with all the black horned Au Ra, and I got special cool dialogue because my character is one too.
But back to my point you are traveling around to these " different planets" trying to fight of the empire that is actually named the empire lead by a guy who is just darth frigging vader. And then you have the black haired doma girl who is essentially just not gross jabba the hut running around with the Rhoe with the bowlcut who is a very lame boba fett
There's just a lot of story cues, and themes, and variances in local that really scream star wars. Ontop of the old world with future shit it in aesthetic that star wars already has. It also helps that star wars is... to heavily inpsired by old japanese samurai films so a lot of the Japanese imagery in some parts really helps with that comparison.
It just really feels.. star wars-ey, and i'm like super into it
Wow you saw Yotsuyu and thought: Jabba the Hut? I thought they were pretty clearly:
Also the Azim Steppe guys were straight-up Dothraki. I'm still struggling to see Star Wars in it but fair enough I guess.
Wow you saw Yotsuyu and thought: Jabba the Hut? I thought they were pretty clearly:
Also the Azim Steppe guys were straight-up Dothraki. I'm still struggling to see Star Wars in it but fair enough I guess.