FINAL FANTASY XV - Niflheim Base Battle Footage

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It's no different than A Realm Reborn (which gets praised often) where all female armors seemingly have cleavage or their entire midriff or something revealed all of a sudden compared to male armors of the same type. Dragoon armor in FF14 ARR is revealing for females compared to males.

FF11 in comparison mostly have parity between male and female armor with exceptions that make sense (like Dancer Empyrean Armor which has a vast difference but that's because it actually fits the theme).

Now, I'm not saying I don't like it but if people are criticizing the FF15 Dragoon Lady, they should also criticize the armor designs in ARR. Half of the female armors in ARR have a lot of exposed areas compared to the male characters of the same type.

The difference between them is, in ARR Dragoons (and everyone, really) have multitudes of options to choose from. What's more, your character is representative of you, so you have agency over what you choose to glamour or equip. There are a great many female players in ARR, the sexiness is not an issue because they have agency over it, and the NPC characters who are important in the story are in fact not hyper-sexualized with the exception of Shiva who has always had a very sexual design in FF history. This is not a simplistic 'bad vs good design' issue, but one of relation and representation, and is, as you can see by the past few pages, a very tough thing to talk about on the same page.
 
Stealth kills that looks hilarious. Also the lighting is a little weird. Very dark and seems to completely change between the pseudo cuts energy looking at the Walker and the gameplay after. Could be a bad cut though.


Man boob window defense force is really cringy and entitled.
 
Only thing that i can't get to like is the UI.
ED's or the one in the Progress Report are much better and don't look like they're from a PSP game imho
 
Tabata confirmed Attack, Guard, Jump, and Warp are each mapped to a face button now. Going by the UI, the face button layout seems to be the following:

Circle - Attack
Square - Guard
Triangle - Warp
X - Jump

I'm less certain about Warp and Jump, but there were prompts in the footage saying to hold Triangle to Warp which would leave X for Jump.

Elemental Magic also takes up a weapon slot on the D-Pad when equipped.

Ah, you're right.

Magic takes up a weapon slot huh. Not sure how I felt about that.
 
Only thing that i can't get to like is the UI.
ED's or the one in the Progress Report are much better and don't look like they're from a PSP game imho

Yea it doesn't look as good as the old UI they had in the demo. I'm hoping its just temp stuff they've put for the new features etc and be going back to the old style closer to launch.
 
AnguishedSpiffyCrownofthornsstarfish.gif
 
Yeah, I thought I was watching MGSV for a moment.
Stealth in rpgs (or non-stealth games in general) is always horrible. The warp might make it ok though.
Game looks nice, can't decide how I feel about the combat until I try it.
Didn't know the female character with the spear was still in the game, that's a nice surprise.
Still not very hyped for the game though.
 
The combat looks like a massive improvement over Duscae. I still think it looks a bit too chaotic, but otherwise looks fun. Not sure about the stealth section, but at least is not a janky mess like in LR.

But for me the music totally stole the show in the footage, so good.
 
Can't believe they moved the camera further out during battles. That was the one thing I wanted and they actually fixed it. My hype has finally gone back to the 2011 and 2013 levels again.

They changed the button layout from Duscae, right? After I finally got used to.

Edit: looks like it's more similar to KH's button layout. I can get behind that.
 
All hail Action RPG.

I just hope some weapon types aren't clearly better than others.
All weapons should have their uses. Like, you can stagger certain enemies with certain weapons, you can target certain parts in certain enemies and use a particular weapon to chop it off/damage it better, an one-handed sword was better for some of the quicker enemies in Episode Duscae etc. The game is designed with the usage of different weapons in different situations in mind, so you'll have to adapt to the situation if you want to be as efficient as possible in fighting enemies.
 
OH BOY A STEALTH SEQUENCE IN A NON-STEALTH GAME

THIS IS SURE GONNA BE FUN AND NOT ANNOYING LIKE ALL THOSE OTHER STEALTH SEQUENCES IN GAMES NOT FOCUSED ON STEALTH
Exactly what i was thinking, seriously when will developers learn that no one wants this.
Reminds me of those stealth sections in uncharted that literally no one liked
 
I've never been so unclear on a game's combat system or "feel" than I am with XV's. I've seen hours of gameplay, but it's still incredibly hard to tell from the videos how the combat will most likely feel etc

I just hope it's good, cause I'm not really expecting much from the story or anything else

e: also fuck stealth sequences, hope I can just kill everyone
 
Exactly what i was thinking, seriously when will developers learn that no one wants this.
Reminds me of those stealth sections in uncharted that literally no one liked

Its not stealth. You have the choice to go in all guns blazing.

The objective is destruction and not infiltration.

These base missions are outside of the main story.
 
It's literally Metal Gear Solid but instead of any threat of dying, you can just watch your character flip around everywhere and make mincemeat of all the soldiers.
 
It looks awesome!
I see the action, i see the stealth but i don't see the jrpg honestly, well whatever.
This looks like what Type 0 should have been imo.
 
It's literally Metal Gear Solid but instead of any threat of dying, you can just watch your character flip around everywhere and make mincemeat of all the soldiers.

So it's Revengeance?

Game looks absolutely amazing can't wait for it to finally come out.
 
It's literally Metal Gear Solid but instead of any threat of dying, you can just watch your character flip around everywhere and make mincemeat of all the soldiers.

It's literally not. C'mon you people. Metal gear is not exclusive to Metal Gear Solid franchise. Magitek armor seen in this video dates back to FFVI, which came out before the MGS on PS1.

And this stealth section is entirely optional. The main mission is demolish all the enemy forces and capture the base. Are you saying the game is easy because of this one video where we have no idea how the status of the characters in comparison to the enemies? Or difficulty modes?
 
A little offtopic, but in these squenix videos they have this piano note in the beginning. The way it's mixed does something weird to me. Whenever I hear it I become super alert for a moment, like it always catches me off guard. But yeah the game is pretty at least.
 
Well shit i said wow. I mean those lights and the way they use it in a dramatic way.. that's something else entirely for this gen. And the animations and effects..

Now that i know they have a "wait" mode for guys who actually enjoy rpgs (they do right ? did they discussed that ?), hype back again!
 
Well shit i said wow. I mean those lights and the way they use it in a dramatic way.. that's something else entirely for this gen. And the animations and effects..

Now that i know they have a "wait" mode for guys who actually enjoy rpgs (they do right ? did they discussed that ?), hype back again!

I don't know how they would implement a 'wait' mode into an action rpg. So I don't think there is one.
 
People are so ready to shit on this game at every turn lol.

Sick video though. I'm excited to see more team attacks. I hope that shit isn't rare.
 
Something more like FFXII

Such a radically different combat system that I don't think it would make any sense

While I do like action RPGs, I'd love it if they re-used FF XII's system with some tweaks, tho. Definitely one of my favorite RPG battle systems.
 
Footage was waaaaaay way way too dark for me, especially the first minute or so. Even with brightness cranked right up, it could've been Doom 3 for all I could make out. That was the only disappointing thing, what I could ACTUALLY see looked great. But then I've been sold on this game for a while! Nice to see the spirit of MGS living on in other games.

I'm also expecting a rather diminished/relatively minor magic system now like KH, which isn't a huge deal-breaker because the melee is so good.
 
So MGS can be added to the list of comparisons over the years.

This looks like KH.
This looks like FF.
This looks like Uncharted.
This looks like God of War.
This looks like MGS.

Not a bad list to compare this game to.

Really, I think this is gonna be ambitious as fuck.

BELIEVE!
 
A weapon to surpass Magitec Gear?

Game looks PHENOMEN(T)AL! This will truly be the highlight of 2016.

And that Highwind chick, mmm, looking good!
 
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