Final Fantasy XV SPOILER THREAD

Hahaha. This is my understanding:

1. Ardyn is the "true King", so to speak, the original Lucis Caellum, he was once trying to deal with the scourge by absorbing Daemons into himself in order to save many and the world. However, this had the side effect of warping his personality and tainting his body and thus making him "unworthy", and as such he was denied by the Crystal/gods/Astrals and has his name, Lucis Caelum, taken away from him by a guy called Izunia who then proceeded to continue his family name/line, Lucis Caellum, but without him. Understandably, he was pissed off about it (man, the Crystal/Astrals can be a real jerk, lol) and thus he sought revenge to the Royal Family (who is not the real Lucis Caellum) and also the Crystal and Astrals.

2. Beyond their childhood crush, they continued to correspond through letters. It is really not that unbelievable for them to fall in love with one another.

3. Yeap, he's dead alright.
Thanks as well
 
Then why is it all snowy and cold after Shiva's "death"? If she likes humans why would she make the weather all screwy

Well, the weather was fucked up in the Niflheim border. That to me seems to be an "up yours" message from Shiva.

Also, let's assume that Leviathan and Titan also got killed. How come their deaths didn't affect their "elements"?

My point is that I don't think Shiva's "death" caused the weather condition.
 
So who is the giant looking godess shiva like that you see from the train? i thought it was crazy that Shiva was claimed to be dead. I actually bought the story. I guess it makes sense how they would use the news to their advantage.

Also, on top of the quarry where the first dungeon is there is a metal structure with the resemblance of an iron giant. With a mask and an arm. What is that all about?

I mean, the Empire claimed they "killed" Titan too but he's all fine and dandy blocking Leviathan from crushing Altissia afterwards.

In short, the Empire was full of shit, lol. Or, at the very least I believe that although they thought they have killed Shiva, the various Astrals are not something that someone can really 'kill', at least not by mortal means.
 
Funny, the death of the gods is a point where Mailbox and I disagree. But it's understandable given how vague the game is about it.
 
from the wiki:

Shiva is an Astral who is fond of humanity and acts as a foil to Ifrit. In M.E. 745, she awoke in the form of an ice giantess in the desert plains surrounding Gralea, the capital of Niflheim. Shiva led an assault on the empire, but she was felled by its magitek infantry. The result of this was an environmental anomaly; the desert transformed into a vast tundra trapped in a perpetual snowstorm that calms at its edge. The corpse of Shiva's first incarnation remains outside Gralea, where it can be seen from aboard the trains that pass the imperial capital by.
After Lunafreya becomes the Oracle, Shiva awakens once again in the form of Gentiana. In her human form, she guides Lunafreya and Noctis on their journeys. Ardyn Izunia recognizes Shiva's human form; the Glacian appears before him and Noctis on a train bound for Gralea after Leviathan's rampage in Altissia.

I believe she's the first Astral to "die"
 
Regis was killed by Drautos, AKA General Glauca, leader of the Kingsglaive and traitor to the nation of Lucis.

And the other old guy you mention is Verstael, which disappears into FUCK ALL because... DLC...?

The reaction you are having while reading that? Yes, that's what we all thought.

The one that killed Regis was an entirely different character that only appeared very briefly in this game at the very beginning. Watch Kingsglaive.

The old guy, the Emperor, was turned into a daemon by Aldyn, the monster that's chasing you around in chapter 13.
Ah, havent watched kingsglaive but I watched a summary of it on youtube
 
1) Ok, I got that much already. But can you explain why the fight begins 1 second after the speech aka all of the citizens are in the city? Am I supposed to assume they magically evacuated 30 seconds later? Or did I miss another "several days later..." transition for this evacuation to have actually taken place?

2) That's what I figured.

3) The empire came in right after Luna finished her speech, then Noctis says "look after the citizens" to Ignis, Prompto says "so... it begins..." and then the very next scene is Luna summoning Leviathan. No transition whatsoever, so if anything it's the game's mistake for not making it clear at all. It makes it seem like the speech and the summoning were moments apart. Mind you I am rewatching the cutscenes right now on Youtube. The game really makes it seem like the speech and the summoning are seconds apart.
Yeah that transition was jarring as hell
 
Yeah that transition was jarring as hell

Actually, there isn't a transition. The summoning happens literally right after the speech, which is ridiculous. Though I'm not surprised, since the writing has continuously been insulting garbage from the very first chapter. Story patches cannot fix this appalling, steaming pile of diarrhea. I am seriously shocked that I'm playing a mainline Final Fantasy title.
 
Actually, there isn't a transition. The summoning happens literally right after the speech, which is ridiculous. Though I'm not surprised, since the writing has continuously been insulting garbage from the very first chapter. Story patches cannot fix this appalling, steaming pile of diarrhea. I am seriously shocked that I'm playing a mainline Final Fantasy title.

After XIII, does garbage writing really surprise you in this franchise?
 
After XIII, does garbage writing really surprise you in this franchise?

Say what you will about XIII, but at the very least, the game had plenty of cutscenes, it was polished, and the main story wasn't an afterthought.

Also, seriously guys, can we discuss how awful the "set pieces" are in this game? As someone who has 40 hours in the game at the beginning of Chapter 10... Titan and Leviathan, gameplay-wise, are easily the worst things in this game.
 
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Cool! :) I'm curious, what made you want to check this one out? Was it a trailer that grabbed you? Were you turned off at first by the character designs with the Anime hair and black leather outfits?

I'm actually curious, what got you to try out FFXV? And awesome! I will be overjoyed if XV is a game that gets people to give more JRPGs a try and hopefully open them up to a whole genre of games. :D

The character design always seemed a little funky to me, but that was never really a major reason why I didn't give many a shot. The stigma for me around JRPGs was long and boring. Put that label without even giving them a shot.

As for how I picked up XV (100+ hours later...) it was Gaf mostly. Don't post too often but lurk a lot. I try to read up in every game because you never know. Saw the combat, heard good things about how the game plays and watched a trailer or two. At that point I knew I needed to try it. Like I said before, now I've even watched KingGlaive even. The game definitely drew me in. Even though I thought the story was a little disjointed like most, I think with KingsGlaive it at least made sense. Hoping to get into the other games you guys posted. Seems I've missed some amazing games just due to stupid stigmas.
 
What I don't understand that instead of showing us Cid, Cindy, or Iris, characters that at the very least we spent some time about and thus care, the game decided to show TALCOTT out of all characters in the 10 years after.

Why him? Whyyyy? What the fuuuuuck?
 
What I don't understand that instead of showing us Cid, Cindy, or Iris, characters that at the very least we spent some time about and thus care, the game decided to show TALCOTT out of all characters in the 10 years after.

Why him? Whyyyy? What the fuuuuuck?

I guess that's the most obvious character for time passing, as opposed to Prompto who now looks like "Prompto with shitty facial hair".
 
What I don't understand that instead of showing us Cid, Cindy, or Iris, characters that at the very least we spent some time about and thus care, the game decided to show TALCOTT out of all characters in the 10 years after.

Why him? Whyyyy? What the fuuuuuck?
It wraps up the very crucial Jared storyline
 
Anyone notice in the north part of Lucis there's a blocked off tunnel leading to a huge area of blacked out map? Seems suspicious. Is that where Galahd is supposed to be? I heard somewhere that it would be placed around that area. Maybe they cut it out, the playable area around it seems suspiciously unused for how big it is too, like they ran out of time to do anything with it.
 
Anyone notice in the north part of Lucis there's a blocked off tunnel leading to a huge area of blacked out map? Seems suspicious. Is that where Galahd is supposed to be? I heard somewhere that it would be placed around that area.
The one near the volcano?
 
The one near the volcano?

Nah its the on the road to the north of Lestallum where I bet 90% of players never go.

EDIT:

BjD9SH1.jpg


Yup, I was right. The tunnel would have lead right into that zone. Wonder if it was cut or never planned to be accessible and they added the tunnel just to mesh with the KG story.
 
When hunting for the sturdy helixhorn, can you save outside the fight and just reload everytime you don't get it? Or are drop chances already decided on that save file and should I restart the hunt every time for new spawns?
 
So I decided I'd head into this dungeon because I was interested...

Four hours later, I now know it was one hundred floors and I depleted 75% of my items. At least I had Aranea taking the blows otherwise I would have been dead for sure. Well, we did it. God. I gave the game a break and now I want another break. That was rough. Nice little accomplishment though. Please tell me the others aren't as bad..
 
Just finished it, and good lord what a disjointed mess this game was, only made worse by the potential that shines through the band-aids. Props to S-E for not releasing an utter disaster after spending so much time in limbo, but the flaws are real.

Funnily enough, for how much it distantiates itself from its aggressively linear predecessor, it's when the game restricts player exploration the most that I found myself being reminded of the elusive "Final Fantasy feeling". The train chapters in particular had a great atmosphere. I was also surprised by how okay chapter 13 was after hearing how much of a shitshow it was supposed to be. Sadly, these are the chapters that suffer the most from the biggest flaw of the game — its hacked narrative.

Final Fantasy games were never perfect when it came to story beats and narrative integrity, FFX was particularly egregious in some parts, but I don't think I've ever seen a game in such a rough state keeping the pretense that its narrative was perfectly fine. One of the worse example, despite being fairly minor, is the kidnapping mission that happens during Iris's escort mission. The game has you play this painfully dull stealth section, follows it up with a big brawl while Ignis carries the target away, only for him to immediately come back after the fight ended saying "well shit, sorry, dude escaped". An utterly baffling waste of time.

The game also dropped the ball pretty hard on characterization, with very little depth or growth to most of the cast. At least none of them were grating like some of XIII's characters. The main antagonist had a surprisingly pleasant and well written demeanour. His motivations were fine, but his plan (and by extension the plot of the game) made no fucking sense. Funny to think that Squaresoft used the same villain backstory more than twenty years ago, but used it better in a more interesting story. (Another Yoko Shimomura soundtrack too!)

I enjoyed my time with FFXV, but it honestly feels like half of the game it was supposed to be.
 
When hunting for the sturdy helixhorn, can you save outside the fight and just reload everytime you don't get it? Or are drop chances already decided on that save file and should I restart the hunt every time for new spawns?

Nah, you can reload like that just fine.

Just eat that Mother and Child dish that you learn by observing a lady eating at Lestallum outpost before coming in. I got that horn in my first try.
 
Did the bros die in the end? They were in that afterlife scene with Noct, Luna and Regis purging Ardyn in the end.

It's not really clear, and maybe for self interpretation, but I'm pretty sure that they aren't dead. It was probably something like the "my friends are my power"-scene in KH3D.
 
Is there any way to not have to do the block + Red Iron Giant fights in Costlemark again if I'm going down there for a Hunt + Sealed Door?

The crack in the wall that leads to the sealed door is in the room with the iron giants lol. You'll have to fight them at least once to be able to go through the crack.
 
I think you have to do it at least once for the sealed door, as for the hunt, im not sure

The crack in the wall that leads to the sealed door is in the room with the iron giants lol. You'll have to fight them at least once to be able to go through the crack.

Lawd I forgot about that. :/ I just wondered if I had missed something and there was a teleporter to the Red Giant room since I've already cleared the dungeon (cleared them all before finishing the story). Oh well.
 
So yesterday I played all the way to 1:30AM...fucking dead today at work! :lol

-Finished the two last optional dungeons before having the Secret Dungeons Key.
-Did the three first secret dungeons
-On the third one, I did a mix of eating 100%EXP food at the restaurant, having Expericast level 99 and went to the X3 hotel after it to have 1.5M EXP in like an hour and went from Lvl 87 to Lvl 99...that was ridiculous, the fights where I used Expericast gave me like 35K EXP each.

The feeling of having a productive night, heh...
 
I figured, those two seem like the ones the game wanted you to pick.

Yeah, and Cape Caem was the one that I chose out of all my pics for the ending too. I later regretted it a little when I saw so many picking the Regalia one, which was actually the more personal one, best honoring the bros and...the sister. ;)

Did the bros die in the end? They were in that afterlife scene with Noct, Luna and Regis purging Ardyn in the end.

It's not really clear, and maybe for self interpretation, but I'm pretty sure that they aren't dead. It was probably something like the "my friends are my power"-scene in KH3D.

It's not really up for interpretation actually. The game made it very clear:

The final defeat of Ardyn does not take place in the afterlife but in the heart of the crystal.
After Noctis gets sucked into the crystal this is what Bahamut explained to him:
"The heart of the crystal, wherein lies the soul of the star. And it is in this place, where the king will gain the power to fulfill his calling. By the light of the crystal and the glaives of rulers' past."
If that wasn't clear enough, the Ardyn defeat takes place in the exact swirl of blue and violett with crystal particles floating around in which Noctis was when he met Bahamut...
It's not only not the afterlife but the bros are also not there in reality when Ardyn is defeated. They are a mere vision of Ardyn. We only see them for a second from Ardyn's point of view. He then shakes his head in agony and they are gone again. It is only Noctis and the former Lucian kings who defeat Ardyn, just as Bahamut foretold. (I think Luna and Regis too were only visions by Ardyn.)
The only afterlife scene in the game (the campfire scene took place before entering Insomnia to confront Ardyn) was the scene of Noctis' and Luna's wedding. Regis was with them (in voice) but none of the bros attended. You would think they were invited if they were dead as well, right? That was also the point of having the bros there in a picture...unless you chose Cindy. ;)

A friend of mine explained it even better:
You can't kill someone in the afterlife, because he would be already dead to be there, duh! :P
 
Just finished beating pitious dungeon.
It's like the perfect dungeon for this game in that it's a weird mix of really good with really bad.

It's really big and I found the level and platforming design to be top tier. I've played lots of puzzle and platforming games that aren't as well designed as this dungeon. Visually, while too dark at times, I also found it really cool.

BUT it was just as much frustrating as it was amazing because neither the movement nor the physics in this game were designed with precision platforming (or anything close to that) in mind.
Going through the dungeon was a mix of amazement and frustration. One moment I was amazed by a new location and the complex way it was designed, the next moment I was thinking about giving up because the games wants me to jump between tiny metal bars with controls that were never ment to be used for that

Also I was expecting at least some sort of spectacle for the ending. A tiny cutscene, some short dialog or at least arriving at some trasure room or something. It's kind of anticlimactic to just ride an elevator to an empty room with the final item on the ground.

Still, I had a lot of fun with this. Much like some of the content in Dragon Age Inquisition I think this is one of the cool parts of the game that will be forgotten in a sea of "all the side content is shit" comments in years to come
 
I'm looking forward to doing NG+ in a year from now with all the story patches and DLC added. It doesn't make sense to start immediately when half the updates aren't here yet.

The level stopping ring – how does it work? Does it just stop you from absorbing your current EXP when you rest? If so, that'd be great. It would allow you to hoard your EXP while still camping and upgrading your characters' skills.
 
I've just finished the game.The story really was nearly the worst delivered narrative I've seen in any medium. Truly awful because there was potential there. So did the bros die at the end with Noctis? When was that post credits scene set?
 
What happened with Ravus's arm? The game said it gave him some supernatural strength but I never picked up anything else after that. Did I miss something?
 
What happened with Ravus's arm? The game said it gave him some supernatural strength but I never picked up anything else after that. Did I miss something?

He lost his arm in Kingsglaive from trying to wear the ring. iirc. his arm is Magitek tech or something.
 
I've just finished the game.The story really was nearly the worst delivered narrative I've seen in any medium. Truly awful because there was potential there. So did the bros die at the end with Noctis? When was that post credits scene set?

Nope. The scene was a flashback to the last campfire before their return to the city.
 
He lost his arm in Kingsglaive from trying to wear the ring. iirc. his arm is Magitek tech or something.

I know his arm got burned in Kigslaive but the dialogue makes it sound like he gained supernatural powers from it, and I wanted to be sure I hadn't missed the explanation.

https://youtu.be/YvD4mzOjwYk?t=2m50s

Ignis:
You know, I was thinking back to our encounter with Ravus
Do you recall an apparatus in place of his arm?
Seems he lost his old one in the invasion.
But in it's place he seems to have acquired new power.

Gladious:
That would help explain how a son of Tenebrae suddenly came to command Niflheim's army.

Promopto:
Now that you mention it, his strength did seem sorta...supernatural.
I just chalked it up to the Oracle lineage.

Gladious:
His ancestry may be part of it, but that alone wouldn't account for his freakish strength.

Noctis:
I wonder what could've happened to him?

.....

Gladious:
For all his newfound powers, he's still the chancellor's lapdog...
 
So this has probably been talked about already.

During the final scene around the campfire at the end. What does Noctis say in japanese?
From what little japanese I know from lots of anime watching during highschool I take it that the translation isn't very literal. Also different dubs seem to have different translations for certain key phrases.

In the english subtitle he says "it's more than I can take". Is that what he also says in japanese?
 
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