Is this regarded as better or worse than FE8?
Assuming you mean Sacred Stones, I think this game was considered to be better. At least the original SNES version was. Sacred Stones was one of the weaker Fire Emblem games.
Is this regarded as better or worse than FE8?
I also disagree with OTs going up so early, but in this case you can go DOWNLOAD PATCH NOW and people can get instant gratification.That's how every OT is
PokéKong;44508903 said:Wasn't this a remake of the first Super Famicom Fire Emblem, which was a sequel to the first game and actually included all the original missions in addition to new ones? It already rendered the first game obsolete before they remade it, it was a pretty big blunder of IS not to just make this game in the first place. And then we more likely would've gotten it localized. I'm really glad a group is finally making this right.
Does one need to have played the first game before giving this one a go? i.e. does the story follow directly on from the first?
I totally forgot about this. Subscribed.
How are the translations for 4 and 5 compared to 6? I was sort of holding out for remakes but it looks like that probably isn't going to happen.
Is this regarded as better or worse than FE8?
Yes, it follows the story of FE11. However, it is a pretty basic story. Evil ancient dragon comes back and teams with an evil sorcerer to conquer the world. Hero from lineage of heroes defeats him. Allies with this dude named Hardin.
Here's the entire script if you want it
Cheers, is this game a "guide'dangit" type thing i.e. is there a not of missable stuff?
I will, once I've bought the 3DS. But chances are good that I might do that next year, the lineup will most likely be good enough for me by then. I still have faint hope for a revision with 2 analog sticks thoughAnd while I'm at it, I fervently implore everyone here to play Fire Emblem Awakening once it releases next year.
- Shallow story
- Multiple characters with no more than a few lines of dialogue
- Having to kill off your characters in order to access bonus maps and characters
- Very bare-bones Fire Emblem mechanics, including the removal of features from preceding titles
And while I'm at it, I fervently implore everyone here to play Fire Emblem Awakening once it releases next year.
And to think some people bitch about Awakening's art style
You're forgetting one more important thing worth mentioning on the list.
Everyone had modifiable classes. Completely drained the value of every character. It was such a dumb idea. Was it even in the original?
That's what I had in mind, haven't looked at prices yet though.
I like it better than Awakening's art style.
You're forgetting one more important thing worth mentioning on the list.
Everyone had modifiable classes. Completely drained the value of every character. It was such a dumb idea. Was it even in the original?
Reclassing is a feature that only started being used in Shadow Dragon. New Mystery and Awakening retain reclassing.
Oh, yeah, that. It wasn't in the original, but they kept it in FE12. I figured it's not that bad, since it's completely optional. I never used it. In FE13, at least, they changed it so each individual character has only two other classes they can change to, and you need an item to do it.
It's supposed to be one of the best Fire Emblems.
However I will pass on Fire Emblem 11 and 12, I just HATE the artwork.
Never played any FE game, is this a good place to start?
and in FE12 there's a true ending you can get by collecting 12 certain items (which are fairly obvious, but still missable).
Even if its optional it's still there, that's just what bothers me the most. I can choose not to do it but will end up doing it later for the sake of being unbalanced to make the game easier.
Never played any FE game, is this a good place to start?
Never played any FE game, is this a good place to start?
Thanks, I guess I'll go this way then.I'm seeing used copies as low as 1800 yen and new copies for 2980 yen.
youuu monsterrrr
I played some of 5... the script translation is fine, but they didn't really do much else. Weapon descriptions are missing, battle windows are untranslated (and this was before the simplified windows in FE6), and there are a few text bugs here and there. FE6 translation was much more thorough, though FE5 and 4 are certainly playable if you put in the effort of figuring things out on your own.
Is the game playable without having touched Shadow Dragon?
While i like the series, i'm not this huge-FE fan willing to go into an awful episode just for the sake of playing a decent one.
Definitely.
Is the game playable without having touched Shadow Dragon?
While i like the series, i'm not this huge-FE fan willing to go into an awful episode just for the sake of playing a decent one.
Does this still use the hideous prerender sprites of shadow dragon?
The hero himself.Cool, it's great seeing everybody so interested.
However, I didn't expect a thread before the patch is released : P
Now I feel even more pressured when working on those finishing touches...
Is this a good FE to start with? I've played a few minutes of a couple of them but never stuck with them.
I'm a big TO/FFT fan so it's not like I'm new to the genre, but at the same time I'm a total FE virgin.
Is the game playable without having touched Shadow Dragon?
While i like the series, i'm not this huge-FE fan willing to go into an awful episode just for the sake of playing a decent one.
Is this a good FE to start with? I've played a few minutes of a couple of them but never stuck with them.
I'm a big TO/FFT fan so it's not like I'm new to the genre, but at the same time I'm a total FE virgin.
PokéKong;44508903 said:Wasn't this a remake of the first Super Famicom Fire Emblem, which was a sequel to the first game and actually included all the original missions in addition to new ones? It already rendered the first game obsolete before they remade it, it was a pretty big blunder of IS not to just make this game in the first place. And then we more likely would've gotten it localized. I'm really glad a group is finally making this right.
At this point, is it worth importing an SFC copy of Monsyo no Nazo (or however you romanize that) and playing a fan translation? Because I can't stand Shadow Dragons art style.
One of the games I'm looking forward to, but I'm still waiting for a XL with a color that isn't terrible in NA.
I like it better than Awakening's art style.
Nothing beats FE9 style though. So good.
Added an interview with a member of the translation team to the OP
I'm sorry but that's incredibly stupid.As a group? The infamous "Vergil" incident and subsequent character naming fiascos. You see, one of the characters in FE12 is named "Belf" - accepted that this was a very odd name--to quote Arch, a "comic-book sound effect"--and on top of that, didn't appear to resemble any name used in a language that used the English alphabet. It didn't appear to be French, English, German, Italian, Swedish... it wasn't anything. The team decided to put it to a poll. This was a bit of a mistake, to say the least. Many (67%) voted in favour of the name "Vergil", but it was a huge departure from the original and this angered a lot of people. Some argued that it's nothing the official translators wouldn't do, while others argued that it wasn't our place to make such a change. Name changes have been far from uncommon in the series, but people were nonetheless upset when we attempted to make Vergil an "official" change. The ensuing argument led to some falling out amongst the team and an enraged bunch of fans and... well, you get the point.
I'm sorry but that's incredibly stupid.
Welcome to fan translations!