• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Fire Emblem 12 (DS) Fan Translation |OT| Like Shadow Dragon, but good

That's how every OT is
I also disagree with OTs going up so early, but in this case you can go DOWNLOAD PATCH NOW and people can get instant gratification.

Otoh Play-Asia takes like two weeks to ship to the US, so maybe they'll still have to wait anyways.
 
PokéKong;44508903 said:
Wasn't this a remake of the first Super Famicom Fire Emblem, which was a sequel to the first game and actually included all the original missions in addition to new ones? It already rendered the first game obsolete before they remade it, it was a pretty big blunder of IS not to just make this game in the first place. And then we more likely would've gotten it localized. I'm really glad a group is finally making this right.

Well, if IS had made Book 1 and 2 all in one go, they would've both been as bad as Shadow Dragon :p

Does one need to have played the first game before giving this one a go? i.e. does the story follow directly on from the first?

Yes, it follows the story of FE11. However, it is a pretty basic story. Evil ancient dragon comes back and teams with an evil sorcerer to conquer the world. Hero from lineage of heroes defeats him. Allies with this dude named Hardin.

Here's the entire script if you want it

I totally forgot about this. Subscribed.

How are the translations for 4 and 5 compared to 6? I was sort of holding out for remakes but it looks like that probably isn't going to happen.

I played some of 5... the script translation is fine, but they didn't really do much else. Weapon descriptions are missing, battle windows are untranslated (and this was before the simplified windows in FE6), and there are a few text bugs here and there. FE6 translation was much more thorough, though FE5 and 4 are certainly playable if you put in the effort of figuring things out on your own.

Is this regarded as better or worse than FE8?

It's pretty universally regarded as much better. Though you ought to know, Fire Emblem has this weird habit of picking and choosing which features go into which game. So FE12 won't have a world map, branching promotions, or rescuing. Instead it has the things I mentioned in the OP. FE13 has all the things from FE12 and a map and branching promotions, but gets rid of level 21 promotions from the Tellius games.
 

Chrom

Junior Member
The Heroes of Shadow today updated the expected patch release status to "anytime this week". It could theoretically happen today as far as I can tell.

Thanks for the OT, definitely subscribing. This was the first Fire Emblem game that I had been anticipating after becoming a fan of the series, and the fact that Nintendo of America seemingly decided to not localize it severely disappointed me. I've been following the project since almost the very beginning, but I don't intend to play the game so soon.

And while I'm at it, I fervently implore everyone here to play Fire Emblem Awakening once it releases next year.
 
Added Iwata Asks to OP. Thanks for reminding me, Neon_Icarus

Cheers, is this game a "guide'dangit" type thing i.e. is there a not of missable stuff?

Mmm... which, FE11 or 12? Both games are pretty straightforward, as each mission is a subsequent chapter. In FE12, though, some chapters have certain requirements to fulfill in order to access bonus chapters (and you only get one shot at this, but they can be fairly simple), and some enemy characters can only be recruited to your army if you talk to them with the right character or go through a certain process (also only one shot, but recruitment tips are given before the chapter starts), and in FE12 there's a true ending you can get by collecting 12 certain items (which are fairly obvious, but still missable). So, I would say you don't really need a guide if you're perceptive enough, but if you're paranoid then a guide certainly wouldn't hurt.
 

Akito

Member
And while I'm at it, I fervently implore everyone here to play Fire Emblem Awakening once it releases next year.
I will, once I've bought the 3DS. But chances are good that I might do that next year, the lineup will most likely be good enough for me by then. I still have faint hope for a revision with 2 analog sticks though :(
 
  • Shallow story
  • Multiple characters with no more than a few lines of dialogue
  • Having to kill off your characters in order to access bonus maps and characters
  • Very bare-bones Fire Emblem mechanics, including the removal of features from preceding titles

You're forgetting one more important thing worth mentioning on the list.

Everyone had modifiable classes. Completely drained the value of every character. It was such a dumb idea. Was it even in the original?
 

Chrom

Junior Member
You're forgetting one more important thing worth mentioning on the list.

Everyone had modifiable classes. Completely drained the value of every character. It was such a dumb idea. Was it even in the original?

Reclassing is a feature that only started being used in Shadow Dragon. New Mystery and Awakening retain reclassing.
 

Levyne

Banned
Kinda interested, but my DS is kinda cruddy (it works but the hinges suck and are re-glued or something) and I guess the state of playing this on a 3DS is kinda an unknown?
 
You're forgetting one more important thing worth mentioning on the list.

Everyone had modifiable classes. Completely drained the value of every character. It was such a dumb idea. Was it even in the original?

Oh, yeah, that. It wasn't in the original, but they kept it in FE12. I figured it's not that bad, since it's completely optional. I never used it. In FE13, at least, they changed it so each individual character has only two other classes they can change to, and you need an item to do it.
 
Reclassing is a feature that only started being used in Shadow Dragon. New Mystery and Awakening retain reclassing.

Well that fucking sucks.


Oh, yeah, that. It wasn't in the original, but they kept it in FE12. I figured it's not that bad, since it's completely optional. I never used it. In FE13, at least, they changed it so each individual character has only two other classes they can change to, and you need an item to do it.

Even if its optional it's still there, that's just what bothers me the most. I can choose not to do it but will end up doing it later for the sake of being unbalanced to make the game easier.
 
I've been following their progress for what feels like a couple years now. Very excited it's finally finished.

It's supposed to be one of the best Fire Emblems.

However I will pass on Fire Emblem 11 and 12, I just HATE the artwork.

Yeah, I'm not a fan of the character designs either, but it's not enough to deter me from actually playing it. I didn't dig the 3D models in PoR and RD either, but they turned out to be my favorite games in the series.

Never played any FE game, is this a good place to start?

I'd start at FE7 for the GBA and work your way up. In the US, it's just titled Fire Emblem.

FE8 (Sacred Stones) for the GBA is probably the easiest of the ones I played.

FE Path of Radiance for the Gamecube is where you'd want to start if you're not a fan of portables, then go to Radiant Dawn, it's direct sequel. RD is probably the toughest of the bunch (but also my favorite).

FE Shadow Dragon on the DS should be the last...it's the worst one, IMO. You might want to play it before the upcoming FE12 patch release, since it's supposedly a sequel.
 

Chrom

Junior Member
and in FE12 there's a true ending you can get by collecting 12 certain items (which are fairly obvious, but still missable).

Are you referring to
the twelve Starsphere Shards
? If so, that's not entirely correct. Reaching the true ending requires those twelve items to
form the Starsphere
, but you also need to collect other items in order to
complete the Shield of Seals
, which is what determines whether or not you get the true ending.
 
Even if its optional it's still there, that's just what bothers me the most. I can choose not to do it but will end up doing it later for the sake of being unbalanced to make the game easier.

I figured that's what I'd do too, but I found myself unable to do it, since my units were either already so good in their own class that reclassing wouldn't offer any advantage, or so bad that I gain nothing from reclassing them. Also weapon levels reset.

Never played any FE game, is this a good place to start?

Yes! It's designed to be a good introductory game. If you want, Fire Emblem for GBA and Gamecube are also good introductory games. Pretty much every English FE game, even the first one for DS, is a good introductory game, except for the Wii one.
 

Chrom

Junior Member
Never played any FE game, is this a good place to start?

Probably, but I like this too.

GBA_Fire_Emblem_Box.jpg
 

Chrom

Junior Member
I played some of 5... the script translation is fine, but they didn't really do much else. Weapon descriptions are missing, battle windows are untranslated (and this was before the simplified windows in FE6), and there are a few text bugs here and there. FE6 translation was much more thorough, though FE5 and 4 are certainly playable if you put in the effort of figuring things out on your own.

I would say both translation patches are passable (FE4 more so, FE5's is rather lukewarm in my opinion), but it's worth noting that it's simply not possible to witness the entire ending to FE4 with the patch because the game always freezes at a certain point. FE5 can actually freeze as well if you highlight a certain character in a certain chapter. The patches to the other games are all excellent, though.
 

Taruranto

Member
Is the game playable without having touched Shadow Dragon?

While i like the series, i'm not this huge-FE fan willing to go into an awful episode just for the sake of playing a decent one.
 

Necrovex

Member
Is the game playable without having touched Shadow Dragon?

While i like the series, i'm not this huge-FE fan willing to go into an awful episode just for the sake of playing a decent one.

You're a more rational man than me. I am going to force myself to finally complete Shadow Dragon to fully understand FE12.
 
Cool, it's great seeing everybody so interested.

However, I didn't expect a thread before the patch is released : P

Now I feel even more pressured when working on those finishing touches...
 

Socreges

Banned
Cool, it's great seeing everybody so interested.

However, I didn't expect a thread before the patch is released : P

Now I feel even more pressured when working on those finishing touches...
The hero himself.

I think we're all just pleased to hear how thorough you're being, not so much the polish. Though polish is always nice. ;)
 
Is this a good FE to start with? I've played a few minutes of a couple of them but never stuck with them.

I'm a big TO/FFT fan so it's not like I'm new to the genre, but at the same time I'm a total FE virgin.
 

Necrovex

Member
Is this a good FE to start with? I've played a few minutes of a couple of them but never stuck with them.

I'm a big TO/FFT fan so it's not like I'm new to the genre, but at the same time I'm a total FE virgin.

Awakening might be the best one to begin with because it's a new story with the "casual" mode implemented.

Though if you don't mind perma-death and have access to a GBA (or a GBA compatible DS), I would highly recommend Fire Emblem 7.
 
Is the game playable without having touched Shadow Dragon?

While i like the series, i'm not this huge-FE fan willing to go into an awful episode just for the sake of playing a decent one.

Here's Shadow Dragon's entire script

And it's not awful, btw. Just not up to par with the rest. If you have a Fire Emblem itch, Shadow Dragon will scratch it.

Is this a good FE to start with? I've played a few minutes of a couple of them but never stuck with them.

I'm a big TO/FFT fan so it's not like I'm new to the genre, but at the same time I'm a total FE virgin.

Yes, this will be a good one to start with. Or pretty much any of the English games aside from Radiant Dawn, especially Fire Emblem GBA. This one is the first that has the non-permadeath mode though. To be honest, I had played FE so much that when I tried Shining Force and FFT I just couldn't get past the fact that speed determined turn order. I couldn't stand it. Eventually I got used to it though.
 

Chrom

Junior Member
PokéKong;44508903 said:
Wasn't this a remake of the first Super Famicom Fire Emblem, which was a sequel to the first game and actually included all the original missions in addition to new ones? It already rendered the first game obsolete before they remade it, it was a pretty big blunder of IS not to just make this game in the first place. And then we more likely would've gotten it localized. I'm really glad a group is finally making this right.

The Super Famicom remake of the first game didn't make the original game obsolete, really. It's basically an abridged version since they actually cut characters and even chapters from the story. Shadow Dragon is a much more faithful retelling of the original game.
 

Jockel

Member
At this point, is it worth importing an SFC copy of Monsyo no Nazo (or however you romanize that) and playing a fan translation? Because I can't stand Shadow Dragons art style.
 

Chrom

Junior Member
At this point, is it worth importing an SFC copy of Monsyo no Nazo (or however you romanize that) and playing a fan translation? Because I can't stand Shadow Dragons art style.

New Mystery of the Emblem deserves to be played.
 

Socreges

Banned
As a group? The infamous "Vergil" incident and subsequent character naming fiascos. You see, one of the characters in FE12 is named "Belf" - accepted that this was a very odd name--to quote Arch, a "comic-book sound effect"--and on top of that, didn't appear to resemble any name used in a language that used the English alphabet. It didn't appear to be French, English, German, Italian, Swedish... it wasn't anything. The team decided to put it to a poll. This was a bit of a mistake, to say the least. Many (67%) voted in favour of the name "Vergil", but it was a huge departure from the original and this angered a lot of people. Some argued that it's nothing the official translators wouldn't do, while others argued that it wasn't our place to make such a change. Name changes have been far from uncommon in the series, but people were nonetheless upset when we attempted to make Vergil an "official" change. The ensuing argument led to some falling out amongst the team and an enraged bunch of fans and... well, you get the point.
I'm sorry but that's incredibly stupid.
 
Top Bottom