chickdigger802
Banned
Which spotpass teams are yalling grinding on?
By my extremely rough calculations, one first generation male gets left single, forever alone. Suggestions?
has anyone elses characters capped higher/under than the supposed caps?
Oh Kellam as pops. Maybe not.
I went with Donnel, such cute support conv
has anyone elses characters capped higher/under than the supposed caps?
By my extremely rough calculations, one first generation male gets left single, forever alone. Suggestions?
I don't think I've ever used him outside his chapter.I somehow got Libera the one left out. I must didn't realize he was a male candidate for marriage when I was planning them out.
http://serenesforest.net/fe13/char_max_all.html
Caps differ for the characters. Parents play a role in that too.
By my extremely rough calculations, one first generation male gets left single, forever alone. Suggestions?
Can someone explain to me the difference between Spotpass/DLC?
Spotpass is free and downloads automatically. DLC is paid DLC which you have to go out of your way to acquire.
So does spotpass give you extra missions?
Kellam obviously.
So does spotpass give you extra missions?
Which is better, sniper or Bow knight?
Mine has
80 45 29 53 45 42 42 34
as a hero atm. Everything is capped but defense and resistance.
I've been playing Chapter 12 all night, I'm not even sure what the falter in my strategy is. I essentially just wall up down at the start point of the map and kill the waves as the come. The problem is that you are fighting so many total units on this map that statistically one of your dudes is going to get crit shotted to oblivion.
Just some napkin math, but if you fight 20 consecutive enemies, each that has just a 3% chance of critical, that comes to almost a 50% chance one of your dudes is getting sacrificed to the RNG gods.
I've been playing Chapter 12 all night, I'm not even sure what the falter in my strategy is. I essentially just wall up down at the start point of the map and kill the waves as the come. The problem is that you are fighting so many total units on this map that statistically one of your dudes is going to get crit shotted to oblivion.
Just some napkin math, but if you fight 20 consecutive enemies, each that has just a 3% chance of critical, that comes to almost a 50% chance one of your dudes is getting sacrificed to the RNG gods.
I've been playing Chapter 12 all night, I'm not even sure what the falter in my strategy is. I essentially just wall up down at the start point of the map and kill the waves as the come. The problem is that you are fighting so many total units on this map that statistically one of your dudes is going to get crit shotted to oblivion.
Just some napkin math, but if you fight 20 consecutive enemies, each that has just a 3% chance of critical, that comes to almost a 50% chance one of your dudes is getting sacrificed to the RNG gods.
Percentages don't work like that. You can't combine them all the way you are. This is like doing 20 rolls with a 100 sided die. Or 20 flips of a coin. The older rolls don't affect the future ones.
My Servera is a lv 15 Hero with
66 37 7 45 37 38 31 19
I havent second sealed her tho. Im kinda scared of what to make her now.
Percentages don't work like that. You can't combine them all the way you are. This is like doing 20 rolls with a 100 sided die. Or 20 flips of a coin. The older rolls don't affect the future ones.
Dang how are you guys gettin such high numbers on dudes without second sealing lol? Do the children have significantly better stat gain than the regulars? My level 5-6 master sealed team hovers around 23-28 in most stats.
I'm avoiding second sealing for now because I don't want to worry too much over stats hassle and try to play this like the old fire emblems, but might decide to min/max on my second playthrough or after the main story.
I think his math is right. If each encounter has 3% chance of critical hit, then the probability of getting through 20 encounters with no critical hits is:
(1 - 0.03) ^ 20 = 0.54
I think his math is right. If each encounter has 3% chance of critical hit, then the probability of getting through 20 encounters with no critical hits is:
(1 - 0.03) ^ 20 = 0.54
they do as they get the gained modifiers of both parents (so they can have super ridiculous growths and caps )
I'm just looking for the link on wikipedia that explains that (as my english is not that good and I remember reading it). But yeah it is still 3%
It wouldn't work like that. One roll wouldn't affect the next unless the result of the first roll affects the second.
For example you roll a die twice. Both times you have a 1 in 6 chance of getting the number you want. This would be the standard roll.
The only way you increase the probability of having the number show up the second time is if you remove the result of the first roll from your second. Basically if you want a 1 and the first time you roll a 2, in the second roll you remove the 2 from the die. So you'd go from a 1 in 6 chance to a 1 in 5.
You guys are saying that doing twenty trials with a 3% chance each time has a 3% chance of a crit activating? What?
So if I flip a coin 20 times, that still leaves me with a 1/2 chance of getting heads? I mean that's true of the last flip obviously, but the chance of never getting heads throughout is much lower.
Nope, lets take a simple case
H -> T
H ->H
T ->T
T ->H
if i get heads in my first throw, what is the chance of getting heads again?
What you are thinking about is "what is the chance that in 2 throws I get 2 heads in a row?" that is 25%, but, as you see, after getting the first head, the second coin has 50% chances of getting another head
Nope, lets take a simple case
H -> T
H ->H
T ->T
T ->H
if i get heads in my first throw, what is the chance of getting heads again?
What you are thinking about is "what is the chance that in 2 throws I get 2 heads in a row?" that is 25%, but, as you see, after getting the first head, the second coin has 50% chances of getting another head
Nope, lets take a simple case
H -> T
H ->H
T ->T
T ->H
if i get heads in my first throw, what is the chance of getting heads again?
What you are thinking about is "what is the chance that in 2 throws I get 2 heads in a row?" that is 25%, but, as you see, after getting the first head, the second coin has 50% chances of getting another head