Do units level up on their own once they reach level 20 (21?) or do they always need a Master Seal?
*SpotPass DLC Spoiler*
Walhart and Yen'fay are pretty hunky. My Robin would be all over them if he could be.
OK, Donny pros: my Donny is now a level 10 mercenary - promote now, or wait?
OK, Donny pros: my Donny is now a level 10 mercenary - promote now, or wait?
In general I'd agree with this but I think Donnel might be one of the few exceptions. In my experience he was very difficult to level as a villager simply because of how weak he was, but once he became a mercenary it was pretty easy to get him involved and he started leveling much more quickly for me (not in terms of his rate of EXP gains, just due to his more involved role). Either way works, though.I'm gonna advise against that. All the talk of re-classing and promoting was confusing, but after actual application, I wish I hadn't promoted him (or anyone else) straight away at level 10. You seem to gain experience slower as a promoted unit. I say, max his tier-1 out (level 20) and perhaps consider re-classing if there are any other skills you want before promoting.
I'm gonna advise against that. All the talk of re-classing and promoting was confusing, but after actual application, I wish I hadn't promoted him (or anyone else) straight away at level 10. You seem to gain experience slower as a promoted unit. I say, max his tier-1 out (level 20) and perhaps consider re-classing if there are any other skills you want before promoting.
So I think I may have found my favorite character...
Oh yeah.Vaike x Lissa OTP
Yes, same here on the S rank, it is a godlike combination. This screen isn't in battle either so his stats are even better when he's paired up. Astra + a 50% or more crit chance is a thing of beauty...Ha, ha. Yeah. I've got him S-ranked with "Marth" right now, and I just generally love his dialogue. He's also Fredrick's son, so gets a lot of Lunas.
Oh yeah.
Yes, same here on the S rank, it is a godlike combination. This screen isn't in battle either so his stats are even better when he's paired up. Astra + a 50% or more crit chance is a thing of beauty...
You're right about his dialogue too, it's so good. I can't decide which one I like better --- "Owain needs no aid!" or "My sword hand twitches!"
OK, Donny pros: my Donny is now a level 10 mercenary - promote now, or wait?
Question:
Why everyone here keep saying that you need to reclass Olivia and learn her skills to pass them to Lucina?
Lucina is a girl and can access her mother's classes so she can earn the skills herself right?
Question:
Why everyone here keep saying that you need to reclass Olivia and learn her skills to pass them to Lucina?
Lucina is a girl and can access her mother's classes so she can earn the skills herself right?
Tosave some time having to grind Lucina in those other classes
That's too bad, I think the children are one of the coolest and most unique parts of the game. The story conceit is a little out there sure, but since when has FE ever been about being grounded in reality?In my case I don't care at all about the children because they are completely out of place. What a stupid move story wise, seriously.
You can do whatever you want after the credits. Can even play the last map.
Are the paralogues supposed to be this hard?
How? My only save goes back to before finishing the final mission/before end credits. Do I choose continue or new game from the main menu?
That's too bad, I think the children are one of the coolest and most unique parts of the game. The story conceit is a little out there sure, but since when has FE ever been about being grounded in reality?
That seems kind of unfair to me though because you don't need to do all of that, especially in a single playthrough. I don't think the game is designed for you to see everything ideally, it's designed so that any two players' experiences will almost definitely be drastically different. That's a huge plus to me, personally.My problem is that the children and how supports work, exponentially increases the amount of grinding in the game. The sheer amount of grinding necessary to unlock much of the game's content keeps this down the tiers of Fire Emblem games.
But that doesn't make sens, does it? If you want to use the child, leave the parent alone and you will save more time.
My problem is that the children and how supports work, exponentially increases the amount of grinding in the game. The sheer amount of grinding necessary to unlock much of the game's content keeps this down the tiers of Fire Emblem games.
My problem is that the children and how supports work, exponentially increases the amount of grinding in the game. The sheer amount of grinding necessary to unlock much of the game's content keeps this down the tiers of Fire Emblem games.
There are 25, totaling to around $90 in Japan or something.
Wow. I already bought the first three maps and planned on buying them all but I guess I will just pick which ones I want the most. My army is already obscenely large due to recruiting spotpass characters and trying to get all the kids.
I'm kind of surprised at the pricing. I bought the 3-pack for $4 (I think that's what it was), and they are normally $2 (or $2.50?) each. I feel like each of the first two missions wasn't even as long as a normal story mission. Am I missing something? If they keep it up like that and charge $90 for 40 missions or something that seems kind of ridiculous.
Also, really dumb question - you can't reclass someone to Dancer, right? Obviously you can't have more than one Dancer, since that would break the game (right?)
Is the battle to get sullys kid hard at all? Because she looks awesome and since I have donnel as the father I'm going to make her a monster
Is the battle to get sullys kid hard at all? Because she looks awesome and since I have donnel as the father I'm going to make her a monster
I hate to say this and I feel dirty for even thinking it but I would totally buy a "season pass" equivalent for this game that gave me access to all the DLC.
I hate to say this and I feel dirty for even thinking it but I would totally buy a "season pass" equivalent for this game that gave me access to all the DLC.
$$$ is a reasonable price if you ask me, but this game is good enough that I would probably pay $$$$ if I had to.
So far, the North American prices for individual pieces of DLC have been lower than they were in Japan, plus North America gets bundles (well, bundle singular, but probably more later) that shave another 50 cents off the price of each piece of DLC.
Buying all of the DLC in North America won't be nearly as expensive as it was in Japan.
Was anyone else's Tiki a god unit by the end of the game? I paired her up with Anna for the stat boost from their A-Support together and her stats were already through the roof, she wound up taking entire waves of enemies by herself. It was glorious.
You got Roy and Marth though. ROY AND MARTH.I'm kind of surprised at the pricing. I bought the 3-pack for $4 (I think that's what it was), and they are normally $2 (or $2.50?) each. I feel like each of the first two missions wasn't even as long as a normal story mission. Am I missing something? If they keep it up like that and charge $90 for 40 missions or something that seems kind of ridiculous.
The first two DLC episodes are pretty short; they're kind of for beginners.I'm kind of surprised at the pricing. I bought the 3-pack for $4 (I think that's what it was), and they are normally $2 (or $2.50?) each. I feel like each of the first two missions wasn't even as long as a normal story mission. Am I missing something? If they keep it up like that and charge $90 for 40 missions or something that seems kind of ridiculous.
So, this game is ok?