CaptainSchwann
Member
I still can't figure out when they are updated.
I just keep randomly checking. Every time I see PoR updated and it's not Ike I feel trolled.
I still can't figure out when they are updated.
While there could be more mission variety, I'm glad there's no fog of war. I hate that shit. In every genre, I dislike arbitrarily not being able to see. I don't like it in New Super Mario Bros with the lamps and darkness levels, and I especially don't like it in strategy games.
Fog of War to me is just a guaranteed first mission failure. I have to play the level again once I know where people are coming from.
I think that Awakening's reclassing is an improvement on FE11 and 12, which also did not let any character become any class but gave them a far more extensive (and arbitrary) range of options.
I played 3 child paraloguess and looked in on 3 more but backed out before playing them. I don't recall seeing anything that stands out? Maybe I picked the boring parents?
Certainly not variety such as:
A level that can optionally be approached stealthily, with bonus objectives of freeing the prisoners
The invincible black knight hunting your ass down
A Mission where you have to get to the boss and kill him while not killing the units trying to kill you
Missions with fog of war at night
A mission where an npc army is marching along one pathway while your army marches along a disconnected area and you have to protect the npc army.
Or even a map that looks as interesting as this:
http://www.gamefaqs.com/wii/932999-fire-emblem-radiant-dawn/faqs/51354
Fog of war is fine as long as it doesn't pull that ridiculous Sacred Stones shit where it spawned two dozen eyes and gargoyles+boss and set them all upon you once you were barely done cleaning up the ghost ship.
oh man... yeah ok. While I think fog of war can work I never want to see that level ever again.Fog of war is fine as long as it doesn't pull that ridiculous Sacred Stones shit where it spawned two dozen eyes and gargoyles+boss and set them all upon you once you were barely done cleaning up the ghost ship.
You'll have to tell me where in my post I said that reclassing made all the characters the same
You must hate XCOM.
I think I'm going to wind up second sealing Henry from Sorcerer back to Sorcerer once he hits 20. The man is a god with dark tomes.
Plus his dialogue is just gold.
I played 3 child paraloguess and looked in on 3 more but backed out before playing them. I don't recall seeing anything that stands out? Maybe I picked the boring parents?
Certainly not variety such as:
A level that can optionally be approached stealthily, with bonus objectives of freeing the prisoners
The invincible black knight hunting your ass down
A Mission where you have to get to the boss and kill him while not killing the units trying to kill you
Missions with fog of war at night
A mission where an npc army is marching along one pathway while your army marches along a disconnected area and you have to protect the npc army.
Or even a map that looks as interesting as this:
http://www.gamefaqs.com/wii/932999-fire-emblem-radiant-dawn/faqs/51354
"I like that in pre-reclassing FEs, if you lost or failed to raise a wyvern rider, that was it - you didn't get a wyvern rider. If for some reason you were fond of an archer, you'd better find a way to use him/her as an archer, because you couldn't just move him/her to a better class."
Actually, FE12 eventually gave free reclassing per gender... Another point in favor of the reclassing in Awakening is that it's much more weighty. Yeah, if you're grinding you'll eventually get every class and skill you want, but it's still a much longer and more weighty process than just freely changing the class of each character before any chapter.
Also, if you dislike grinding, Lunatic pretty much forbids it anyway. Spotpass battles give no experience, and Risen are all at end game level of power. So, grinding mostly just isn't an option in the main game until you're basically in the final chapter. The only opportunity for grinding is paid DLC...
Also, if you dislike grinding, Lunatic pretty much forbids it anyway. Spotpass battles give no experience, and Risen are all at end game level of power. So, grinding mostly just isn't an option in the main game until you're basically in the final chapter. The only opportunity for grinding is paid DLC...
Geez, my Sully only has 14 STR at level 20 (not promoted yet). Is that normal for her, or is the RNG screwing me over? >_>;
So you can't even play all the Paralogues right away on Lunatic.
kinda OT.... is Path of Radiance required to play Radiant Dawn? I might be able to borrow RD from a friend but he doesn't have PoR.
kinda OT.... is Path of Radiance required to play Radiant Dawn? I might be able to borrow RD from a friend but he doesn't have PoR.
kinda OT.... is Path of Radiance required to play Radiant Dawn? I might be able to borrow RD from a friend but he doesn't have PoR.
kinda OT.... is Path of Radiance required to play Radiant Dawn? I might be able to borrow RD from a friend but he doesn't have PoR.
They probably don't expect you to grind your way to all of the children as soon as the option opens up.
They probably don't expect you to grind your way to all of the children as soon as the option opens up.
Almost done with the campaign on hard, and I don't really get why this game scored so much better than the previous Fire Emblem games which are far more enjoyable experiences.
Actually, I bet it's the waifu factor.
Kellam's line in the Golden Gaffe DLC map:
"If you lot have been stealing from everyone, why'd you leave my gold? It's sitting right in my tent! In a bag with the word "GOLD" on the side! Gosh, even my wallet lacks presence..."
BWAHAHAHAHA!! This stuff is priceless...
Almost done with the campaign on hard, and I don't really get why this game scored so much better than the previous Fire Emblem games which are much more enjoyable experiences. Throwing the children paralogues in the middle, which basically pushes you towards overlevelling your characters for the main campaign, really throws the pace off the game.
Actually, I bet it's the waifu factor.
Almost done with the campaign on hard, and I don't really get why this game scored so much better than the previous Fire Emblem games which are much more enjoyable experiences. Throwing the children paralogues in the middle, which basically pushes you towards overlevelling your characters for the main campaign, really throws the pace off the game.
Actually, I bet it's the waifu factor.
Why can't Dark Fliers and Dark Knights use dark magic? Very disappointing. =(
Is it just my 3DS or is the circle pad too sensitive in menus?
I discovered the same thing when one of my pegasus knights slaughtered chapter 11's boss in a single attack without meaning to. I'd been compulsively going through the paralogues and random encounters as they'd pop up because I liked the battles. But now, even at normal difficulty, the missions aren't as stressful as they're supposed to be.Ahhhhh, I am so overlevelled! That's it, no more paralogues or side stuff of any kind until this becomes challenging again.
If we all wanted to be honest with ourselves, that's not entirely untrue. Anna for life, y'all.Actually, I bet it's the waifu factor.
Why can't my naked mounts use dark magic? Very disappointing. =(They are wearing too much clothes to use dark magic.
Did you guys do the paralogues before or after finishing the main campaign? I'm finding them significantly more difficult than the campaign (though still beatable), suggesting an order...
Guys, FE Shadow Dragon isn't that bad is it?
EDIT: Ok, whats up with these pics of Lucina and Tharja in bikinis? Is this some sort of DLC?
Did you guys do the paralogues before or after finishing the main campaign? I'm finding them significantly more difficult than the campaign (though still beatable), suggesting an order...
They'll keep earning stats as long as the stat caps for that class allows for it. Every class has a certain cap where a stat can't be raised any further than a certain value. You'll know this when you see a stat value in green. If what you're looking for the highest stats possible for a character, I'd use this table.So can i keep giving my characters different classes and they will continue earning stats?
Beach - Chrom, Gaius, Tharja and Cordelia
Guys, FE Shadow Dragon isn't that bad is it?