I started to identify with your analogy, but then I realized it was my OWN nostalgia making the 16-bit FF sprites look better. Looking at the old FF sprites strictly objectively, they don't hold up to the bordering-on-CGI models of more recent games... Even if the games themselves were better. Which was the point I (most politely and sincerely) meant to make: If you just look at what's actually there (talking Awakening vs. GBA now), the newer ones are just far more detailed, dynamic, etc. You can see individual pieces of clothing, weaponry and armor, and you can make out facial features, fine details, etc. It's all silky smooth, all dynamically shot. Of course people are entitled to their preferences, and I guess there's an... abstract appeal to the compact sprites of old, but just from my viewpoint, as a newcomer to the series, it's hard to see how anyone would want to go -back- to sprites after what frankly seems like a massive evolutionary step forward in the form of 3D battles. It actually looks like people battling now.