Boss Doggie
all my loli wolf companions are so moe
There's one more.Priam
Frederick can't die, he just gets permanently injured.
Isn't
Priam
second gen kid
Ahh interesting, so he's one of those perma characters.
There's one more.Priam
Frederick can't die, he just gets permanently injured.
They used her official artwork from Shadow Dragon.As an aside, not all that thrilled with the way they made Nyna look for downloadable teams. She was so sweet and regal looking Shadow Dragon. She looks like a pissed off prostitute in the SpotPass stuff.
They used her official artwork from Shadow Dragon.
Every SpotPass character uses official artwork from the game they came from (except Genealogy, which uses the TCG artwork, but that's still official). It's just one of IS's strange protocols.
Oh yeah, I'm not a fan of Shadow Dragon's official art either. It's really nice quality, but the style just doesn't look right.Hmm...very different from the in-game stills, which are really pretty. Don't get me wrong, the sort-of-Gothic style is neat, but she looks like a villain.
Donnel is 15 villager 10 merc. He'll cap too many stats by level 10 merc, so you'd want to push him into a hero right away.
and i really miss the GBA portraits, some of their characters don't like right using the official artwork compared to their old portraits.
So we only lack 3 more Spot Pass characters right? It's, thatChrom's sis with amnesia, and that2nd gen dude, right?evil girl
I'm going to try Donnel out with a Dread Scroll later on to see what good comes out of it. He would probably still kick a ton of ass too.
Okay, so I just reclassed Donny to a Merc and... I can't give him a sword? Huh? Why can't he equip anything???
Okay, so I just reclassed Donny to a Merc and... I can't give him a sword? Huh? Why can't he equip anything???
Edit: OH wait, nevermind. He has to cut his teeth on a bronze sword first. Bah!
There is a storyline reason for that. Say'riisn't alive in the future the kids come from.
So I ended picking it up last night, but haven't opened it as its been so long since I played a SRPG I'm not sure if I will be able to finish it. The demo seemed fun and it looks to be a great game. Any suggestions on how to approach this?
Wait, what? I thought that was the case with all the parents. At least the supports seem to indicate as much.
Don't overuse Frederick. He'll suck EXP away from units that need it more.
Make sure to press X so you can see where the enemy can move, and keep you weak units out of there.
So I ended picking it up last night, but haven't opened it as its been so long since I played a SRPG I'm not sure if I will be able to finish it. The demo seemed fun and it looks to be a great game. Any suggestions on how to approach this?
Dat Azusa <3
Awesome pics, Chet.
Wait, what? I thought that was the case with all the parents. At least the supports seem to indicate as much.
Don't overuse Frederick. He'll suck EXP away from units that need it more.
Make sure to press X so you can see where the enemy can move, and keep you weak units out of there.
If you play on normal play classic.
I gotta say I'm a little disappointed with the reclass system. It means you can keep leveling up forever which leads to abuse. If you grind a little using reclass you can make unbeatable characters since they keep their base stats and level up super quickly. Kinda breaks the balance of the game.
So, do you guys abuse the reclass system? I'm considering ignoring it altogether and play the game like the old days, only using reclass if I genuinely want a class change.
I wasn't expecting to recruit Lucina so quickly. I hadn't read into passing down skills yet and Sumia hadn't gotten Galeforce yet when I finished the Chapter that you recruit her in. Am I boned for giving Lucina Galeforce?
I think the poster is solely comparing betweenWait, what? I thought that was the case with all the parents. At least the supports seem to indicate as much.
I gotta say I'm a little disappointed with the reclass system. It means you can keep leveling up forever which leads to abuse. If you grind a little using reclass you can make unbeatable characters since they keep their base stats and level up super quickly. Kinda breaks the balance of the game. Well, at least there's stats cap so people don't abuse it too much.
So, do you guys abuse the reclass system? I'm considering ignoring it altogether and play the game like the old days, only using reclass if I genuinely want a class change.
Goddamn I should not have started on hard, Chapter 5 is absolutly kicking my ass.
Goddamn I should not have started on hard, Chapter 5 is absolutly kicking my ass.
I'm currently on Chapter 17 and am having serious guilty pangs about letting Vaike being killed off. Granted, that was back in like chapter three or something, so I never really got to know him, but you guys make him seem fun to use!
Ugh, he's the only person I've let die...although not grudgingly as I used him as a sacrifice to clear the map. Just seemed like a useless character.
Then I forgot all about him when I got Lon'qu and here I am again because of this thread. Really know how to tug at my heart GAF =/.
Goddamn I should not have started on hard, Chapter 5 is absolutly kicking my ass.
I'm currently on Chapter 17 and am having serious guilty pangs about letting Vaike being killed off. Granted, that was back in like chapter three or something, so I never really got to know him, but you guys make him seem fun to use!
Ugh, he's the only person I've let die...although not grudgingly as I used him as a sacrifice to clear the map. Just seemed like a useless character.
Then I forgot all about him when I got Lon'qu and here I am again because of this thread. Really know how to tug at my heart GAF =/.
The advise I gave another user who was struggling on this map that way you don't have to use a rescue staff
It's been said a bunch, but I've still gotta echo those statement on how boring the map objectives are. Just rout, rout, rout. I love routing enemies, but I wish there was more to do as well.
How the hell do i repair my equipment?
How the hell do i repair my equipment?
You don't. Well, there is a special item that can repair items, but it's rare and not something you can rely on.
Hammerne staff but it's only one use so it's not really practical.
You buy new weapons to replace your old weapons when they start running out of uses.
Guys, has it been said how fucking awesome this game is? On my second playthrough and I'm already 11 hours in.
Can't stop playing.
Guys, has it been said how fucking awesome this game is? On my second playthrough and I'm already 11 hours in.
Can't stop playing.
As I've only played Path Of Radiance and Radiant Dawn (I played a couple minutes of Sacred Stones, I might eventually get to it), there are some things that I loved about those, which probably aren't a common thing in the franchise, but I'm missing those a lot. The Laguz were really great,and Taguel/Manaketes here just don't really compare for me. I liked that the Laguz had a set meter in which they could transform, and were otherwise weakened, so you had to plan around that and have more interesting strategies.
Another thing I loved about the Laguz was about how much variety there was. There were a lot of different types, and even among the units of each unit, there was a greater degree of variety.
The Dragonstones/Beaststones are different, not necessarily bad or anything, but I just don't like this system nearly as much.
The attack animations disappointed me a lot though. I sat through them almost all the time, and I wish there was more variety here for the Skills and whatnot. I understand that since characters could reclass to so many different things, there would be more work to do, but I wish they'd gone that extra mile.
Tying into that last point, it would've been nice if class changes could have been reflected in the character portraits as well, as they were in Path of Radiance/Radiant Dawn. But again, I know that there would've had to have been a lot more work for this.
It's kind of a disappointment to have all of the children here, but not do anything special with them. I'm looking forward to the DLC with them, but it's a shame that it's only 3 chapters in total.
And it's also a shame that almost all of the husbands don't really have anything unique with their children. Again, more work, I know, but this really killed some characters for me, as they couldn't really exhibit their personalities quite as well.
The story took a real big dive after the 1st major conflict. When I beat the last boss, it just wasn't as exciting/emotional that final conflict of the 1st act.The Nobunga here was kind of a wasted villain as well, not really contributing much in the grand scheme of things. If the game didn't go in the direction that it did, I feel as though they could've made that character better, as the final boss and whatnot, but oh well.
Now those are my issues with the game, but I still had a lot of fun. I liked the Support system in general, character interactions are great in general (minus the fathers). The 1st act had a good impact on me, and I like the characters of the latter parts, just not as hot on the story. It's also fun using the children together, as a single unit, since it lets me get more attached to them in general, it's just lame that there's no plot to guide them together any more.
It looked and sounded great for sure. A lot of people aren't as big on the little quips the characters have, but I absolutely love them. I wouldn't have minded full voice acting, but this is not a detriment on its own.
The 3D is great, it's just a shame it slows things down so much.
Overall a good game, not as good as Path Of Radiance/Radiant Dawn for me, and definitely not my pick for top 3DS game or anything, but still fun.