alfredofroylan
Member
I added the spotpass paralogues but I can't access to them, there isn't any road to go to Kin'g Lament and Irreconcilable Paths. Do I have to complete some chapter before access them?
I added the spotpass paralogues but I can't access to them, there isn't any road to go to Kin'g Lament and Irreconcilable Paths. Do I have to complete some chapter before access them?
Already opened support conversations are recorded by the game, yes?
This is my first Fire Emblem and I'm really enjoying it so far, but I have a question.
Miriel died on me on Chapter 4, but no one in my party reacted or had any dialogue about it. Is this always what happens when characters die? Does it matter if it's one of the more major characters, like Lissa or something?
It would be disappointing if no one says anything when their comrades dies in battle...
Actually, that's a good question.
Supposedly the player deliberately kills Lissa in the 1st battle; will she still be involved in various other cutscenes like introducing the Avatar to everyone in the Shepherds?
I imagine since there is a CG movie involving her immediately afterwards then the game would just ignore it? But how about any other circumstances where she is normally a part of characters showing up in a cutscene?
Barely any characters appear in CG movies, for reasons like this. There's Chrom, Lissa, and Sumia. And "Marth." That's... about it. Chrom and Avatar (and "Marth" maybe but I'm not sure) give you a game over, so I'm guessing Lissa and Sumia are the two that don't actually "die" in classic, but just get perma-benched.
I'm pretty sure the game handles those necessary appearances by having the characters not technically "die", but be incapacitated for battle.
Important characters that aren't supposed to die will say something like "I'm sorry guys I can't die yet!" and leave the battlefield. You can't use them anymore in classic, still. Consider them permanently injured or something.
which is pretty unsatisfying.
I don't know how this game handles it but in Sacred Stones I had Seth die in battle and the game just treated it as if he head been seriously injured and couldn't battle anymore. He still had dialogue later on though. I'd imagine this game probably does something similar.
Question about post game DLC:has Nintendo realesed that alternate timeline and character story dlc yet?
Question about post game DLC:has Nintendo realesed that alternate timeline and character story dlc yet?
Is there somewhere I can go to see what I'm assuming are class icons represent? Clicking them doesn't show any information, so I'm basically just guessing if a weapon is effective against a class or if my character is we weak to a certain class.
How do I know who can use what type of weapon?
Where does hammers, javalins, ect fall in the "weapon triangle" (and how exactly does that system work)?
Barely any characters appear in CG movies, for reasons like this. There's Chrom, Lissa, and Sumia. And "Marth." That's... about it. Chrom and Avatar (and "Marth" maybe but I'm not sure) give you a game over, so I'm guessing Lissa and Sumia are the two that don't actually "die" in classic, but just get perma-benched.
-While I love the gameplay, the game didn't do too great of a job of explaining the importance of some of its elements, namely the "partner" system. This may be because I'm a FE beginner, but when battling I hardly thought about "I want these two to get married/become great friends, so I'll keep them together." I just wanted to be able to beat the chapter. I also hardly ever paired units up, because it seemed to limit my options too much. As a result, I only had Chrom and Sumia married by the end of the game, so I feel like I missed out on a bunch of characters.
-The last chapter was simply too difficult. By the time you get that far in the game, the last thing you want to do is grind for hours (not to mention that to grind enough to beat the level comfortably, you have to throw down at least $2.50 for the experience filled DLC). As a result, 4 or 5 of my characters died in the last chapter. .
Ahh, so beating Lunatic Casual will only unlock Lunatic+ Casual then, and the game still locks you out from Lunatic+ Classic.
Ooo boy I foresee a LOT of grieving scream in the future.
I'm not sure what you mean by class icons. Do you mean the icons that indicate weaknesses? I'm pretty sure weaknesses for each character are listed on the bottom screen. Characters aren't necessarily weak to certain classes, just the weapons they're holding.
You can tell what character can use what type of weapon by looking towards the bottom of their stat screen. You'll see something like a sword icon with the letter "C" meaning they can use swords of rank C or lower.
As for the weapon triangle it basically goes axes > lances > swords > axes. Being equipped with a better weapon than your enemy means you're move likely to dodge their attacks or hit them with your own attacks and you'll probably get a bit of a damage bonus. Javelins are considered lances and hammers are considered axes.
Considering all the mounted units in this game, shouldn't it be pretty obvious what each of those icons represent?Yeah I'm referring to the weakness icons, which are the same as the ones that show what your weapon is effective against. One looks like a picture of a horse, another a green goblin thing, a black horse, ect. I haven't seen the game describe what all those are.
Yeah I'm referring to the weakness icons, which are the same as the ones that show what your weapon is effective against. One looks like a picture of a horse, another a green goblin thing, a black horse, ect. I haven't seen the game describe what all those are.
Yeah I'm referring to the weakness icons, which are the same as the ones that show what your weapon is effective against. One looks like a picture of a horse, another a green goblin thing, a black horse, ect. I haven't seen the game describe what all those are.
So, what's the highest rating a character can get? Donnel right now has 213 for me -- with Severa not too far behind.
so what happens when a character reaches level 20 and you don't promote or class change them? Do they stop leveling, do their stats stop geting higher?
Stop leveling. Can't even accrue XP.
My Nah was at 337 a few days ago, and that was BEFORE I maxed her out. (Also not counting the Dragonstone+ stat additions, and the All Stats +2 skill I gave her just to be obscene.) Who knows what the max was, maybe 350? Donnel's genes in a Manakete will do that.
so what happens when a character reaches level 20 and you don't promote or class change them? Do they stop leveling, do their stats stop geting higher?
You can always use a Second Seal just to revert them down to level 1, that way you don't have to switch classes and nothing is actually lost during the switch.
you mean you can use a second seal on say a mage to revert them back to lvl 1 and stay a mage? I thought second seal was just to switch classes to whatever a character in question isn't currently.
you mean you can use a second seal on say a mage to revert them back to lvl 1 and stay a mage? I thought second seal was just to switch classes to whatever a character in question isn't currently.
Anyone know what color Morgan is as a Manakete? Maybe purple? I love the idea of an all-dragon army. Tiki is friggin BLINDING to look at.
Was thinking about picking this up, been a while since I played/enjoyed a SRPG. Made a couple calls and was blown away by the fact that no one has this game instock. I finally found a GS that got 2 copied in today, Yay!! Anyways I take it the DLC is no longer free?