Just picked up a 3DS XL and this game.
What did I do?
Yes, it's completely luck based. It's awful.Are you playing on Hard?
Nope. Hell, Marth can die and it won't matter. As long as you win that's all that matters.okay so I'm doing the first dlc battledoes it matter if the characters that aren't part of my team but are on my side for the battle (Ike, Marth, etc.) die? Because Ike just died and I was wondering if that will cause any issue?
okay so I'm doing the first dlc battledoes it matter if the characters that aren't part of my team but are on my side for the battle (Ike, Marth, etc.) die? Because Ike just died and I was wondering if that will cause any issue?
okay so I'm doing the first dlc battledoes it matter if the characters that aren't part of my team but are on my side for the battle (Ike, Marth, etc.) die? Because Ike just died and I was wondering if that will cause any issue?
Screw this mission with Anna, I've tried it about ten times and no matter how quickly I get to her she dies right before I can help her. This is the kind of crap I really can't stand in SRPG's, she is so incredibly stupid. There are forests all around you and yet you have to let archers take shots at you in the open!?
Is it a good idea to just class change Stahl instead of promoting him?
Anyway, should Lissa be a war cleric or a sage? I've been trying to decide for like half an hour :
Agreed completely. I do wonder sometimes if the people in charge of this franchise are not maybe a little childish themselves given the characters and stories they create. Or they could just be trying to appeal to an immature fan base.Initial thoughts:
- Gameplay: Classic Fire Emblem gameplay is in tact. Addictive as ever. The refined menu and navigation system is at its apex. The pairing and doubling really shakes up the mechanics in how I tackle a chapter.
- Difficulty: Hard mode is not a cakewalk, but it feels like it should be tougher. I have played the first 4 Paralogues, but will not do any skirmishes, DLC, or Spotpass. I'm thinking for my second playthrough, I'll do a Hard run with no Paralogues. I don't like the idea of missing character recruits, but I have a feeling Lunatic will be a bit much for me.
The one thing I don't like about the difficulty in this game is the lack of finite EXP. I really prefer the structure of finite EXP. The success of this game pretty much guarantees that the series is done with that. And it's a shame.
I wish Intelligent System included a mode where the rules were more defined. Like a Hard Mode with only 4 Paralogues spread out and no skirmishes. Then I know that the game is balanced for that situation. Now, I sorta have to guess as to what is "fair" and what to avoid in order to not be overpowered. It feels too arbitrary.
- Story: I have no idea how people play these games for story. It's so goofy with simplistic motives and over-the-top characters. Any semblence of nuance in a bad guyis wiped out by sheer one-note evilness.like the effects of Chrom's father on King Gangrel
I wasn't expecting a change. It's just a shame because the Fire Emblem structure could really offer a mature story, even within the silly fantasy setting. And I don't mean "mature" in terms of blood and tits. I mean, that the series could genuinely tackle war, occupation, and death in a mature way. Radiant Dawn touched on it a bit, but quickly retreated away from nuance.
I have my own ideas that the series will never live up to. Maybe I'll make a post on it one day.
WAR CLERIC. You smash things with an axe.
I wasn't expecting a change. It's just a shame because the Fire Emblem structure could really offer a mature story, even within the silly fantasy setting. And I don't mean "mature" in terms of blood and tits. I mean, that the series could genuinely tackle war, occupation, and death in a mature way. Radiant Dawn touched on it a bit, but quickly retreated away from nuance.
Is it worth going back to that save to change it? I already went with sage
Is it worth going back to that save to change it? I already went with sage
Agreed completely. I do wonder sometimes if the people in charge of this franchise are not maybe a little childish themselves given the characters and stories they create. Or they could just be trying to appeal to an immature fan base.
One thing I really dislike is how wonderful and noble each main character is. Chrom is no exception, of course, doing things out of the goodness of his heart even as people demand he be more practical. And why are so many of the men in these games terrified of women? They're either hostile, indifferent or chauvinistic, it seems.
I haven't played Awakening yet, so I can't speak on it, but Path of Radiance tackled those themes in a very competent manner.
Oh not at all. All classes are worthwhile in this game.
So I can either promote Chrom to a Great Lord or the avatar to a Grandmaster. Anyone have any opinions? I figure that Chrom as a Great Lord will be great, but are Grandmasters any good?
Is it worth it to use a second deal on chrom or the main guy?
how the fuck do you level up support with lissa? I guess it's easier once I promote her?
hmmm.... pairing her up would help, but I feel like having a cleric in a pair up has zero benefits unless your cleric needs rescuing.
Ashnard and Ike are about as one-dimensional as you can get, on opposite sides of the spectrum of course. There's quite a bit of silliness and immaturity in Path of Radiance (which is my favorite FE game).
Are master seals scarce? I'm no where near where I want to be to promote a unit or change its class, but should I be buying these seals anyhow?
1)
Yes, I keep losing my guys. They die here and there. I'm a little worried because I've lost some important key players, like my healers and my archer. I am always thinking 'should I restart the battle' but I press on. Am I screwing myself?
2)
The weapon equiping setup seems cumbersome. How do I know if a new weapon is better than a current weapon? What does it mean when a weapon is blue vs grey vs brown. It doesn't seem very easy to know what advantage a new weapon has over an old one. I just end up forging the ones I have....
Very on either.
Heal.
Can you heal people at full health?
I'm loving the game and its my first FE. I want more once I'm done with this. What is/are the best/essential FE entries?
I've been playing on hard, and, outside of the DLC, it's definitely harder than FE7 normal/hard so far, closer to Hector Hard mode, although maybe not up there, it has been a while since I played that. On the other hand, normal is a little too easy, although I never went past the first two chapters there, so I don't know how it progresses.
Do the skirmishes that appear stay on the same level?
It seems like it's way too high for me right now.
Played the demo and loved it. Just wondering if losing characters is such a big deal? The game can still be completed, right? To those who have completed the game, how many characters did out lose along the way, and how did it affect your overall performance? I am slightly OCD about losing characters, so I'm thinking I might just play Casual mode, but I'm also afraid of denying myself the classic experience. Does anyone else think this?
It bothers me a little but not so much that I won't try classic out. I think it is probably better to play classic as it enforces greater strategy.If you think losing characters will bother you enough to keep you from enjoying the game, by all means, play casual mode. The "classic" experience is less important than having fun with the game.
If I buy a Bronze Axe from the spot where Eliwood is I lose him forever?
Huh, no. You can call him back right afterwards.