Shifty1897
Member
Just hit Conquest 25 this morning (normal casual). Soon after I finish, I plan on getting birthright and doing a normal classic attempt.
Eh, I dunno. Camilla seems to want the D real, real bad.
if anyone needs avatar resize yourself
Perfection.if anyone needs avatar resize yourself
Adorable/10 would kill Hosidians with.if anyone needs avatar resize yourself
Birthright follows a family that is more Japanese influenced.So, after finally finishing Awakening last week, I've started Birthright. Just wrapped up Chapter 8, I think?The one with the Wind Tribe where you get a new Diviner
Does the game ever get less Japanese? It's not a problem for me, but I just find it kind of weird that lances are renamed Naginatas, that tomes have been replaced with these animal spells, and that the word sword seems to have been replaced with Katana. I find that most of the names are a lot more Japanese, too, which can sometimes make it harder for me to keep them straight, although I remember the Nohr names being more Anglicized than the Hoshido names in the beginning. Is it just that this game takes a lot more cues from samurai culture rather than medieval culture? Seeing as Awakening is the only other one I've played, I'm just wondering if this is the way the series has usually been with Awakening being the exception, or does this game take the series in a more unique way?
Some folks in online castles are hacked to hell. They already have Anna and some Witch's skills.
Usually the series is all Europe-y, Fates distinguishes Hoshido and Nohr by giving the former Japanese names and aesthetics while making the latter pseudo-European like most FE nations.So, after finally finishing Awakening last week, I've started Birthright. Just wrapped up Chapter 8, I think?The one with the Wind Tribe where you get a new Diviner
Does the game ever get less Japanese? It's not a problem for me, but I just find it kind of weird that lances are renamed Naginatas, that tomes have been replaced with these animal spells, and that the word sword seems to have been replaced with Katana. I find that most of the names are a lot more Japanese, too, which can sometimes make it harder for me to keep them straight, although I remember the Nohr names being more Anglicized than the Hoshido names in the beginning. Is it just that this game takes a lot more cues from samurai culture rather than medieval culture? Seeing as Awakening is the only other one I've played, I'm just wondering if this is the way the series has usually been with Awakening being the exception, or does this game take the series in a more unique way?
Does the game ever get less Japanese? It's not a problem for me, but I just find it kind of weird that lances are renamed Naginatas, that tomes have been replaced with these animal spells, and that the word sword seems to have been replaced with Katana. I find that most of the names are a lot more Japanese, too, which can sometimes make it harder for me to keep them straight, although I remember the Nohr names being more Anglicized than the Hoshido names in the beginning. Is it just that this game takes a lot more cues from samurai culture rather than medieval culture? Seeing as Awakening is the only other one I've played, I'm just wondering if this is the way the series has usually been with Awakening being the exception, or does this game take the series in a more unique way?
For the promotion (master) seals, yes, unless you really need the promote boost early.
The other seal types will reclass the unit and retain its current level.
There's also a final type that raises a unit's level cap once they max out their promote, but I think those are rare and late enough to be more of a novelty.
Thanks, that clears a lot of my questions. The in-game guide doesn't cover some important issues regarding this.As far as I can tell:
- Master Seals (promotions) at level 20.
- Offspring Seals (promotions for children who start at level 20) whenever you are finally ready to deploy the child on the field, as their promoted level will scale with your campaign progress.
- Heart/Friendship Seals (same level reclassing) at level 10+ for unpromoted classes, 15+ for promoted classes (so you already have the skills from the original class).
Not having played around with Heart/Friendship seals myself, I actually have no idea whether you pick up class skills retroactively if you reclass someone who is already capped at 20 or promoted.
Yea defeat her as well.
Visiting castles online and doing stuff like Arena or battling them gets you points.
Its kinda weird cause the game is kinda leaning you to have Azura as your love interest.
Japan is weird.
Hoshido is fantasy-Japan-land, while Nohr is normal Fire Emblem. The Hoshidan weapons don't replace the normal ones, they're in addition. For example, naginata differ from lances in that all naginata give def/res +1. Similarly, yumi are bows that give res +2, and so on. If you play Nohr, you can't even buy or forge the Hoshidan weapons (though you still get some).
The classes mostly have equivalents, too. Nohr gets mercenaries where Hoshido gets samurai, fighters instead of oni, mages instead of diviners, and so on.
Elise x Odin so godamn cute.
Your best bet is to breed Odin's kid. So no, not really soon.Lost Nyx in Conquest 10, and am considering moving on since I'm so fucking sick of restarting the chapter.
Any good mages soon?
Lost Nyx in Conquest 10, and am considering moving on since I'm so fucking sick of restarting the chapter.
Any good mages soon?
Chapter 20 Conquest
This wind stuff is SO confusing.
This is the mission I'm on. Makes my brain hurt.
Just look at which way it's moving.
Well, I am straight fucked.
This is your first FE right?
How's it going?
Lost Nyx in Conquest 10, and am considering moving on since I'm so fucking sick of restarting the chapter.
Any good mages soon?
The way conquest seems to work, any mage with low defense will die super fast, you cant baby sit your units as much. But Odin int sucks so..
The way conquest seems to work, any mage with low defense will die super fast, you cant baby sit your units as much. But Odin int sucks so..
the sickest of double posts
That was the Chapter I power leveled Oboro and Hinata from like 13 to 20. Just set up at a choke point and drown in the EXP It only stopped because the bosscame after me. I think it was because I opened the last treasure chest.
LOOOOOOL cheesing Conquest 21 on Hard is hilarious, Boots Camilla with a defense tonic paired up with Paladin Corrin managed to hit a Dragon's Vein every turn and only had to survive the Stoneborn, hilarious stuff.
It seems like it would have been pretty difficult if I hadn't cheesed it but I didn't actually try a normal run so maybe it's not that bad.
Chapter 21 plot spoilerslol Lilith's death was EVEN WORSE in this route what was the point of this?
To remind you that this is war and not episode of Pokemon.
Chapter 21 is difficult when attempted with a normal party. But the way it is designed you can easily just go through with like 4 units.
I think you can just stall this map too and grind experience.
I think you can just stall this map too and grind experience.
I mean yes but Lilith is just such a non character and then she randomly dies? I thought the rest of the deaths in Birthright were handled decently (and I have no idea who else will die in Conquest) but it's just so silly, like she comes out of nowhere to die randomly.
I don't remember having a similar experience on that stage... And Oboro is on my mvp list. I gave her a guard lance and she's been my shield on the front lines taking names.
Can you recruitin chapter 13 of conquest?Scarlet
Can you recruitin chapter 13 of conquest?Scarlet
WHAT THE HECK
Birthright 15 spoilers
I COULD'VE KEPT KAZE?!
GAAAAAAAAAAAAAH
I am never playing Fire Emblem without a guide again.
WHAT THE HECK
Birthright 15 spoilers
I COULD'VE KEPT KAZE?!
GAAAAAAAAAAAAAH
I am never playing Fire Emblem without a guide again.
That's what you get for being a terrible friend to a loyal companion. Always worth experience the bad end at least once.