Awesome, where do you capture him? Also brings me to my next question, what happens if you're playing Classic and Niles dies? He's the only guy on my team with Capture, so if he dies is the prison useless?
Pretty much.
Awesome, where do you capture him? Also brings me to my next question, what happens if you're playing Classic and Niles dies? He's the only guy on my team with Capture, so if he dies is the prison useless?
Ophelia's paralogue is one of the easier Conquest paralogues actually
I'd find it easier if both of my main tanks weren't unable to be used.
Wyveryn lord percy with momma effie pairup is normally my wall of fuck you. He can ORKO the odd archer and has enough hp that his garbage res stat won't get him killed. However on this map at the time I am doing it percy can't be used because there are so many enemies he gets surrounded and can't get to or escape from the archers. His rediculous def actually fucks him over, even as he is constantly getting hit with seal defense several enemy units can't do any damage and just built up around him.
I can't swap effie in because of the beserkers with hammers and her def is better than her son so I still get the problem of enemies building up faster than we can clear them since they take no counter attack damage on enemy phase. Basically I have to throw xander at that side of the map and hope he crits several times.
Its super frustrating because leo can take the mages and wyveryn lords to the left no problem and niles usually snipes whichever wyveryn lord didn't go for leo. As a master ninja married to benny I can hold my own and clear the upper part of the map with sorcerer Ophelia picking off any target I didn't double or just barely didn't kill. Hero laslow is off doing his own thing with elise nearby for demoiselle and healing backups well as the odd fireball.
I keep failing as I start to bring the team back togeather to rescue xander who has slowly been chipped down and to deal with what I assume is the last wave of reinforcements from the top. I think I might just need to break out a freeze staff to keep the seal defense units off leo while I pick them off. He can take a normal hit or two fine with his peri pairup boosting his def but if he gets hit with seal def he gets destroyed.
Sorry for the babbling, it helps me to think before I take this on again.
Awesome, where do you capture him? Also brings me to my next question, what happens if you're playing Classic and Niles dies? He's the only guy on my team with Capture, so if he dies is the prison useless?
Lunatic Conquest, Chapter 23
And yep
Was there a single fog of war map in conquest
So many stupid gimmicks but I don't remember anything like that
Maybe it was in the paralogues. I only bothered with Kana and shigure
Lunatic Conquest, Chapter 23
And yep
EDIT: F-fast
I'm leaving out Arthur, I don't like him or his kid's design.
I spent all weekend grinding supports and unlocked all the paralogues (left out Jakob at the suggestion of this thread). I'm going to try this one next, it sounds tough (Hard/Casual). I'm at Ch.25 in the story, I tried it and got my ass kicked. I figure I'll finish all the paralogues then go back to wrap up the story, that should have me properly leveled.
I
I have REALLY enjoyed chapters 20-25, the maps are great and the music is superb. It really feels like they saved the best for last here, I hope to continue to enjoy the last four.
Ah I already played past Ch.23, does he only have all those skills in Lunatic?
Ahh I'm hard/classic so any deaths mean a reset for me. The biggest issue you run into is the AI not attacking if they Can't hurt you and but leaving you surrounded so when enemies that can hurt you show up you get killed. That and the adventurers with pass. Still with a bit of finagling I got it done just now!
Ahh I'm only marrying people if I want their kids as part of the team so I have limited paralogues to work with. Plus outside of percy who I picked up early everyone else got pushed to post chapter 18 for the benefit of offspring seals.
I hope you have fun and get all the rewards when you do it.
Btw why is it recommended to skip Jacobs kid? I know his personal skill is garbage but hey extra xp is extra xp. Are all his s supports bad enough to avoid marrying him?
I've mainly stayed out of this thread until I had time to get back to this game. While I'm very much enjoying it, I would like to know just what I should do in Birthright Chapter 12. Also, are there any specific units I should pair with each other? Feeling a bit more lost on that in this one.
Thanks. I thought about doing that but wasn't sure if it was too easy and I would miss something if I did. Maybe I was giving it too much credit, haha. Playing on Hard as well.Easiest way to do Chapter 12 is to grab a flyer and ferry Corrin straight to the escape point. Is cheesy as hell but it works. The alternative is to rush straight to the Dragon Vein in the middle of the map before Xander catches up to you which can pretty difficult at that stage of the game.
If you're playing in Normal, then it doesn't really matter what approach you take since Xander will never move in that difficulty.
Thanks. I thought about doing that but wasn't sure if it was too easy and I would miss something if I did. Maybe I was giving it too much credit, haha. Playing on Hard as well.
Was there a single fog of war map in conquest
So many stupid gimmicks but I don't remember anything like that
Maybe it was in the paralogues. I only bothered with Kana and shigure
Just cleared Chapter 24 on Lunatic... If I smoked i'd be doing that right now, because goddamn.
You'd better pray you have some sort of way of altering avoid because Hinoka's evasion after throne bonuses are through the roof. Thank God for Heartseeker. But even defeating Hinoka isn't enough, the game gives you one last middle finger.
When Hinoka goes down, the mooks stop attacking you and instead block you from seizing. Which doesn't sound like a big deal, but the map just gets flooded with Peg Knights at that point so the clock is ticking. Thankfully my team could survive at least one round, but it was dicey for a sec.
Yeah, it's Lunatic only.
Second join Jakob is an awful unit who doesn't really pair off well with anyone besides Corrin. His son's paralogue is actually amazing for EXP and comes with a free physic and bloom festival. It's difficult to justify pairing him off with anyone.
Is Birthright's idea of difficulty just throwing what feels like infinite waves of reinforcements one after another on route maps?
And from what most people say it gets even easier when you get Ryoma, right?
Is Birthright's idea of difficulty just throwing what feels like infinite waves of reinforcements one after another on route maps? Because I've only just beaten chapter 10 (a far cry from its intense Nohr equivalent) and it already feels that way. It's not so much difficult as it's annoying, even on Lunatic. And from what most people say it gets even easier when you get Ryoma, right?
Story has been ok. It's not terribly exciting but it's better written I guess? Though to be honest so far I appreciate Conquest's cheer lunacy and contrivances more than what looks like a pretty milquetoast, middle-of-the-road approach. Hope it gets better later on.
I only played Birthright on Hard so far, but I know that many Hoshido units are very lackluster in the late game because they have bad growths. You will have no choice but to heavily rely on Ryoma to deal with certain enemy waves. He does make most of the game easy. Chapter 23 is an enormous difficulty spike over the chapters directly preceding it, and it is just unbalanced. When you combine this spike with several underleveled joining units and poor stats for non-royals, it's as if the difficulty was balanced around around completing Challenges and Paralogues.
Not really, a lot of units are capable of largely replicating Ryoma's 1-2 range combat with enough investment (and also cause Birthright enemies are bad), and I'm fairly sure Birthright characters don't have worse growths (besides in defense).
Now Revelation, that's a route that was not balanced at all.
(and the only reason 23 is a difficulty spike is cause the previous 6 chapters were jokes)
I would like to see examples of this. Particularly non-Corrin units. The only high evade characters that I can think of are Hana and Kaden, and they sure can't handle multiple physical enemies or double with ranged weapons. Oboro is one of the other few units with great overall stats, but her 2-range combat doesn't seem that great.
I would actually be interested in this information for my Lunatic playthrough.
I would like to see examples of this. Particularly non-Corrin units. The only high evade characters that I can think of are Hana and Kaden, and they sure can't handle multiple physical enemies or double with ranged weapons. Oboro is one of the other few units with great overall stats, but her 2-range combat doesn't seem that great.
I would actually be interested in this information for my Lunatic playthrough.
Buying skills feels like cheating.
And Aptitude is 5000 gold? That's 33 tonics lol. Tonics also kind of feel like cheating though. I still used them in a few late game chapters (25-27), mostly because I was just ready to be done with the game.
So we can finally listen The Black Songstress sans Garons of increasing discomfort.
Now to wait for the english version that we'll likely never get...