The chokepoints on the map are the thing that makes it difficult for standard horse emblem, along with Panic Ploy. Flier Emblem is ablessed to ignore that and preserve their buffs to trivialise the map.I struggled badly with cavalry but two dancers with Reinhardt/Xander did it.
Looking how easy it is with fliers only affirms my stance they are the most dominant composition in the game.
Panic ploy is still a pain if you're using blade fliers. Messed up my scam and scor a bit. I think the mobility is what really helps. Especially if you have reposition on everyone.The chokepoints on the map are the thing that makes it difficult for standard horse emblem, along with Panic Ploy. Flier Emblem is ablessed to ignore that and preserve their buffs to trivialise the map.
Flier emblem OP
Made a video, this is why I like Titania over Cecilia and that's coming from someone that just spent 46k feathers on Cecilia.
https://youtu.be/kidjpf2TXgc
And probably SIed out the wazoo, right? That looked like at least two Galeforce procs, which probably needs a lot of Heavy Blade thrown in there to get that up so quickly.I mean, it only works because they're +10.
spent 6k feathers to get 2k feathers from infernal.
Pulled the trigger and promoted Palla. Time to take her back to 40.
Dancer + melee user with Drag Back/Hit and Run is pretty interesting. It lets the dancer hang back further than usual.
And probably SIed out the wazoo, right? That looked like at least two Galeforce procs, which probably needs a lot of Heavy Blade thrown in there to get that up so quickly.
Is Valter's lance inheritable? Killer weapon with built-in Fury 2 sounds great.
Not even sure how Bridelia works here, unless you have a firesweep bow on her, bow breaker, or she's Spd+. Brave Bow Bridelia isn't fast enough to take out the archer in one round.
God I wish mine was Spd+. :/
As usual most of the early strats are 'I just used bridelia/reinhardt lol' but that's fine because I'd rather figure it out for myself.
Wow. Amelia's armor buff sounds great! Armor emblem vindicated?Have fun dealing with the Hector Amelia combos I'm already running into.
Palla is surprisingly good on her own, yeah. With flier buffs, she becomes pretty good at everything. I ended up promoting a +spd one because I felt like the additional speed took her above more thresholds and made her a better all-round unit than a +atk one. I think it also raised her speed by 4 instead of 3, but I could be wrong.I made a Palla too, long term Caeda would probably be better (have a +atk -hp one) but I'm feather starved atm and Palla comes with a nice enough kit. And the likelihood of them adding a much, much better red flier is extremely high. If they put in an easily obtainable Def Ploy I can look into Wo Dao+ Caeda.
Aw. Not too surprising, though.Nope, it's considered a legendary weapon.
Wait, Berkut's Lance isn't exclusive? Why does no one tell me these things?
The AI power creep is real. My Rein couldn't take out the red mage at the end unless he had Hone + Goad Cavalry. When the best unit in the game starts to struggle taking out units of the other color they've gone a tad too far.
Xander is the real MVP. Taking down two units the first turn and then bodying all the axe fliers. But yeah, would need a major rework of strategy without Rein. Probably either Nowi/Olivia/Xander/Titania or replace Nowi with another strong blue mage like Delthea or Linde.
That didn't work out for me on infernal. I think I need Ignis instead of Bonfire, I do have a Boey somewhere that I'm not using. The funny thing is that when the archer survived, he used escape route to take a shot at Cecilia who killed him and survived. I could leave it as-is and use her own escape route to take advantage of this, but that might not be something I can do reliably.
Thanks! That makes sense actually hahaFor future reference, any weapon that maxes out with a + at 5* is inheritable. Those that don't, and have 16 mt (melee) or 14 mt (ranged) are not.
So Klein is worth 5*? I've got a +SPD one and no 5* archers. He's already level 40 4* with no SP spent so he'd be quick to build.
I pulled a second Takumi in my 5th (failed) attempt to get one of the sacred stones units.
Is there anything interesting that I can do with that close counter? I saw a Boey set up with it, but I don't have him.
So Klein is worth 5*? I've got a +SPD one and no 5* archers. He's already level 40 4* with no SP spent so he'd be quick to build.
I think I'm gonna change things up for Infernal, horse team is simply not working, don't have Reinhardt and Ursula can't run around one shotting the map unless she's buffed up.
I'm reading that several people are clearing this with a brave bow (some saying they used 4* Gordin) and two dancers. The only decent archer I have is a +SPD -RES Takumi, but he has immense amounts of SP from autobattling TT so I can do whatever I want with him. His default weapon is nice and all but I don't think it'll hit hard enough, and he certainly won't double anything here (all the fliers have like 39 speed).
Problem is I have exactly one brave bow, and it's on a 3* Gordin. I'm certainly not wasting 20k feathers here but Takumi with a normal Brave Bow has the same attack stat as a 4* Gordin with one + his innate attack+3. So it should be doable. As for the fourth unit...blade Linde maybe? Could give Rally Speed to Takumi for full buff coverage...hmmm....
You don't need two dancers. I did with the one dancer and BB you can see my builds in the vid I posted earlier.