Rorschach said:![]()
RAWR
Rorschach said:![]()
RAWR
Odnetnin said:why hasn't the thread gone berserke like a 1000 pound gorilla; that comment is like... the water in the gate. Seriously. We have Uh Oh.
EA must have been frightened by all the +ve hype.
:lol :lol
Rorschach said:![]()
RAWR
Odnetnin said:another empty stadia shot too![]()
:lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol THAT IS VERY FUNNY AND INTERESTING!m0dus said:The funny thing about this picture is realizing that EA is pretty fucking average when it comes to graphics. as such, this bodes quite well for other developers' titles :lol
Rorschach said:![]()
RAWR
m0dus said:The funny thing about this picture is realizing that EA is pretty fucking average when it comes to graphics. as such, this bodes quite well for other developers' titles :lol
harry2020 said:I agree to an extent, developers such as Konami and Capcom are probably going to be able to do more than EA
Fight for Freeform said:I hope the bottom half of his jersey is folding/rippling as a result of him being hunched over.
Fight for Freeform said:I hope the bottom half of his jersey is folding/rippling as a result of him being hunched over.
:lolTruelize said:Can you think of another reason?? :lol
harry2020 said:I agree to an extent, developers such as Konami and Capcom are probably going to be able to do more than EA
Truelize said:Can you think of another reason?? :lol
neptunes said:doesn't this look better?
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Well, it looks like its snowing on a completely clear day.neptunes said:doesn't this look better?
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Fight for Freeform said:Well I was thinking that the character model is modelled with those folds and that it would remain like that all the time, rather then being dynamic and changing when the character animates. It would be great if it were part of the animation, things would look a lot more lifelike if that were the case.
rastex said:FFF, take a look at the guy's sleeve. In the running shot his left arm's sleeve is straight, but in the "head crunch", it's crumpled. While not definitive proof, is interesting to say the least.
Ramirez said:I would think that making a jersey act realistically would be a pretty simple thing to do on the next consoles...
OG_Original Gamer said:It should be, all they would have to do is add more polygons and animate them by hand.
Fight for Freeform said:I don't get the joke, but it's obviously funny because other people get it. Damn, I'm going to have someone explain it to me.Let me guess, there is some sexual innuendo?
Well I was thinking that the character model is modelled with those folds and that it would remain like that all the time, rather then being dynamic and changing when the character animates. It would be great if it were part of the animation, things would look a lot more lifelike if that were the case.
Just make a cloth simulator but that would eat into a nice chunk of the CPU power. About ten plus people on screen with complicated cloth simulation that you will probably barely notice at any point while playing? I would rather the power be put into something better like gravity on the players and better collision detection.Ramirez said:I would think that making a jersey act realistically would be a pretty simple thing to do on the next consoles...
Slo said:Guys, I'd rather the framerate be fast, the animation be top notch, and the lighting be awesome. I could give a crap if the jersey is crumpling correctly as the player moves, or if the tartar is gathering realisticly in the massive, cavernous gap between Straghan's teeth. I'll never see that level of detail.
sp0rsk said:the way the cloth reacts is a part of the animation guys.
Solid said:Why dont they show FIFA 2006 screens instead? Football is much more appreciated around the world than NFL, which is only big Amerika.