For those who refuse to game on a PC, what holds you back?

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I think we should maybe talk a little more about this. Even though my 1070 is pretty good, graphics aren't even the main reason I go primarily PC, and I think this is the case for a huge part of the PC audience, maybe even the majority of PC gamers.

I think the "max graphics at 60fps" hype is overblown in terms of how important it is for PC gaming. Maybe PC gamers do talk about it a bit too much, or maybe it's a holdover from when PC did get a lot of exclusives with top-of-the-line graphics consoles couldn't touch. I guess I could more conveniently play games like Hyper Light Drifter, Oxenfree, and REmake on my PS4 but I instead chose to buy and install them on my weaker laptop (960m). For me it's just that freedom to install them on that laptop or a desktop, or the freedom to play them with my DualShock 4 or an Xbox pad. The copy of HLD I have is DRM-free which means I "own" it as much as you can possibly own any digital game. I spend a ton of time playing PC games that may or may not be exclusive, but definitely don't have graphics that are impossible on consoles. The very most popular PC games don't have high-end graphics at all. A ton of PC gamers probably just download LoL/DOTA/CS:GO to play with their buddies.

I'm not totally discounting this argument for sticking with consoles. Cost-wise consoles are still the cheaper way to get AAA graphics. I'm just saying that most of PC gaming's advantages hold if you're just talking about low-end gaming. In fact the barrier to entry for low-end games is arguably lower on PC since so many of those games will run on the crappy laptop you probably already own. Again, it's fine if you just don't like dealing with Windows or you don't like playing games on PCs period. I'm just saying top-of-the-line graphics tend to get oversold as the be-all-end-all of PC gaming.

Definitely agree with the bolded.

Regarding Graphics - While the top end performance is always nice, that isn't what I am going for the majority of the time, when my system is not top tier. Instead, it's all about the capability of the game and what makes sense for it. I want that future proofed flexibility so I can keep improving upon a game when I get round to more powerful hardware. But even that isn't the main point - I'll always have my own priorities whether low end or high end, and different form factors. It's all flexibility

However - For me and the majority of folks, the PC ecosystem is one that absolutely flourishes with gameplay being a focus. The market for every genre is so intense that this tends to be the main point every time. There is no marketing blitz and endless press conferences or competitive nature between platform holders to keep pushing graphics fidelity over gameplay. If frequently feels like the complete opposite. Just a single look at all the successful games on PC makes that all the more clear. All of this leads to a laser focus on creating all manner of niches to both be competitve and creative and engage potential customers, which then rolls into these micro-trends that tend to happen or complete reinvigoration of different genres that may have been moved away from.

On top of all that, the whole open nature of the platform is what leads to all manner of innovations that take hold and apply directly to the creation of games and how they evolve and thus the entire ecosystem. Whether its games, technology, services and features, business models etc, they all tend to begin on PC and thrive there before spreading. That heavy experimentation and quick iteration far beyond any console platform is the driver of all this, combined with the strength and ease of anyone being able to get involved and create, modify and build upon what others do.

That's what it's all about.
 
I've been a console gamer my whole life, and I've never considered switching. I don't think console gaming is "better," rather it just fits in with my needs better.

Among other things:

- I don't spend a great deal of time playing video games anyway and don't want to make the time investment that would be required to get up to speed on learning PC gaming and maintaining my PC. Although I have some disposable income, I'm not particularly inclined to spend it on a PC.

- I have more interest in console exclusive games.

- I don't care about much for extra horsepower/graphics. Art direction matters much more than horsepower. Once consoles got over the HD threshold, anything extra that's not related to the art direction doesn't matter much to me.

- I don't like to play games that use a mouse and keyboard. In the early 2000s when I was a teenager, I had some experience playing Counter Strike with my friends. But I was never really that into it. I had much more fun playing Goldeneye 007 on the couch. I just want to be able to lie on my couch, hold a controller, and play on the TV. I also find handheld game consoles appealing. I like having the flexibility. What doesn't appeal to me is being stuck in place.

- I also really enjoy the local multiplayer experience, which from what I know consoles do much better.

- Most importantly, it's what I'm familiar with. Consoles are all I have known, and I have no desire to try something new. Even as it is, I don't have nearly enough free time to play all the great games I would like to be able to play on consoles. So I just don't have any motivation to even look into the possibility of becoming a PC gamer.

I hope my explanation is sufficient.
 
I've been a console gamer my whole life, and I've never considered switching. I don't think console gaming is "better," rather it just fits in with my needs better.

Among other things:

- I don't spend a great deal of time playing video games anyway and don't want to make the time investment that would be required to get up to speed on learning PC gaming and maintaining my PC. Although I have some disposable income, I'm not particularly inclined to spend it on a PC.

- I have more interest in console exclusive games.

- I don't care about much for extra horsepower/graphics. Art direction matters much more than horsepower. Once consoles got over the HD threshold, anything extra that's not related to the art direction doesn't matter much to me.

- I don't like to play games that use a mouse and keyboard. In the early 2000s when I was a teenager, I had some experience playing Counter Strike with my friends. But I was never really that into it. I had much more fun playing Goldeneye 007 on the couch. I just want to be able to lie on my couch, hold a controller, and play on the TV. I also find handheld game consoles appealing. I like having the flexibility. What doesn't appeal to me is being stuck in place.

- I also really enjoy the local multiplayer experience, which from what I know consoles do much better.

- Most importantly, it's what I'm familiar with. Consoles are all I have known, and I have no desire to try something new. Even as it is, I don't have nearly enough free time to play all the great games I would like to be able to play on consoles. So I just don't have any motivation to even look into the possibility of becoming a PC gamer.

I hope my explanation is sufficient.

Your post is more than sufficient. A subjective post of reasons that have served you well.

It's the ones who dabble in decade-old hearsay that get that fact-strewn broadsides of rebuttals. If only they learned from your wisdom.
 
I've always wondered how happy some people might be if there was an "open console" platform. Or at least a platform that better reconciled the differences between closed consoles and open PC.

I currently think the best way to do that would be to have a platform where a manufacturer tightly controls the hardware and possibly also the central OS, but doesn't maintain complete control over what software is released. Tightly locking the hardware down to one or a few form factors keeps the development environment stabilized and would probably let the hardware manufacturer keep basic operations easy for the every-day user, essentially maintaining console-like accessibility for both developers and users. Opening up the software end however would allow for a huge chunk of the experimentation and variety that currently occurs on PC. Essentially the proposition would be "you can develop whatever you want, as long as it's within THESE specs."

This would theoretically be different from PC and Android because those platforms control neither the hardware nor the software. The closest things to this idea that exist are probably home-brew consoles, I'd just want to see one with a lot of horsepower and enough backing to get AAA games on it.

The problem of course is that pretty much any company big enough to create a software platform is going to want to make it a completely closed one, Google's Android being the sole recent exception I'm aware of. They'd have to be willing to mainly make money off the hardware, maybe some first party software, and maybe whatever is sold through its own "official" digital store, which would ideally be one out of many (like Windows Store vs Steam, etc.).

In any computing market, whether it's gaming or phones or computers, it seems natural to have competition between at least one open platform (PC, Android) and at least one closed platform (iOS, consoles). I think an "open console" could make the console market competition a bit more interesting since you'd have clearer advantages and disadvantages between the competitors.
 
Well right now, all I got is a laptop, so it's not like I refuse to, I still play some old/not graphics intensive games, like Fallout 2, Deus Ex, Sonic and Super Meat Boy. But I primarily game on console cause right now that's my best choice to play games with good graphics. If I get to build a beefy pc, I might go full pc
 
As a long time console gamer and someone who has had both Xbox and PlayStation in the past, I'm very tempted to move over to PC gaming. The last straw for me is going to be if Scorpio ends up being hamstrung by a crappy CPU. Unlike generations past, it seems like PC gets nearly every big third party release nowadays anyway. If Scorpio is disappointing I think I may stick with PC + Nintendo. More and more that is looking like the ultimate combo.
 
As a long time console gamer and someone who has had both Xbox and PlayStation in the past, I'm very tempted to move over to PC gaming. The last straw for me is going to be if Scorpio ends up being hamstrung by a crappy CPU. Unlike generations past, it seems like PC gets nearly every big third party release nowadays anyway. If Scorpio is disappointing I think I may stick with PC + Nintendo. More and more that is looking like the ultimate combo.

Most consoles have had weak CPUs. And since the ps1 and saturn ran most games at 30 fps.
 
As a general observation, while there are a lot of valid and logical arguments being posted, others seem to be based on outdated information, force of habit and lack of first-hand experience with the PC platform.
 
Consoles are cheaper, console exclusive games on all 3 consoles interest me more than what is on PC, don't really care about the performance boost (wow factor of fancy high end graphics and high refresh rates wears off in seconds), can't sell digital games, not portable like a console

I will probably get one someday to play FPS games (M+KB) but I'm in no rush

Paid online has always been bullshit though, I never pay MSRP for it
 
Again the conversation isn't about the research, yes it requires a little more but it's simply clicking and reading, we're not talking climbing mountains.

I'm not equating them to be equal, I'm simply saying anything in life that you want to get involved in needs research.

I mean that's like saying someone should be able to walk into a gym and in 6 months turn into arnold just by picking up weights. It requires research and some investment into understanding the hows and the why's, this all goes without saying.

I'm solely talking about gaming on a PC from clicking a game to grabbing a controller and sitting on a couch is as simple as it is for a console

The conversation is about why someone plays consoles instead of PCs is it not? Weren't you addressing the fact that people have a bad experience and want nothing to do with it but you're saying some research can avoid that? It really feels like you're just not getting it. The difference in level of research is huge between the two. They're not even in the same league.

Hell, I spent way more time researching my current gaming laptop than I have with every single console I've own in the last 30 years combined and I really do own every single console that has ever been released in that time span. Heck I spent more time researching the GPU I put in to my X51 than every console in the last 30 years combined. It's disingenuous to try to say you just do a little research on both when with a PC there's so much to consider. Despite me doing all that research, I'm already looking to replace my gaming laptop which isn't even 2 years old yet because it's turning out to be problematic in so many ways and it keeps coming up with new problems and that was after so much research.

Why am I hammering on this? Because that research is a barrier to enter PC gaming. People don't have the time and/or knowledge to take on the task. It can be completely overwhelming too because it's such a huge spectrum of things to consider and factor in. With technology changing so fast, even if you got something a few years ago and are now looking for something new, there's a lot to catch up on that has changed. The lack of time, or knowledge, or both can be daunting for someone to take on where as a console you mostly just look at what games it has, maybe see if you need to pay for online and you just buy it. With so few choices out there and so few things you need to account for, buying a console, even with research, is WAY easier than a PC because you don't need to care about any of those details.

I research a shit ton on major purchases and I dread doing it when I have to go through with it. I never dread having to get a console because I just buy it.
 
It's the ones who dabble in decade-old hearsay that get that fact-strewn broadsides of rebuttals. If only they learned from your wisdom.

Here's the thing, the number of reasons you can legitimately put down to decade-old hearsay are rather small and probably centres around - you can plug a controller in, windows auto updates, steam as a big picture mode.

Everything else is largely two sides of the same coin with neither being wrong in their arguments. The problem for me comes when you then suggest PC gaming is totally seamless and doesn't have it's problems. Both do, I'm willing to admit the pitfalls of choosing console as a gaming platform.

Fact-strewn broadside rebuttals tend to be more antagonistic than helpful. Tone down the rhetoric and more people might listen.

Why am I hammering on this? Because that research is a barrier to enter PC gaming. People don't have the time and/or knowledge to take on the task. It can be completely overwhelming too because it's such a huge spectrum of things to consider and factor in. With technology changing so fast, even if you got something a few years ago and are now looking for something new, there's a lot to catch up on that has changed. The lack of time, or knowledge, or both can be daunting for someone to take on where as a console you mostly just look at what games it has, maybe see if you need to pay for online and you just buy it. With so few choices out there and so few things you need to account for, buying a console, even with research, is WAY easier than a PC because you don't need to care about any of those details.

This paragraph is spot on.
 
The truth is that there isn't anything in the PC market today that could serve as an entry point to PC gaming for those interested in jumping in without doing some research. The Alienware Alpha is the closest thing to it but it is compromised by the inability to upgrade the GPU and its expensive price for the quad core models. A bigger Alpha with upgradeable core components and a reasonable price would do quite well in the market imo.
 
So how do you use DS4 controller on PC? Just connect via Bluetooth and you're sorted?

I cant speak for other games but Steam supports it. Its a wired connection i believe and I think you need a dongle for wireless thats on Sonys end however.

Its really cool because you can totally configure everything and switch stuff around.
 
I cant speak for other games but Steam supports it. Its a wired connection i believe and I think you need a dongle for wireless thats on Sonys end however.

Its really cool because you can totally configure everything and switch stuff around.
What dongle? Why on earth would I want to go back to wired?
 
Love the simplicty of playing on a console
I can choose between physical/digital
I mostly play japanese games and the two best 'devs' are not releasing stuff on pc (Nintendo and Sony)

And I wastly prefer that if I buy a new console I get new games not available anywhere else, buyin a new videocard I only get better graphics.
 
Considering the amount of screaming for developer blood that aconpanies a fair amount of PC releases on this forum, I find the 'nothing ever goes wrong with PC gaming' defense force here super amusing.

I do have a gaming PC. I played through fallout 4 on it and I play overwatch with my few friends that actually own a PC and happen to play it. The vast majority, like all my other games play on console I played quite a bit of gta online on it until the insane mount of hacking forced me to stop. There's another thing people here will try to tell you doesn't exist, cheating in online games. It's bad. Dark souls 3 is ridiculous for example. It doesn't happen on console. Period.PC gaming is great but don't be an idiot about it. There are problems that don't exist on consol.
 
Considering the amount of screaming for developer blood that aconpanies a fair amount of PC releases on this forum, I find the 'nothing ever goes wrong with PC gaming' defense force here super amusing.

You are fundamentally misunderstanding the situation then. The PC releases for which there is screaming for developer blood are problematic because of the developer, not because of the PC owner's setup. They are similar to cases like Skyrim on PS3, Just Cause 3 and Fallout 4 on consoles and MCC on XB1. In such cases it doesn't matter if you own a PC or a console, if the developers don't do their job you will have issues and you are at the mercy of the developers' willingness to fix them.

The actually valid argument that people in this thread have made is about the slight but existing chance that you might face an issue that is specific to your setup and those cases are indeed a hassle to troubleshoot. The counter-argument is that if you are running a properly maintained system (basically any PC that isn't bogged down by bloatware, adware and viruses and is kept up to date software wise) the chance that you will encounter such an issue is very small.

I'll give you an example. I have Dead Island in my Steam library and I wanted to play it. I downloaded and installed it but for some reason it wouldn't launch. I searched online and it turns out that for some reason the game would launch without issues if I made a guest account in Windows but it wouldn't launch if I tried to run it through my main account (which had administrator rights). This is an issue that in the end was really easy to fix but it would flabbergast a casual consumer. It was the first case in seven years where I had to deal with such a problem so issues like the one I described are very rare but they do exist.
 
The actually valid argument that people in this thread have made is about the slight but existing chance that you might face an issue that is specific to your setup and those cases are indeed a hassle to troubleshoot. The counter-argument is that if you are running a properly maintained system (basically any PC that isn't bogged down by bloatware, adware and viruses and is kept up to date software wise) the chance that you will encounter such an issue is very small.

Which can quickly be counter-argued with: "I don't have to do any system maintenance on my console (it's a fully closed system that auto updates, adware/viruses/etc just don't exist)".

Really it is six of one and half a dozen of the other.

I'm quickly coming to the opinion that, if we brush aside all the bullshit from both sides, the only real selling point to PC for console gamers is "better graphics". For just about anything else if it was a serious selling point for that gamer they would have switched already.

And when it comes to "better graphics", it really only pans out if you stay ahead, even just slightly, of the curve. As soon as you fall beneath the curve we're into the realms of "use default game settings" and creeping minimum specs. At which point it's hard to see what the actual difference is between PC and console?

And keeping ahead of the curve, by it's very nature, automatically undermines the "games are cheaper" argument as you're reinvesting your savings into upgrading hardware.

Now at this point it's fair to admit that in this scenario you're always going to be experiencing gaming "at it's best" but, to do this you've got to be willing to put the time and effort in to researching and maintaining those upgrades. A new GPU doesn't choose and install itself.

With all the best games, indies included, coming to console anyway, unless you want to chase the curve or have another specific requirement (eg. modding), then it's hard to see what the attraction is.

Really what PC needs is more headline games like Crysis and less headline misses like Red Dead Redemption. Possibly what the platform really needs is someone to actively shout about the big name exclusive titles in the same way MS/Sony/Nintendo do on their platforms.

So what is holding individuals like me back. The truth. The perceived benefits still do not out weigh the perceived costs. Because if they did I think most people are capable enough to work round any initial setup problems and issues (even if that just means installing DS4Windows or activating Big Picture Mode).
 
Love the simplicty of playing on a console
I can choose between physical/digital
I mostly play japanese games and the two best 'devs' are not releasing stuff on pc (Nintendo and Sony)

And I wastly prefer that if I buy a new console I get new games not available anywhere else, buyin a new videocard I only get better graphics.

You can choose between physical and digital on PC too, at a cheaper price even. You also have a much bigger selection of "new games not available anywhere else" than any console.

If you prefer Sony and Nintendo games then that's fair enough and you should own those consoles. The other reasons aren't even a thing.

This whole thread just seems to be full of misconceptions about PC.
 
You can choose between physical and digital on PC too, at a cheaper price even.

Not really, even if it's physical copy, it just digital license in it (99% of cases anyway), so it's very different to console physical which can
(for now at least)
be resold.
 
I'm quickly coming to the opinion that, if we brush aside all the bullshit from both sides, the only real selling point to PC for console gamers is "better graphics".

The opinion that you are coming to is the biggest misconception of them all. The biggest selling point to PC for every gamer, not just console gamers, has always been one thing: Choice. A PC gives you the freedom to choose the type of gaming experience you want to have and the ability to do something about all the things that might annoy you of frustrate you about console gaming.
 
The opinion that you are coming to is the biggest misconception of them all. The biggest selling point to PC for every gamer, not just console gamers, has always been one thing: Choice. A PC gives you the freedom to choose the type of gaming experience you want to have and the ability to do something about all the things that might annoy you of frustrate you about console gaming.

Well the question becomes what do mean by "gaming experience"? Because, again, if I was being annoyed or frustrated by the choice and experience already on offer...I'd change. And that's the point gaming on console is every bit the valid choice as gaming on PC or Android or wherever.

For someone to choose another platform there as to be something of value for that person over and above what they already have available. You can list all your perceived benefits of choice till you're blue in the face but if they don't offer the extra value the gamer is looking for what good are they?

For many, myself included, the only perceived value is the better graphics. And the cost of chasing the curve is out weighed by the loss of console exclusive titles and the fact that the best PC games tend to come across any way. Besides, in these types of thread, it's often time the number one reason cited why people should make the switch.

I'm pleased that you, and others, have found other areas of value in PC gaming that works for you. It doesn't translate that those areas hold value to everyone else.
 
Well the question becomes what do mean by "gaming experience"? Because, again, if I was being annoyed or frustrated by the choice and experience already on offer...I'd change. And that's the point gaming on console is every bit the valid choice as gaming on PC or Android or wherever.

For someone to choose another platform there as to be something of value for that person over and above what they already have available. You can list all your perceived benefits of choice till you're blue in the face but if they don't offer the extra value the gamer is looking for what good are they?

For many, myself included, the only perceived value is the better graphics. And the cost of chasing the curve is out weighed by the loss of console exclusive titles and the fact that the best PC games tend to come across any way. Besides, in these types of thread, it's often time the number one reason cited why people should make the switch.

I'm pleased that you, and others, have found other areas of value in PC gaming that works for you. It doesn't translate that those areas hold value to everyone else.

It goes without saying that every one of us has different preferences and any platform's advantages or drawbacks matter differently from person to person. In your case specifically you are obviously happy with your current gaming situation and that's great, however I would argue that you don't know enough about PC gaming to be able to conclude that the only benefit to it is graphics. I have two questions to ask: One, could you name your top five annoyances or peeves about your platform of choice? Two, what is your PC gaming background? I will give you my list and console background as well.
 
In your case specifically you are obviously happy with your current gaming situation and that's great
yes, yes I currently am.

I have two questions to ask: One, could you name your top five annoyances or peeves about your platform of choice?

Very tough.
  • Lack of portability is a factor.
  • Day 1 patches can me a minor issue
  • Having to keep old systems around isn't ideal
Sorry I can't get to 5.

Two, what is your PC gaming background? I will give you my list and console background as well.

Speccy, CPC, Amiga, SNES, Dell486/Win3.1, Playstation, Self build Win95/8, Self build WinXP, XBox, PS3, Dell Win7 mostly for emu, PS4, Laptop with Steam and XB360 controller.
 
Considering the amount of screaming for developer blood that aconpanies a fair amount of PC releases on this forum, I find the 'nothing ever goes wrong with PC gaming' defense force here super amusing.

IMO this is a rather temporal thing of the moment with some devs being confused and distracted by the new APIs (meaning not only DX12/VK but HDR options and Win10 stuff like UWP and DXGI updates) which are themselves in a state of constant development at the moment making PC platform somewhat of a moving target. The learning curve for the new APIs are so high that this was always inevitable, for both the s/w and the h/w (drivers) to become rather problematic during the transitional period. It will end pretty soon though and we'll be back to late PS360 landscape where you'd be hard pressed to find a game which performed badly on PC.
 
Very tough.
  • Lack of portability is a factor.
  • Day 1 patches can me a minor issue
  • Having to keep old systems around isn't ideal

Day 1 patches is an issue on all systems sadly. As for the other two, both can be adressed by PC gaming so there are already a couple of selling points beyond just graphics, even in your particular case. They may not be important enough for you to completely switch platforms but it shows that even you would find more value in PC gaming than just graphics.

Here's my list of annoyances:

Fragmented friends lists
Lacklustre Steam Controller native support
Intel's infuriating tendency to introduce a new socket with every CPU generation
The Windows Store
Some games arrive late on the platform

And my gaming background: Atari 800XL, Amstrad CPC 6128, XT PC, Gameboy, SNES, PS1, Cyrix PC, Pentium, PS2, upgraded desktop and extended playtime on friends' PS4s.
 
I think we should maybe talk a little more about this. Even though my 1070 is pretty good, graphics aren't even the main reason I go primarily PC, and I think this is the case for a huge part of the PC audience, maybe even the majority of PC gamers.
I think this is an important point. Out of the 8 categories of reasons I presented in my post, only 1 was directly related to graphics or performance (and 1 indirectly).
 
With all the best games, indies included, coming to console anyway

This just isn't true unless your tastes just miraculously happen to align with the man from del monte a platform owners third party relations executive and / or you are going full sour grapes / no true scotsman
 
I game on console because I simply don't have the time to worry about driver upgrades, replacing video cards, tweaking settings, buying games that run well on my particular video card, etc.

The plug and play simplicity of consoles > superior experience on PC, IMO.
 
The two main hurdles are Windows and lack of physical.


I'm liking the OS less and less, and I don't want to bother about dual-boot. I also don't want to pay an entry cost of $100-$200 to Microsoft so that I can play.

Steam and other platforms going to Linux is a great move, and I play more on PC since it's available (although it's hit and miss, even if the games are available, which is far from given... Kerbal Space Program gives me a "kernel panic" as soon as I launch the game, for example)


Then, I'm really not fond of digital for anything over $10. I trust Steam more than other platforms, but I don't trust it that much. GoG is better, but I still prefer buying full games boxed *with the game in the box, not a download code*.


Also, I don't agree on all the advantages in OP. For example
This doesn't just mean that the games you bought will still work in the future, but also that you have access to additional games from 20+ years of storied history.
Have you tried launching a 90s game? Or even an older one?

It's really REALLY hard.

You may need emulators, because many of those really old games use low-level code. Should PC jump from i86 to arm, it'll be even worse.


Launching a NES game is far easier, I'd say... Probably buying the game too.
 
What dongle? Why on earth would I want to go back to wired?
You need a program called DS4Windows. Slightly fiddlier than expected on the pairing side, but nothing difficult if you're used to Bluetooth devices.

http://www.techradar.com/how-to/gaming/how-to-use-the-ps4-dualshock-4-controller-on-a-pc-1309014

Microsoft sell XBox controllers with the PC dongle, so that can be an easier option. (If you were buying a controller specifically).
What do you need DS4Windows for? I just turned on the integrated Bluetooth on my laptop, held down the PS + Share button on the DS4 and it connected after a few seconds. Worked on Steam instantly, too. After that initial connection I only have to turn on Bluetooth and press the PS button and it instantly reconnects now. Of course, if you want to use the same controller with your PS4 again, you have to plug it in with a cable and hold the PS button for it to register on the console again.
 
What do you need DS4Windows for? I just turned on the integrated Bluetooth on my laptop, held down the PS + Share button on the DS4 and it connected after a few seconds. Worked on Steam instantly, too. After that initial connection I only have to turn on Bluetooth and press the PS button and it instantly reconnects now. Of course, if you want to use the same controller with your PS4 again, you have to plug it in with a cable and hold the PS button for it to register on the console again.

Done a Google search and that was the answer thrown up? DS4Windows.
 
Its always gonna be simple for me: I want to play from the couch and control everything (not just steam) from a "big picture" or full screen experience.

I want to be able to play a game, quit it, and hop over to plex, espn, netflix, etc. with just a few presses of a button
 
Done a Google search and that was the answer thrown up? DS4Windows.

and my PS4 controller when plugged in along with DS4Windows opened would freeze the whole system or even blue screen.

So I always have a 360 controller ready at the side.

But for someone else they may very well abandon PC gaming as a whole. People tend to ignore inconvenience if it doesn't happen to them.
 
Price
Size
Portability
Exclusives
Friends
Playerbase
OS Preference

Physical Media
Aesthetics
Multitasking
Ignorance
Setup
Maintenance/Optimization

Just because

All legitimate reasons. Who cares, it's nobody's job to convert people to a platform.

I. Hate. Windows. Also, the other bolded apply to me as well.
 
The two main hurdles are Windows and lack of physical.

Meanwhile I just bought the retail version of Banner Saga 2, an indie title. There is no lack of physical. With EA moving to only distributing codes in boxes, we seem to be getting there though and it scares me.
 
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