We just need more MUSTANGS. All will be right if Turn10 can get that in gear.
I think we have enough Mustangs in the game.
Unless you want this thing...?
Shudders...
We just need more MUSTANGS. All will be right if Turn10 can get that in gear.
Proper lap telemetry would be pretty sweet, but its maybe asking a bit much. And the ability to race your ghost does kind of do a lot of what telemetry would do in terms of finding areas to improve. I'd enjoy it, though.This would be amazing! Especially if they added in graphs showing your gas/braking, along with your speed, around the track. So you could compare how you are taking corners on each lap and really hone in on the best speed and braking lines for the various parts of the track.
Proper lap telemetry would be pretty sweet, but its maybe asking a bit much. And the ability to race your ghost does kind of do a lot of what telemetry would do in terms of finding areas to improve. I'd enjoy it, though.
@DD - I stopped playing Career mode pretty early on, too. Stuff I'd do there:
- Having opponents worth racing is important. Of course its going to be boring if you're just cruising to a win at each event. So
1) AI that upgrades itself is a nice feature, but they should improve how they upgrade themselves(they pretty much just pack on horsepower at the moment). Or maybe the ability to choose how they're upgraded. Like, have a slider at the start of an event that picks the competition's upgrades on a scale from 'Top Speed' to 'Max Grip', so you could tailor the competition to use what's track-appropriate or matches your car's traits best. Being able to tailor the competition to your needs would add a lot of replay value, as well.
2) Improve the AI behavior, obviously. It was kinda bad in Forza 4 compared to previous entries. They were super aggressive if they were alongside or right behind you, yet really timid anytime they were in front or way behind. One prime example is their braking behavior. I get really annoyed when they brake super-early for a corner as I'm chasing them because it means I either pass them very easily or I slam into them unexpectedly. Either way, its not fun. Yet if they're trying to pass me, they brake late as can be, showing that its *possible* for them to be braking at better times, they just dont do it in most situations. Fix that! It would not only make for more competitive AI(I thought hardest difficulty was still too easy), but it would be more fun to race against them and would teach people better racing skills.
- Another thing to make progression more enjoyable is incentive. Forza gives you a lot of incentive, but the rate it provides it might be a little too quick. It doesn't take but a handful of races before you're knee deep in NSX's and STi's and Camaro's. Not long after that you're swimming in Ferrari's and Pagani's. Slow it down! Sure, its great when you get these nice cars, but the long-term consequence is that that 'carrot dangling' effect gets diminished too quickly, leading to early burn out.
- No super short, 2 lap races on tiny tracks. Loading times aren't great in Forza, understandably, so dont have people sitting in them forever only to be thrown into a race that is over in about the same amount of time. I understand the need to 'warm up' to longer races, but it doesn't have to start out at an extreme. I dont think 4-5 minute races are really beginner un-friendly, ya know?
- License tests. Dont need to copy Gran Turismo exactly, but some form of system where people can learn the ideas behind racing techniques. Driving line is good, but its not perfect and its not 'testing' you to improve, nor does it show you what to do around other cars. Believe it or not, people DO like tests. We may not have enjoyed school tests at the time because it was often about subjects we didn't much care about, but the desire for approval is strong and people can enjoy them if its about something they like - racing, in this instance.
I've gotta stop. I could list more, but these would probably be some of the bigger goals if I was managing Forza 5's single-player 'campaign' aspects.
I wouldn't mind it if it wasn't so easy to acheive. It only takes a handful of races with a car to get free upgrades for every single car in the manufacturer's line-up forever. Again, the carrot-dangling effect is taken away WAY too quickly. I would be onboard with something like:The free upgrades and 95% off stuff is just too easy and forgiving.
Yea, thats true. Maybe they should make it car-specific instead of applying the discount to all the cars from the manufacturer? I think its a bit much that I can do a few races in a Ford Ka and then get unlimited free upgrades for a GT40 later on because of it. There's gotta be a way of doing it that feels like you're earning stuff still instead of basically having everything handed to you on a platter.I love the introduction of discounts for upgrade parts that they started with 4. It is nice to be able to mess around with the different cars without breaking your wallet.
Man, everything in your post was bang-on, but the bit I quoted is the best analogy I've ever heard for Forza. That philosophy also somewhat carried over into Horizon as well ("You have some credits, why don't you buy something new you idiot?").It seems that Turn 10 was so afraid of the idea of the player getting bored that they decided to make a game that [honestly] looks like an arcade game. There's no continuity, it feels like a desperate host trying to entertain the guests with lots of food, movies, games, different subjects. Seriously, STOP! I want to slowly enjoy the flavor of the food; I want to watch that movie, so dont change to another movie before I finished the other one. Don't change the subject, I didn't finished talking...
Man, everything in your post was bang-on, but the bit I quoted is the best analogy I've ever heard for Forza. That philosophy also somewhat carried over into Horizon as well ("You have some credits, why don't you buy something new you idiot?").
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I think we have enough Mustangs in the game.
Unless you want this thing...?
Shudders...
-_______-
I'm gonna rip your soul out your shirt. Seriously, do I need to give you a list of MUSTANGS that should be in this game? C'mon......and by the way, I established a long time ago that MUSTANG needs to be capitalized whenever typed. It's just one of those things.
Fastbacks...
SVT...........
Rousch......
Shelby.......
....let's not fight about it. Just agree.
In that vein, know what I'd love to see?I'll take this over another mustang any day
Totally agree about scrapping the two-lap races in Forza. Five laps should be the absolute minimum.
And don't even get me started on the drag events being shorter than the time taken to load them...
Christ, I really hope they ditch drag in FM5.
No Mascot...nooooooooooo!!
I want more features not less. If they can do it properly then hellz yeah dude awesome wicked cool..insert other Americanisms here.
But if it's half arsed then sure, leave it out. But for fuck's sake at least try Turn 10.
*awesome drag photos*
So, I was checking the Forza series Wiki and there's a mention of FM5 stating that Sebull had confirmed it. I ran on FM.fr to see what that was about, he indeed confirmed FM5 as a launch title for the next Xbox in the next Xbox event news and further in the commentaries of said news. Seems like the hype train for FM5 might be starting in less than one month...
Link?So, I was checking the Forza series Wiki and there's a mention of FM5 stating that Sebull had confirmed it. I ran on FM.fr to see what that was about, he indeed confirmed FM5 as a launch title for the next Xbox in the next Xbox event news and further in the commentaries of said news. Seems like the hype train for FM5 might be starting in less than one month...
No Mascot...nooooooooooo!!
I want more features not less. If they can do it properly then hellz yeah dude awesome wicked cool..insert other Americanisms here.
But if it's half arsed then sure, leave it out. But for fuck's sake at least try Turn 10.
Link?
Mascot, thanks for rubbing it in..
But seriously though, you should do a thread. Why not?
Are the wires long enough to turn the socket round and just drill out the back?
I'd prefer the Mustang, probably. Make it a FR500GT3 "Man Racer".
Geez it was good to pound out some laps around Maple Valley in my Risi 458GT.
I can't remember for sure but think the PS2 socket can be pulled free using a small pair of pliers, if it's square just rotate it.
If not, file down the plastic and glue it back in. I ain't doing anything at the moment so gonna take a look myself.
OK it won't mount flush with the front of the shifter, there just isn't the room but seated further back at an angle it could drop in after filing down or breaking the plastic tabs off.
Great job there Steve, looks like you got the socket in straighter than I could manage too.
Ah, no I didn't mod it, just lined the bits up to see how it would fit.
Same as last night, I'm going to start a game if anyone wants to join send a friends request or message to FordGTGuy on Xbox Live.
Sorry man, I would actually love to play. I've been itching to, but I sold all my games that are region-locked for the UK, which unfortunately included all the Forza games. I'm gonna rebuy Forza 4, no doubt though. Already got rid of my Logitech wheel so I'm without PC racers too, and I'm kinda dying from racing game withdraw.
EDIT: In a race with an anime-covered Corvette and a taxi, there are no winners. Nice pics, though. Looks like a good race.
Sorry man, I would actually love to play. I've been itching to, but I sold all my games that are region-locked for the UK, which unfortunately included all the Forza games. I'm gonna rebuy Forza 4, no doubt though. Already got rid of my Logitech wheel so I'm without PC racers too, and I'm kinda dying from racing game withdraw.
Moving abroad, Seanspeed..?
Yea, over to the UK.