You must not buy a lot of games then.
Of course I do. The ones that run at 60fps.
You must not buy a lot of games then.
Audio is another obvious focus and well be diving deeper into that later this month. On the topic of music, however, Fulton explains quite a bit of work has gone into ramping up the aural offering in Horizon 2.
Music is incredibly important to Horizon, says Fulton. I think we did a great job in the original Horizon. Our goal for Horizon 2 is to go bigger and broader.
We want a soundtrack you can explore in the same way you can explore our world. To that end weve doubled the number of radio stations in the game. Weve doubled the amount of music that were going to be shipping with the game on disc.
That sounds like native.
"Display" at 1080p? What about render?
1080p was an absolute must for us; its the benchmark for next-gen.
I missed the first game; is it completely unrealistic to expect a Classical radio station in this?
I want to be driving Stelvio at night in a '65 1800S while listening to Clair de Lune. More than (almost) anything.
This really should just be added to every thread title about this game. I too was upset when I first heard it was cross-gen but obviously it will be a true next gen experience since it is completely different developers.
Open world, dynamic day/night cycle and weather.It's open world. You really expected 60 fps for this game?
Very. Does't fit the festival atmosphere. All the stations that played in the original sounded like stations that would play during a festival like this.
"Display" at 1080p? What about render?
Perfect IQ confirmed
Seriously though, Forza Horizon had a god tire iq at 30fps. Glad this is sticking to it
I wonder if this game will get dogged as much as DC has for being 30fps.
Wondering the same thing, although I do think the final game will have a final native 1080p resolution.
1080p was an absolute must for us; its the benchmark for next-gen.
Of course I do. The ones that run at 60fps.
30FPS? Ugh. Another game I won't be buying.
Drive Club's bullshots seem to look a little better than Forza Horizon 2's bullshots.
FXAA is never godlike, no matter if paired with MSAA or not. Game was very blurry. Not a good tradeoff imo. Hoping for SMAA for this game.
"But 1080p was an absolute must for us; its the benchmark for next-gen."
30FPS? Ugh. Another game I won't be buying.
Of course I do. The ones that run at 60fps.
Perfect IQ confirmed
Seriously though, Forza Horizon had a god tire iq at 30fps. Glad this is sticking to it
I wonder if this game will get dogged as much as DC has been for being 30fps.
FXAA is never godlike, no matter if paired with MSAA or not. Game was very blurry. Not a good tradeoff imo. Hoping for SMAA for this game.
30 FPS AND Cross-gen? It's like we are in a time portal, and this should have come out before Forza 5.
It's an open world racer, get off your high horse.
So you wont buy Driveclub?
So which open world games at 60 FPS do you play?
I missed the first game; is it completely unrealistic to expect a Classical radio station in this?
I want to be driving Stelvio at night in a '65 1800S while listening to Clair de Lune. More than (almost) anything.
Suddenly it doesn't matter because but but open world but but weather. A 30fps racing game is a 30fps racing game. No excuse people come up with will change that.I wonder if this game will get dogged as much as DC has been for being 30fps.
I should have specified for a last gen game. I don't think there is another last gen game with a better iq
Of course I do. The ones that run at 60fps.
Suddenly it doesn't matter because but but open world but but weather. A 30fps racing game is a 30fps racing game. No excuse people come up with will change that.
Horizon just has such a more engaging concept at its core imho. There's really not anything new and exciting about slightly emphasized social features for a racing sim.