The raindrops in Forza look more like they do on a rain X treated windshield (Especially FM6), whereas Driveclub tries to mimic a standard windshield (although the viscosity looks off). Driveclub gets a nod in reflections because of SSR, but ultimately both games trade blows in my opinion. I think the actual clouds look better in FH3 despite not being volumetric, because they represent a much larger variety of cloud types and are actual photos of real clouds.Probably comparing it to DriveClub.