bj00rn_ said:
Even some of the tracks that I didn't like in Forza 2 (Sebring, Atlanta etc., they all look very very nice now..)
That's what I judge from the screens. I'm sure in motion it's another feeling altogether. Sebring looked cartoony in FM2 but looks awesome in FM3.
ShapeGSX said:
There is a title update coming next week that will allow you to load a custom tune from within an online lobby!
http://forums.forzamotorsport.net/forums/thread/3098615.aspx
Great to see these things sorted so quickly. This was pretty critical.
Not being able to tune between races is still an issue but hopefully still something they can address in the future.
One of those posts had a good point...
If you are playing with your own party you can always drop out of the lobby and tune your car for that track and then return to the lobby for the race. If I am hosting and I set the track to Road America and a particular class everyone could just leave and tune their cars and then come back ready to race.
It seems that when you use private lobbies and the party system you can do pretty much everything you want. You can create real specific race types and regulations and do all the tuning you'd like between races. But this goes against making the game accessible in some ways.
John Doe hopping onto Forza 3 and not having any friends on XBL is basically restricted to the Hoppers and it would take him a while to find like minded racers. If there was a customs area where he could search for custom race types he could start finding people that share the same interests.
Come to think of it there are millions of combinations of race types. Searching for one or two criteria will still result in a whole plethora of unwanted results.