Damn you... The moment you said ForzaGAF...
You know you want in...(;
Damn you... The moment you said ForzaGAF...
It's time to announce the ForzaGAF league signups!!!
Now I've got your attention its only a tease, Zorbs and I are busy planning something special, but we'd like your help.
Please quote this post and complete the short survey to help us gauge how to mold our plans.
Many thanks from Zorbs and myself for taking the time to complete it.
Lotus E23, jesus wept, that thing is tough to drive without lighting the tyres up, the AI have no problem with traction though which means races with the AI have a massive "accordion affect", where they leave the player for dead on acceleration, but you close up on them massively in braking zones and in corners, makes it a bit tricky.
Did a race on Spa in the wet, and I would probably say that is arguably the best visuals I've witnessed in a racing game, it looks stunning.
While on the subject of graphics, is the AA dynamic?, I swear I see differences in the same tracks, per lap, in terms of AA.
Lotus E23, jesus wept, that thing is tough to drive without lighting the tyres up, the AI have no problem with traction though which means races with the AI have a massive "accordion affect", where they leave the player for dead on acceleration, but you close up on them massively in braking zones and in corners, makes it a bit tricky.
Did a race on Spa in the wet, and I would probably say that is arguably the best visuals I've witnessed in a racing game, it looks stunning.
While on the subject of graphics, is the AA dynamic?, I swear I see differences in the same tracks, per lap, in terms of AA.
You know you want in...(;
I know what you mean. Maybe depending on the number of cars on screen?
Lotus E23, jesus wept, that thing is tough to drive without lighting the tyres up.
I've started short shifting some of these high powered cars, helps a lot.
As long as you short shift up to 6th or 7th gear LOL!
That thing has so much torque, if the real thing is anything like that, those drivers must have huge testes.
Maldonado is certain why he crashes, though: hes got the biggest balls of them all.
When Pastor crashes, its big news, Maldonado told The Telegraph. When the other people crash, there is no news.
To find the limit, you need to cross the limit, Maldonado told The Telegraph, as reprinted by Speed. I think I have the big balls to cross the limit every time.
It's time to announce the ForzaGAF league signups!!!
Boop.You know you want in...(;
No.Is it possible to mid-save during the endurance races?
You technically could by suspending your Xbox (if you trust it not to quit the game like mine sometimes does), but of course that doesn't matter if the other person wants to play other races or games.
Good luck! It's funny that endurance races of all races have problems with rewind. Consider the stakes raised lol.Game stopped letting me rewind 30 minutes in to Sebring Endurance. Great.
Good luck! It's funny that endurance races of all races have problems with rewind.
Game stopped letting me rewind 30 minutes in to Sebring Endurance. Great.
Apparently you can't rewind if the AI is in the pits.
It's time to announce the ForzaGAF league signups!!!
Now I've got your attention its only a tease, Zorbs and I are busy planning something special, but we'd like your help.
Please quote this post and complete the short survey to help us gauge how to mold our plans.
Many thanks from Zorbs and myself for taking the time to complete it.
Will ForzaGAF races for points be one-make?
If not, can I be in just for fun, even if I know that I won't really have a chance considering my car/track combination?
Or is this like serious racing as in schedule with tracks announced ahead of time and everyone is preparing their cars for the track?
New car for every race allowed? Or one car per weekend? One car per pp-class that has to be re-used if the class comes up another weekend?? Always tuned for upper pp-class limit or are there stock setup races too (for WTCC-, GT-cars and so on that really should be the case)?
What about point penalties for cutting track and gaining an advantage etc. ?
Are all assists allowed? Damage & Fuel??
I personally think there should be a car/track schedule predefined ahead of schedule so that everyone can practice the car/track combo beforehand. Everyone has the same car, it needs to be stock but you are allowed to setup your car how you wish.
Assists should be down to player preference but no ridiculous assists like brake/steering assists.
That's just my take on it.
Any word on upcoming changes T10 plans to patch?
Game stopped letting me rewind 30 minutes in to Sebring Endurance. Great.
Any word on upcoming changes T10 plans to patch?
Loving this game so far, but, one thing that's driving (hur dur) me crazy is how, in every race against AI, whoever's in first is super far ahead of the rest. It happens in every single race for me.
It's a bug. T10 is already investigating.
Any word on upcoming changes T10 plans to patch?
Hopefully they'll address some of the force feedback concerns, I like the improvements but still there's a work to be done and now with more and more wheel owners there's a lot of complaints.
If you're gonna offer limited to zero custom options as Forza often does all through the game then it had better well be damn near perfect.
Oh god, I hope they don't pull a PCARS on this. I was ok with the day1 settings in that game, then found out about the SoP option (thanks to inside sim racing) and tweaked all my cars to have a little less tyre feel and a little more SoP, felt really good, then the community said the FFB was too weak, 3 weeks later they patched it SO FUCKING HARD I turned the overall FFB from 100 down to 55 and you could still feel the tyres (not the weight or g forces, more like the tyres resistance to any kind of slip) too much then. But it was ok..., THEN they patched it again, now I have my FFB at 37 in that game and kinda stopped playing it.
If they patch FM6's FFB, they really need to patch in more OPTIONS and not change everyone's FFB feel.
It's a bug. T10 is already investigating.
It's happened since 5, weird they only just now noticed it.
I don't think this is the same as FM5. You can put a race on New Racer and get a driver in the pole position who post Unbeatable lap times.
I don't really know how they would have done it otherwise to make every car feel so unique, but some overall "relative to what is set in the car +-x" would have been nice, but what is there now in PCARS, I can't get the feel I had after a few days again. The tyre friction feels like it's a logarithmic growth function with a too vertical, sudden ramp. It might realistically replicate how hard the changes of steering force can get in race cars with slicks, high downforce, wide tyres and nothing like servo power steering, but it's SO hard for me to get consistent lap times now.It wouldn't have been so bad if you didn't have to change every car individually.
Do you guys think we going to get any extra tracks? Would be awesome if we did. At the very least more tracks with night and rain.
Do you guys think we going to get any extra tracks? Would be awesome if we did. At the very least more tracks with night and rain.
Should I go back and get Horizon 2 now that F6 is out? I loved the first one.
Do you guys think we going to get any extra tracks? Would be awesome if we did. At the very least more tracks with night and rain.