realcool
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"No uncertain terms," he says.I think we're aligned as a studio that celebrating or making light of someone's murder is a deal-breaker for us, and we condemn that, kind of in no uncertain terms. That's sort of our studio, and that's kind of where we are."
I said I was curious how you weigh a person's 10-year run at a studio against a social media post, but a rep for Sony who was present for the interview (that's normal) said they wouldn't be commenting further.
We moved on.
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The Sucker Punch interview
Ahead of PlayStation’s biggest release of 2025, Ghost of Yotei, I chatted with Sucker Punch studio co-founder Brian Fleming: talking Ghost, Sony deals, sequel-making and the elephants in the roomwww.gamefile.news
What a disappointment.