Right now Game Pass is hurting software sales on Xbox but if Microsoft is successful in creating the Netflix of gaming it could benefit games in the post physical media era when people are not willing to pay $60 for a download.
Where is the link to the source?
Well Moder Warfare split is like 60 something to 30 something, so they have lost about 10% sales through Gamepass. But isnt that the whole point of putting games on Gamepass, so people sign up for it?, they dont put something like Outer Worlds onto Gamepass but are secretly hoping no one plays it.
I suppose the thinking is they offer these ridiculous cheap Gamepass deals, put regular new games on it, get people entrenched in the Gamepass system and so used to getting new games easily and cheaply thet when they put Gamepass upto $10 or $15 a month, many people will be so invested in the system that many carry on with it at the higher price.I forgot I was still paying for Gamepass after initially subscribing and getting bored with the original Gears of War. Finding out I got a brand new game through the subscription makes me feel like I will likely never cancel it now.
I have no idea how they are going to recoup the money from all the people playing through Gamepass but I think it's fantastic
Right now Game Pass is hurting software sales on Xbox but if Microsoft is successful in creating the Netflix of gaming it could benefit games in the post physical media era when people are not willing to pay $60 for a download.
So wouldn't you say PS user are getting the worse end of the deal in having to buy the game? Also a win win for Microsoft as they getting the money from all sales
So Is not becouse there Is more then 100mil of ps4 and about 40mil of Xbox?
Yeah but the developer gets a cut based on installs, hours played and so on. So while they may not get a sale, they are making money by other means.
Pretty much. Developers don't care how they make money. As long as they fill their pockets at the end of the day.Yeah but the developer gets a cut based on installs, hours played and so on. So while they may not get a sale, they are making money by other means.
Correct, if it was a bad deal for developers, they wouldn't be on the service to begin with. I'll let them be the judge. Clearly we will see less and less support of it sucked for them.Pretty much. Developers don't care how they make money. As long as they fill their pockets at the end of the day.
I dunno if anti-MS sentiment is at play, but the usual pattern of needing to badger OP to actually post evidence is in present and accounted for.Another onQ123 negative MS thread. What a surprise.
The problem is Microsoft have put themselves in this position. If they'll back off now and delay Game Pass inclusion by a month or two there's going to be a huge backlash and tons of unsubs.I already post something similar. I'm OK with game pass launching games, but not day one as first party.
I guess Gears 5 proved a bit of this theory. They could wait idk, one month or two to put in game pass.
what a low effort console warrior bullshit thread.. seriously.. a single sentence.. at least provide some research, some data or something, not this low effort bullshit
Right now Game Pass is hurting software sales on Xbox but if Microsoft is successful in creating the Netflix of gaming it could benefit games in the post physical media era when people are not willing to pay $60 for a download.
Well yeah, all we are are computer chair quarter backs trying to tell the players how to play. Meanwhile, they don't listen and the industry keeps growing.Epic Store exclusivity also pays off for devs despite everyone saying they don't buy on the store, so maybe there's more to it that meets the eye. Same with game pass
The goal isn't front loaded sales, it's long term engagement of the service which pays these costs off over time. They've still no doubt sold a few million copies of Gears 5 which helps take a brunt of that cost down.Game Pass is nice in many ways, but I am concerned that long term it can hurt the industry. I am having a very hard time believing that MS made up the development costs of Gears of War 5 alone with Gamepass. When you consider people like me who bought two years worth of cheaper 1 year Xbox-Live subscription cards and then upgraded with a $1 cost, I have a very hard time believing that they will break even any time soon.
A $59.99 retail games gross revenue return is about $37 before platform fees. So roughly $11 per game to the platform holder (MS) and $26 to the publisher. The $23 remainder goes to taking care of the pressing, material costs, shipping, retailer fees etc.Interesting question, how much does a retailer make per game? How much of a cut do they take in a full price game. With game pass there is no cost for the disc pressing or the cost of the disc or the case and artwork print for the case. I know it's only pennies but how much does Microsoft make on a game sold at retail?
That's how capitalism works my friend.
So Microsoft ain't loosing that much money if any by putting game on gamepassA $59.99 retail games gross revenue return is about $37 before platform fees. So roughly $11 per game to the platform holder (MS) and $26 to the publisher. The $23 remainder goes to taking care of the pressing, material costs, shipping, retailer fees etc.
There's obviously an initial hit, but the thing is with continued subscription the cost gets spread out. Everything will all get paid for the same, profit will be generated, it will simply happen in a different form and over time.So Microsoft ain't loosing that much money if any by putting game on gamepass
Sony already has it with PS Now. Lots of games. And you can download it.Can't wait for Sony's PlayStation Pass on the PS5 to see these same thread reappear.
Every major publisher is going to end up with a subscription service.
Yeah agree with that, I think in the long run game pass will make a ton for themThere's obviously an initial hit, but the thing is with continued subscription the cost gets spread out. Everything will all get paid for the same, profit will be generated, it will simply happen in a different form and over time.
But Game Pass already have a huge library, don't?The problem is Microsoft have put themselves in this position. If they'll back off now and delay Game Pass inclusion by a month or two there's going to be a huge backlash and tons of unsubs.
Yeah the title is pretty shit bait.uhm... can someone explain to me how a service that developers can OPT IN to could keep them away from Xbox Scarlett?
"OH NO! THEY HAVE AN OPTION FOR OUR GAME THAT'S COMPLETELY OPTIONAL FOR US TO TAKE ADVANTAGE OF! NOOOOOOOO!" -Publisher X
like, the thread title alone is just such nonsense that I'm surprised anyone here actually tries to make arguments...
That's not relevant, people are getting brand new games on day1, they will be expecting to keep getting them even if they didn't finish the earlier ones.But Game Pass already have a huge library, don't?
We'll see how it plays out once MS wants to actually make money on gamepass. Right now, it is like epic game store, where it is being subsidised to get market share and hurt competition, so everyone on gamepass is happy because of microsoft money.
in the past, it has been proven that when rich players enter a market and use their money to distort that market in order to hurt competition, consumers suffer in the long run. Healthy markets require everyone to have to make money in fair competition. Also, there is the danger of training your audience to not pay premium money for premium games, as in the mobile space.
but it isnt. If one company, say epic or ms, is competing in a particular market but does not have to make money in it while their competitors do, that is market distortion. You need to call it something else. people are ok with it now, but it can lead to bad outcomes for consumers if history is any guide.