Game Pass is hurting day one software sales on Xbox could this push publishers & devs away from Xbox Scarlett or will they wait it out?

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onQ123

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Right now Game Pass is hurting software sales on Xbox but if Microsoft is successful in creating the Netflix of gaming it could benefit games in the post physical media era when people are not willing to pay $60 for a download.
 
Game Pass is nice in many ways, but I am concerned that long term it can hurt the industry. I am having a very hard time believing that MS made up the development costs of Gears of War 5 alone with Gamepass. When you consider people like me who bought two years worth of cheaper 1 year Xbox-Live subscription cards and then upgraded with a $1 cost, I have a very hard time believing that they will break even any time soon.
 
Right now Game Pass is hurting software sales on Xbox but if Microsoft is successful in creating the Netflix of gaming it could benefit games in the post physical media era when people are not willing to pay $60 for a download.

Where is the link to the source?
 
I already post something similar. I'm OK with game pass launching games, but not day one as first party.

I guess Gears 5 proved a bit of this theory. They could wait idk, one month or two to put in game pass.
 
Hard to say, specially with no concrete data.
I imagine Xbox exclusives will get less direct sales but only MS can really say if the revenue from Gamepass makes up for it.


But that only shows that games that are on (and launch on) Gamepass will sell less copies which makes sense.
For devs/publishers to boycott scarlet you'd need data that shows that games that aren't on game pass are also suffering from lower sales.
 
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I forgot I was still paying for Gamepass after initially subscribing and getting bored with the original Gears of War. Finding out I got a brand new game through the subscription makes me feel like I will likely never cancel it now.

I have no idea how they are going to recoup the money from all the people playing through Gamepass but I think it's fantastic
 
I wouldnt sub to gamepass if they took these day 1 releases off, its an absolute STEAL right now. They are first party games, its not like call of duty was on game pass, its Gears and a Microsoft owned Studio - outer worlds.

If a third party game does it, i am guessing they recoup money on micro transactions.
 
I forgot I was still paying for Gamepass after initially subscribing and getting bored with the original Gears of War. Finding out I got a brand new game through the subscription makes me feel like I will likely never cancel it now.

I have no idea how they are going to recoup the money from all the people playing through Gamepass but I think it's fantastic
I suppose the thinking is they offer these ridiculous cheap Gamepass deals, put regular new games on it, get people entrenched in the Gamepass system and so used to getting new games easily and cheaply thet when they put Gamepass upto $10 or $15 a month, many people will be so invested in the system that many carry on with it at the higher price.
 
Right now Game Pass is hurting software sales on Xbox but if Microsoft is successful in creating the Netflix of gaming it could benefit games in the post physical media era when people are not willing to pay $60 for a download.

how is it hurting? It's a different strategy to what's happend befor. It's a new idea and Microsoft maybe making a lot of money on games they wouldn't make money on.As you said it's the Netflix of gaming and when Netflix came out nobody thought it would take off.
 
Yeah but the developer gets a cut based on installs, hours played and so on. So while they may not get a sale, they are making money by other means.

 
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what a low effort console warrior bullshit thread.. seriously.. a single sentence.. at least provide some research, some data or something, not this low effort bullshit
 
Yeah but the developer gets a cut based on installs, hours played and so on. So while they may not get a sale, they are making money by other means.
Pretty much. Developers don't care how they make money. As long as they fill their pockets at the end of the day.
 
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Pretty much. Developers don't care how they make money. As long as they fill their pockets at the end of the day.
Correct, if it was a bad deal for developers, they wouldn't be on the service to begin with. I'll let them be the judge. Clearly we will see less and less support of it sucked for them.
 
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Epic Store exclusivity also pays off for devs despite everyone saying they don't buy on the store, so maybe there's more to it that meets the eye. Same with game pass
 
Another onQ123 negative MS thread. What a surprise.
I dunno if anti-MS sentiment is at play, but the usual pattern of needing to badger OP to actually post evidence is in present and accounted for.

I predict a drawn-out affair in which the thread attempts to extract an actual argument, only to find that it is in fact wild speculation.
 
People need to get past the 'units sold' as being the only metric for success. The industry has changed. Stop being the old dude yelling at the sky.
 
We'll see how it plays out once MS wants to actually make money on gamepass. Right now, it is like epic game store, where it is being subsidised to get market share and hurt competition, so everyone on gamepass is happy because of microsoft money.

in the past, it has been proven that when rich players enter a market and use their money to distort that market in order to hurt competition, consumers suffer in the long run. Healthy markets require everyone to have to make money in fair competition. Also, there is the danger of training your audience to not pay premium money for premium games, as in the mobile space.
 
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I already post something similar. I'm OK with game pass launching games, but not day one as first party.

I guess Gears 5 proved a bit of this theory. They could wait idk, one month or two to put in game pass.
The problem is Microsoft have put themselves in this position. If they'll back off now and delay Game Pass inclusion by a month or two there's going to be a huge backlash and tons of unsubs.
 

This only for the UK, ignores PS4's console lead, and there is no data to establish a causal relationship so the "because" in that sentence is an assumption by definition.

Also, same article states as follows (which is also an assumption by the way):

"The Outer Worlds from Obsidian debuted at No.4. This is an interesting game, because the media and certain consumers may have expected more from the title's performance (it must be noted that this is just physical sales -- digital is not included and will likely make up a significant part of the sales). This new IP has been compared to the Fallout series, reviews were decent overall, and with a (comparative) lack of significant releases this Christmas, The Outer Worlds had been earmarked as a breakout hit."

Bottom line. You just don't have enough data and I would stop worrying about running businesses you aren't paid to run.

Safe to say we can rely on the self-interests of the developers and MS to make sure this model makes sense for all concerned. That's how capitalism works my friend.
 
Can't wait for Sony's PlayStation Pass on the PS5 to see these same thread reappear.

Every major publisher is going to end up with a subscription service.
 
what a low effort console warrior bullshit thread.. seriously.. a single sentence.. at least provide some research, some data or something, not this low effort bullshit

All off his MS hate threads always backfires and full of holes..what a sad Fanatic Pony warrior, proud Phd in certified clown status .
 
Right now Game Pass is hurting software sales on Xbox but if Microsoft is successful in creating the Netflix of gaming it could benefit games in the post physical media era when people are not willing to pay $60 for a download.

It is simple math, a steady flow of money vs direct sales. Which one is better.
It always depends on the situation. With things like gamepass the publisher/developer can make money even with older titles without any additional cost (well if there aren't any licenses that cost them money). Subscription-models are a goldmine because over time the publisher gets more money than with single sales. Don't forget prices of games decrease very fast in recent years. And the best is, publisher/developers can even sell more DLCs than before. And sometimes customers buy a game after it vanishes from the pass.

btw, subscription models work quite well. E.g. I just played WoW Classic the last two month, and this is a 15 year old game and is still making money :)
 
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Epic Store exclusivity also pays off for devs despite everyone saying they don't buy on the store, so maybe there's more to it that meets the eye. Same with game pass
Well yeah, all we are are computer chair quarter backs trying to tell the players how to play. Meanwhile, they don't listen and the industry keeps growing.
 
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Game Pass is nice in many ways, but I am concerned that long term it can hurt the industry. I am having a very hard time believing that MS made up the development costs of Gears of War 5 alone with Gamepass. When you consider people like me who bought two years worth of cheaper 1 year Xbox-Live subscription cards and then upgraded with a $1 cost, I have a very hard time believing that they will break even any time soon.
The goal isn't front loaded sales, it's long term engagement of the service which pays these costs off over time. They've still no doubt sold a few million copies of Gears 5 which helps take a brunt of that cost down.

It's doing exactly what they want it to, it's getting more people on the service.
 
Interesting question, how much does a retailer make per game? How much of a cut do they take in a full price game. With game pass there is no cost for the disc pressing or the cost of the disc or the case and artwork print for the case. I know it's only pennies but how much does Microsoft make on a game sold at retail?
 
Interesting question, how much does a retailer make per game? How much of a cut do they take in a full price game. With game pass there is no cost for the disc pressing or the cost of the disc or the case and artwork print for the case. I know it's only pennies but how much does Microsoft make on a game sold at retail?
A $59.99 retail games gross revenue return is about $37 before platform fees. So roughly $11 per game to the platform holder (MS) and $26 to the publisher. The $23 remainder goes to taking care of the pressing, material costs, shipping, retailer fees etc.
 
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There's lots of different ways to pick winners and losers for game pass ultimately our system set on how much money did a thing make and I don't know if Sony strategy is good but I've bought every first party game that's come out( passing on death stranding) and for my Xbox I have tried some games on Game Pass so I save money there but I give it to Sony in the other way
And there's no doubt about Sony quality its just been hands-down better while Xbox has came to terms finally realizing that it takes some time to put high-end games out and next year will start to see some of those things but I'll just try for a buck xbox has not given me a reason to buy their games for full price
And for the third party games that are on Game Pass I don't even play them most of them are old games and just not interested in 4 year old games that I would have not tried before
 
That's how capitalism works my friend.

but it isnt. If one company, say epic or ms, is competing in a particular market but does not have to make money in it while their competitors do, that is market distortion. You need to call it something else. people are ok with it now, but it can lead to bad outcomes for consumers if history is any guide.
 
A $59.99 retail games gross revenue return is about $37 before platform fees. So roughly $11 per game to the platform holder (MS) and $26 to the publisher. The $23 remainder goes to taking care of the pressing, material costs, shipping, retailer fees etc.
So Microsoft ain't loosing that much money if any by putting game on gamepass
 
So Microsoft ain't loosing that much money if any by putting game on gamepass
There's obviously an initial hit, but the thing is with continued subscription the cost gets spread out. Everything will all get paid for the same, profit will be generated, it will simply happen in a different form and over time.
 
Can't wait for Sony's PlayStation Pass on the PS5 to see these same thread reappear.

Every major publisher is going to end up with a subscription service.
Sony already has it with PS Now. Lots of games. And you can download it.

The only thing missing from PS Now is first party games getting added on launch date. They've already added lots of first party games, but they are a year out, which makes the sub service more like EA Access which have the latest games coming out 8-10 months after launch.

If PS Now or EA Access ever get launch games on the service as day one access, it's basically Game Pass.
 
There's obviously an initial hit, but the thing is with continued subscription the cost gets spread out. Everything will all get paid for the same, profit will be generated, it will simply happen in a different form and over time.
Yeah agree with that, I think in the long run game pass will make a ton for them
 
Could be true. Every XBO owner I know uses Gamepass for the latest games. So I assume it's popular.

Always seemed kind of a silly move by MS to me. But I suspect that it's a Trojan Horse for something coming in the future...
 
The problem is Microsoft have put themselves in this position. If they'll back off now and delay Game Pass inclusion by a month or two there's going to be a huge backlash and tons of unsubs.
But Game Pass already have a huge library, don't?
 
uhm... can someone explain to me how a service that developers can OPT IN to could keep them away from Xbox Scarlett?
"OH NO! THEY HAVE AN OPTION FOR OUR GAME THAT'S COMPLETELY OPTIONAL FOR US TO TAKE ADVANTAGE OF! NOOOOOOOO!" -Publisher X

like, the thread title alone is just such nonsense that I'm surprised anyone here actually tries to make arguments...


not to mention that Sony has the exact same service but worse... it's called PSnow
 
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uhm... can someone explain to me how a service that developers can OPT IN to could keep them away from Xbox Scarlett?
"OH NO! THEY HAVE AN OPTION FOR OUR GAME THAT'S COMPLETELY OPTIONAL FOR US TO TAKE ADVANTAGE OF! NOOOOOOOO!" -Publisher X

like, the thread title alone is just such nonsense that I'm surprised anyone here actually tries to make arguments...
Yeah the title is pretty shit bait.
 
We'll see how it plays out once MS wants to actually make money on gamepass. Right now, it is like epic game store, where it is being subsidised to get market share and hurt competition, so everyone on gamepass is happy because of microsoft money.

in the past, it has been proven that when rich players enter a market and use their money to distort that market in order to hurt competition, consumers suffer in the long run. Healthy markets require everyone to have to make money in fair competition. Also, there is the danger of training your audience to not pay premium money for premium games, as in the mobile space.

Sony has been around since the 1940s and uses it's name recognition and movie assets to get a leg up and MS uses its money. Who's to say what's fair? It's business.
but it isnt. If one company, say epic or ms, is competing in a particular market but does not have to make money in it while their competitors do, that is market distortion. You need to call it something else. people are ok with it now, but it can lead to bad outcomes for consumers if history is any guide.

Most businesses don't break even for their first 5 years because they have to discount their goods or services until they gain consumer confidence and enough market share to sustain themselves.

EGS is a new platform. Game Pass is a new platform. So is Mixer by the way. Them running in the red early would be neither surprising nor novel (assuming that's the case because we don't know).

No one would be able to break into a new market if there was a requirement to be profitable on day one.

Hell Uber and Lyft are still not profitable last time I checked. This is an accepted and expected part of the normal business cycle.

Game Pass subscription fees will rise over time just like Netflix's fees did.

 
The article cited has nothing to do with "hurting day one sales." What I find is weird with:

"Perhaps unsurprisingly because of Game Pass, The Outer Worlds sales are 78% on PS4 and 22% on Xbox One. "

Why are they lumping GP with XOne? Gamepass is also on PC which is where I'm playing the game.
 
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