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Gametrailers Thread: Good Night and Good Game

Umibozu

Member
I thought that the disdain for randy pitchford was for more than aliens: colonial marines from what I've seen on the threads on neogaf, but more so that colonial marines was the last straw.

I see keighley is shaping bosman into his own image, lol.
 

Hasney

Member
I thought that the disdain for randy pitchford was for more than aliens: colonial marines from what I've seen on the threads on neogaf, but more so that colonial marines was the last straw.

I see keighley is shaping bosman into his own image, lol.

Ha, Keighley is the reason Bosman has his show. He's the one that said at a meeting when Kyle suggested a dos and donts for the PS4 reveal that he should just do it. Clearly a fan!
 

RabbitNoir

Neo Member
I'm happy Kyle explained his involvement in the commercial.

It sounds like he did it because he wanted to and not just because some higher ups pushed him into doing it to give his online persona more exposure, which is honestly how I imagined it.
 
I thought that the disdain for randy pitchford was for more than aliens: colonial marines from what I've seen on the threads on neogaf, but more so that colonial marines was the last straw.

I see keighley is shaping bosman into his own image, lol.

It's not just the one incident, it's a few things. They blatantly ripped off the Borderlands art style from a short film and deliberately misled fans leading up to the Aliens: Colonial Marines AND Duke Nukem Forever launches, both of which turned out to be utter shit. But most importantly, what that really pisses everyone off are the pathetic excuses and deflections Randy Pitchford comes up with whenever anyone calls him on his bullshit. Nothing is ever his fault.

Ha, Keighley is the reason Bosman has his show. He's the one that said at a meeting when Kyle suggested a dos and donts for the PS4 reveal that he should just do it. Clearly a fan!

Interesting. Well now we know who Kyle made his shady deals with, huh?
 

Umibozu

Member
It's not just the one incident, it's a few things. They blatantly ripped off the Borderlands art style from a short film and deliberately misled fans leading up to the Aliens: Colonial Marines AND Duke Nukem Forever launches, both of which turned out to be utter shit. But most importantly, what that really pisses everyone off are the pathetic excuses and deflections Randy Pitchford comes up with whenever anyone calls him on his bullshit. Nothing is ever his fault.
Yeah, I couldn't remember those off the top of my head but remember reading about the other incidents in some threads.
 

sora87

Member
Lmao the close up on Ben. Ian definitely is Talos Principle in style too.

I like it when they bring back former employees for GT Live but it kinda depresses me thinking how badly they were gutted and wonder what the site and projects would look like today if they kept mostly everyone. :(
 

ito007

Member
Lmao the close up on Ben. Ian definitely is Talos Principle in style too.

I like it when they bring back former employees for GT Live but it kinda depresses me thinking how badly they were gutted and wonder what the site and projects would look like today if they kept mostly everyone. :(
Oh yeah I know. Imagine what things would look like if they still had those guys doing crazy graphics for the show
 

Burt

Member
It's more like if you said to your boss, "Hey, it'd be great if we could have a nice holiday party this year" and he said, "OKAY FINE, PITBULL IS HEADLINING OUR CHRISTMAS PARTY NOW! ALSO, YOU GUYS ARE PAYING FOR IT!"

Like, it's awesome that it's getting done (if you like Pitbull), but you can't expect everyone to be happy about having to pay $180 minimum and wait X extra years for a remake that's clearly padding things out to string consumers along. If something isn't feasible for a single game, well, instead of spending $8 million dollars animating that Ramuh summon, why not make it a smidge more reasonable.

Damn you lucky Harry Potter and Hunger Games fans who got the final entries in your sagas split into multiple parts because their creators were focused on producing an uncompromising creative endeavor and not at all the fact that their cash cow was on its way out the door!

Edit: $20 per episode? Yeahhh right. They aren't saying each episode is a full game so that they can charge half game prices.
 

Hasney

Member
biTLyck.png
 
It's more like if you said to your boss, "Hey, it'd be great if we could have a nice holiday party this year" and he said, "OKAY FINE, PITBULL IS HEADLINING OUR CHRISTMAS PARTY NOW! ALSO, YOU GUYS ARE PAYING FOR IT!"

Like, it's awesome that it's getting done (if you like Pitbull), but you can't expect everyone to be happy about having to pay $180 minimum and wait X extra years for a remake that's clearly padding things out to string consumers along. If something isn't feasible for a single game, well, instead of spending $8 million dollars animating that Ramuh summon, why not make it a smidge more reasonable.

Damn you lucky Harry Potter and Hunger Games fans who got the final entries in your sagas split into multiple parts because their creators were focused on producing an uncompromising creative endeavor and not at all the fact that their cash cow was on its way out the door!

Edit: $20 per episode? Yeahhh right. They aren't saying each episode is a full game so that they can charge half game prices.

You're being absurd. Play FFVII, watch the FFVIIR PSX trailer and then imagine that level of graphical quality applied to the entire game. That's not Harry Potter or Hunger Games, that's Lord of the Rings. The "smidge" you mention, isn't a smidge, it's a downgrade and a significant one at that. They clearly don't want to compromise their vision (or the fans expectations) and I think they made the right call.

Man, what is with GT lately? They seem to be at each other's throats at times.

They were? I think you're over analysing their jokes.
 

UrbanRats

Member
It's more like if you said to your boss, "Hey, it'd be great if we could have a nice holiday party this year" and he said, "OKAY FINE, PITBULL IS HEADLINING OUR CHRISTMAS PARTY NOW! ALSO, YOU GUYS ARE PAYING FOR IT!"

Like, it's awesome that it's getting done (if you like Pitbull), but you can't expect everyone to be happy about having to pay $180 minimum and wait X extra years for a remake that's clearly padding things out to string consumers along. If something isn't feasible for a single game, well, instead of spending $8 million dollars animating that Ramuh summon, why not make it a smidge more reasonable.

Damn you lucky Harry Potter and Hunger Games fans who got the final entries in your sagas split into multiple parts because their creators were focused on producing an uncompromising creative endeavor and not at all the fact that their cash cow was on its way out the door!

Edit: $20 per episode? Yeahhh right. They aren't saying each episode is a full game so that they can charge half game prices.
Had they not released a trailer (and subsequentially a game) with the Advent Children ps3 tech demo levels of fidelity, people would've thrown a massive fit.
Had they stated that significant parts of the game had to be cut to fit into one single project, people would've thrown a massive fit.

There was no winning with this one, but this way, at least, in a bunch of years you'll end up having the whole thing at the best possible visual quality.
And you always have the option to wait and buy the full thing for cheap, in the inevitable "bundle".
 
The issue for me is that they didn't specify what a part is, how much they want for it and what can be expected from one part. Kitase's blurb didn't address that at all.
 

Auctopus

Member
I have a feeling someone's already suggested this but a really good turn for Mandatory Update to take would be Man to Man with Dean Learner.

Sort of a surreal chat show. Just Ian behind a desk with a couple guests on the sofa.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
"Damn" is not a swear word, America.

Also shameful snub by no mention of Yakuza 0. Huber should choke Bossy out for that sort of transgression while Ben tenderizes his belly.
 

RabbitNoir

Neo Member
While I'm preaching stuff Kyle's done outside of GT,
he continues to write for a comedy group called New Money. They have a playlist on youtube with everything he's ever written-

https://www.youtube.com/playlist?lis...VT6mqPv7G77rrP

And here's a mixed bag of other stuff Kyle's featured in-

https://www.youtube.com/watch?v=nk-7396cLLE
https://www.youtube.com/watch?v=k7xJ6Oi2vyI
https://www.youtube.com/watch?v=BbYuJJs7Xfc
https://www.youtube.com/watch?v=0EnmlHlQ-dA
https://vimeo.com/14040448
https://www.youtube.com/watch?v=wMqiGS-pWtQ
https://www.youtube.com/watch?v=jlJ9wujkYxE
https://www.youtube.com/watch?v=EZdk4RMR14k
https://www.youtube.com/watch?v=v5dPMiYvMGI
https://www.youtube.com/watch?v=nrxx5ytDmpE
http://ictv.org/archives/category/danceonfriday/
https://www.youtube.com/watch?v=s39mBpPZ32Y

I didn't track down all this stuff myself, most of it I've seen linked to before on threads I just thought it would be convenient to bring it all together in one place.
 

Burt

Member
You're being absurd. Play FFVII, watch the FFVIIR PSX trailer and then imagine that level of graphical quality applied to the entire game. That's not Harry Potter or Hunger Games, that's Lord of the Rings. The "smidge" you mention, isn't a smidge, it's a downgrade and a significant one at that. They clearly don't want to compromise their vision (or the fans expectations) and I think they made the right call.

https://www.youtube.com/watch?v=4FFG1NqKzCg

It isn't absurd to expect a studio to work within a realistic budget. And in 2015, it definitely isn't absurd to be skeptical of any company splitting up a fan-favorite property into more parts than the original work called for.

In the development of pretty much anything, you work within a budget based on balancing the needs of the product with its expected return. The exceptions are: when you're paying James Cameron to make the newest, most technologically insane movie of all time (placing creative integrity and faith in your creator over budget concerns), or when you cut the product up into multiple parts because you know the fans are all in for however many times you want to take them for (placing ROI over what best serves the product itself).

In videogame terms, you're working within an appropriate budget (nearly every game ever), you have enough faith in your project that you're willing to go to time and budget extremes (GTAV), or you're stuffing your game with terrible, unnecessary, and generally detrimental DLC and microtransactions. If Square isn't confident that it can make the game without having to sell it for essentially $200, they should rethink how they're making it.
I recommend taking out the Genesis references.
Otherwise, you might as well buy into that good old "3D towns are too hard" excuse and supporting that precedent for RPGs going forward.

You bring up Lord of the Rings, but that was three books into three movies in a controlled budget situation. This isn't Lord of the Rings. The original FFVII was Lord of the Rings. This is probably The Hobbit, split up into multiple parts because they know we'll eat that shit up regardless because we loved it so much the first time around.
 

Hasney

Member
https://www.youtube.com/watch?v=4FFG1NqKzCg

It isn't absurd to expect a studio to work within a realistic budget. And in 2015, it definitely isn't absurd to be skeptical of any company splitting up a fan-favorite property into more parts than the original work called for.

In the development of pretty much anything, you work within a budget based on balancing the needs of the product with its expected return. The exceptions are: when you're paying James Cameron to make the newest, most technologically insane movie of all time (placing creative integrity and faith in your creator over budget concerns), or when you cut the product up into multiple parts because you know the fans are all in for however many times you want to take them for (placing ROI over what best serves the product itself).

In videogame terms, you're working within an appropriate budget (nearly every game ever), you have enough faith in your project that you're willing to go to time and budget extremes (GTAV), or you're stuffing your game with terrible, unnecessary, and generally detrimental DLC and microtransactions. If Square isn't confident that it can make the game without having to sell it for essentially $200, they should rethink how they're making it.
I recommend taking out the Genesis references.
Otherwise, you might as well buy into that good old "3D towns are too hard" excuse and supporting that precedent for RPGs going forward.

You bring up Lord of the Rings, but that was three books into three movies in a controlled budget situation. This isn't Lord of the Rings. The original FFVII was Lord of the Rings. This is probably The Hobbit, split up into multiple parts because they know we'll eat that shit up regardless because we loved it so much the first time around.

Great. I don't want an appropriate budget for this though, I want what they're doing and I'm fully expecting to pay $120-$160 for the whole thing (at full price, I may wait for price drops). They're doing exactly what I want from this as I assumed I would be facing a lot of side stuff or even locations cut to make the $40 million budget game only rise modestly.

If you're not down for that, cool. The market will decide if this is ever appropriate. But I'm fully willing to take this as a special case as it's the only possible way it could live up to my expectations. Obviously Square can still fuck it up, but assuming they don't, I'm all in.

If anything, if it meant we got JRPGs in the scope of FF7 and a few other 16/32-bit RPGs for this generation, I'd be willing to pony up for that too. I miss that and since games haven't gotten more expensive since then for the US market even with inflation, I know I'd have to pony up for something like that. Prove the quality, and I'm in for it.
 

Umibozu

Member
I don't know but the beginning of gt time episode wasn't rough, just seemed like regular ribbing of one another. I've seen things get more heated in the past and they were okay afterwards; seems like placing a narrative where there isn't one.
 

sora87

Member
Yeah there wasn't anything particularly bad about GT Time, just the usual banter.

That mic was buckling hard on the Fast Racing Neo stream, too intense for the stream
 
okay then let me clarify my method, that gif hurts my pride
*a lot of it I've seen linked to before on threads, which lead me to explore the channels the vids were on, which then lead me to discover a bunch of new videos which I now present all together in one post on Neogaf.

It was just a joke in an effort to show that you have some obsession with Kyle haha. I've seen plenty of them linked in this and the official Bosman thread. I meant not harm.
 

RabbitNoir

Neo Member
It was just a joke in an effort to show that you have some obsession with Kyle haha. I've seen plenty of them linked in this and the official Bosman thread. I meant not harm.

No harm done, though you're not wrong about my obsession with Bosman.
Can't get enough of that beautiful frumpy butt.
 

luchadork

Member
While I'm preaching stuff Kyle's done outside of GT,
he continues to write for a comedy group called New Money. They have a playlist on youtube with everything he's ever written-

https://www.youtube.com/playlist?lis...VT6mqPv7G77rrP

And here's a mixed bag of other stuff Kyle's featured in-

https://www.youtube.com/watch?v=nk-7396cLLE
https://www.youtube.com/watch?v=k7xJ6Oi2vyI
https://www.youtube.com/watch?v=BbYuJJs7Xfc
https://www.youtube.com/watch?v=0EnmlHlQ-dA
https://vimeo.com/14040448
https://www.youtube.com/watch?v=wMqiGS-pWtQ
https://www.youtube.com/watch?v=jlJ9wujkYxE
https://www.youtube.com/watch?v=EZdk4RMR14k
https://www.youtube.com/watch?v=v5dPMiYvMGI
https://www.youtube.com/watch?v=nrxx5ytDmpE
http://ictv.org/archives/category/danceonfriday/
https://www.youtube.com/watch?v=s39mBpPZ32Y

I didn't track down all this stuff myself, most of it I've seen linked to before on threads I just thought it would be convenient to bring it all together in one place.

thanks kyle
 
https://www.youtube.com/watch?v=4FFG1NqKzCg

It isn't absurd to expect a studio to work within a realistic budget. And in 2015, it definitely isn't absurd to be skeptical of any company splitting up a fan-favorite property into more parts than the original work called for.

In the development of pretty much anything, you work within a budget based on balancing the needs of the product with its expected return. The exceptions are: when you're paying James Cameron to make the newest, most technologically insane movie of all time (placing creative integrity and faith in your creator over budget concerns), or when you cut the product up into multiple parts because you know the fans are all in for however many times you want to take them for (placing ROI over what best serves the product itself).

In videogame terms, you're working within an appropriate budget (nearly every game ever), you have enough faith in your project that you're willing to go to time and budget extremes (GTAV), or you're stuffing your game with terrible, unnecessary, and generally detrimental DLC and microtransactions. If Square isn't confident that it can make the game without having to sell it for essentially $200, they should rethink how they're making it.
I recommend taking out the Genesis references.
Otherwise, you might as well buy into that good old "3D towns are too hard" excuse and supporting that precedent for RPGs going forward.

You bring up Lord of the Rings, but that was three books into three movies in a controlled budget situation. This isn't Lord of the Rings. The original FFVII was Lord of the Rings. This is probably The Hobbit, split up into multiple parts because they know we'll eat that shit up regardless because we loved it so much the first time around.

"That's not how any of this works." Was that meant to summarise your post? Because comparing FFVII to a short kids book like The Hobbit tells me you don't know what you're talking about. There's a reason why Square Enix stopped making games like FFVII 15 years ago and started making smaller scale FF's like FFX and FFXII instead, those old school overworld games are an enormous feat to produce in a modern AAA game. On top of that, the entire reason why FFVIIR exists is because of fan demand and telling those fans that they're going to have to suffer "PS2 graphics" or 70% of the content cut out of the game because of budgetary reasons would've gone down FAR worse than the episodic release schedule.

Oh and LOTR was one book actually, it was only split into three volumes because of paper shortages in post-WW2 Britain. There was also a point where there was only going to be a single LOTR film, with most of the content from the books completely cut out.
 
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