Not making anything up, if you believe PS4 games with be their native resolution, FPS and same texture details on the PS4 VR headset, you've got to re assess your expectations:
Engadget's Preview: (Resolution)
"It's not all virtual reality rainbows and dreams, of course. There are still some pretty major issues to overcome in Project Morpheus. Vision blur, for instance, is a much bigger problem on Morpheus than on Crystal Cove/Rift DK2. The screen resolution is also clearly not as high as DK2, making everything a bit muddier, visually speaking. "
Comfort:
"Project Morpheus, right now, is a little uncomfortable. In so many words, it feels like a prototype still. As a demo man fit the headset on my generously sized noggin, he tightened a variety of different adjustments: one that tightened the whole unit on my head, another that brought the display portion forward toward my eyes. When you initially put it on, there's a gap between where you're looking and below -- certainly not a great way to create immersion."
http://www.engadget.com/2014/03/19/project-morpheus-hands-on/
So all the positive impressions are wrong and only a few negative impressions are correct because it fits your agenda? Thanks