Aladuf said:
There are some balance issues, it's why I really don't like to play Pavilion anymore. Somehow every time I try to play a match on that map my team can never get to the Mortar and Mulcher in time so it's just a fucking onslaught of bombs from the sky and bullets just cutting into you from the Mulcher. To a lesser extent River is the same way, people charge Boomshot every time and the match can be pretty controlled by that weapon, but luckily the Mortar seems to be used less because it's easy as hell to pick off someone using it with either the Torque or Snipe. Any flaws River may have balance-wise is quite alright though, it's far too good of a map not to play.
The worst thing about Pavilion IMO is that grenades are placed in the spawn and there is only one way in. There have been so many times when the game has ended up 2 v 2 and the other team will simply run back to their spawn, tag up the walls, and sit nice and cosy waiting for the nades to respawn. They'll just wait there and expect you to come to them which is really fucking annoying and ends in a total stalemate.
I never really have a problem with the mortar/mulcher on that map though. In my experience it's rare that the other team gets to control both weapons like that and I usually find one team will have one weapon while one has the other which balances out nicely.
By far the most annoying thing in the game IMO is the chainsaw. As I said earlier this is the first time I've been on GAF since Gears2 shipped, so forgive me if it's already been discussed 100 times already, but 9/10 times people simply run through lancer bullets and shotgun blasts to chainsaw you. Why on earth Epic decided to allow people to take that much damage when they have their chainsaw out is beyond me.
Also chainsaw battles seem completely random. Sometimes a guy will go to chainsaw me and we'll go straight into a dual (without me pushing anything.) Other times I'll rev the chainsaw, he'll rev the chainsaw, but he just cuts right through me?
WTF I thought the whole point of chainsaw duelling was to avoid that random shit from the first game where you'd both rev up at the same time but the game would just randomly pick one of you to die.