Flunkie said:I'd want the integrated mic, too. I play a lot of multiplayer games, so that'd be essential.
By the way, it didn't take me five minutes to figure out how to do that glitch just now. It's actually kind of cool, but really cheap.
ThirdEngine said:Also, that part where you have to shoot the tower down with the Centaur was fucking frustrating. It was pretty much trial and error because there was no solid way to get past it without being extremely lucky.
Buckethead said:Just busted on these bitches' tits on Insane. Errr....just beat it on insane.
Too much rap music, my apologies.
It wasn't too bad except a couple of specific sections which made me want to kill myself.
IE: In Act 4friggin Cole would run ahead and get downed so I'd have to save him or he'd bleed out which usually meant a hot, fully charge torque bow arrow in my head.When you split up with Cole before you enter the Locust Palace to meetup with the Queen/Skorge
This happened approximately 15 times. Ugh.
Shoogoo said:you mean whenyou split up Marcus/Cole on one hall and Dom and Braid take the other one? It's funny I played that part with my girlfriend and on our side it was Braid that was going solo rambo, but Cole was right next to me
What I really thought would drive me mad wasthe fight against Skorge, such a pain in insane. I tried about 20 times I guess
That's a good thing I guess, right?melchior_ said:maintenance for up to 45 min
If it means that 2007 won't be repeated, then yes. If they need it, they should even take some hours, maybe a whole day, just as long as the holidays go through flawless.Dax01 said:That's a good thing I guess, right?
Was like posted 9 posts above ^^ looks interesting though.Tomcat said:
RSTEIN said:Um, Epic, I love the new map and all, but, uh, can you get your shit together before working on new stuff?
From the IGN review of them there is something to be desired.jdub03 said:I want those bad. If only I had 200 to waste on some head phones. Those things seem like there absolutely amazing.
Jtyettis said:Wave 50 on Insane seems to have been completed;
http://www.gearheadsofwar.com/story/2008/11/16/162212/76
Flunkie said:I'd want the integrated mic, too. I play a lot of multiplayer games, so that'd be essential.
By the way, it didn't take me five minutes to figure out how to do that glitch just now. It's actually kind of cool, but really cheap.
Were you a shotgun rusher in Gears 1? Every time I hear someone say that Gears 2 multiplayer is broken, they are always the people who did nothing but whore the shotgun in Gears 1.chriskun said:Im pleased with the single player and horde modes in this game but the multi-player is completely broken. I don't understand how they could have made it worse than the first one but they succeeded. It feels like every gun has been nerfed except for the chainsaw and the power weapons. Lancer, Hammerbust, and Shotgun are completely useless. I'll unload a full clip into a guy as hes picking up a weapon and he won't be downed. Also, the new function of the smoke grenades is completely fucked. I don't know whos idea at Epic this shit was, but completely taking control out of the players hands is just irritating. At least let me mash a button to get up quicker, fuck!!! And then on top of all this it takes fucking 15 min half the time to get into a match. Maybe its just due to a bad connection/shit xbl issues, but I'm completely disappointed.
Jtyettis said:Wave 50 on Insane seems to have been completed;
http://www.gearheadsofwar.com/story/2008/11/16/162212/76
Brakara said:Well, it's not like the map designers can be put on network code assignment. But I can see there be ten shitloads of angry Gears fans if they put up some DLC pack before a patch.
What exactly are you finding impressive with Act IV? I thought a lot of textures lost their luster and became somewhat muddy overall. The background design was neat (the "castle"), but the immediate environment didn't really impress me all that much. Act V, however, is quite lovely.soldat7 said:Just when I thought the Gears/U3 engine might not be able to match up to something like Killzone 2, I get to Act IV. Holy crap at these graphics (it still might not match up but wow).
dark10x said:What exactly are you finding impressive with Act IV? I thought a lot of textures lost their luster and became somewhat muddy overall. The background design was neat (the "castle"), but the immediate environment didn't really impress me all that much. Act V, however, is quite lovely.
I still think my favorite visual moment in Gears 2 has to be portions of Act III. The rainy exterior was just fantastic. They improved greatly on the rain effect and delivered some beautiful architecture to go along with it. Some of the lab interiors were just fantastic as well. The cylinders containing the Sires were incredible and really gave me a "concept art" vibe.
The inside of the plant, where all those mutants are in the tubes is the most impressive stuff I've ever seen in a console game, everything overgrown. I too felt like walking inside concept art. Act 3 also has some really good firefights and cover platforming.dark10x said:What exactly are you finding impressive with Act IV? I thought a lot of textures lost their luster and became somewhat muddy overall. The background design was neat (the "castle"), but the immediate environment didn't really impress me all that much. Act V, however, is quite lovely.
I still think my favorite visual moment in Gears 2 has to be portions of Act III. The rainy exterior was just fantastic. They improved greatly on the rain effect and delivered some beautiful architecture to go along with it. Some of the lab interiors were just fantastic as well. The cylinders containing the Sires were incredible and really gave me a "concept art" vibe.
Yup. If you use the Gears 2 shotgun properly, it works, you just can't use it like in the first anymore.Chinner said:People who claim that the shotgun is now "useless" must be pretty shit at using it. Its still my primary weapon in mutiplayer and I have gotten loads of kills with it. Infact, I'm probably better with the Gears 2 shotgun than I am with the Gears 1 shotgun!
Can you elaborate? How did you use it in Gears 1 vs Gears 2? Tips?Hellraizer said:Yup. If you use the Gears 2 shotgun properly, it works, you just can't use it like in the first anymore.
:lolWrikaWrek said:Watch out impressions, Darkx10 is out there. You better match his bitch.
co-signed.Chinner said:People who claim that the shotgun is now "useless" must be pretty shit at using it. Its still my primary weapon in mutiplayer and I have gotten loads of kills with it. Infact, I'm probably better with the Gears 2 shotgun than I am with the Gears 1 shotgun!
Yeah, that was absolutely fantastic. That whole area was quite a sight to behold and the atmosphere was killer. Act 3 was one of my favorite acts to be sure. The only thing I didn't like was the actual look of the razor hail. After that beautiful rain storm, it looked a bit odd. The fire fights surrounding it, however, were awesome.Tieno said:The inside of the plant, where all those mutants are in the tubes is the most impressive stuff I've ever seen in a console game, everything overgrown. It was like walking inside concept art. Act 3 also has some really good firefights and cover platforming.
Simple. I overused it in Gears 1Tieno said:Can you elaborate? How did you use it in Gears 1 vs Gears 2? Tips?
Tieno said:Thanks!
I only have gears since friday, so I haven't had a chance to play all the maps, but did Epic inorporate those cover switches they used in the 4th act? You stand on it and out comes to cover. It felt a bit gamey in the context of the campaign, but it'd like to see it in an MP map. Also found the rockworm to be underused, would have liked to see that rockworm cover idea to be expanded upon. Is that also in an MP map? That'd be kinda neat too (though it'd might be advisable to cut the fruit shooting mechanic for MP maps and just have a few worms crawling around)
Yes, there's at least one MP map with similar auto cover like in the campaign, it pop's up as soon as you are near it.Tieno said:Thanks!
I only have gears since friday, so I haven't had a chance to play all the maps, but did Epic inorporate those cover switches they used in the 4th act? You stand on it and out comes to cover. It felt a bit gamey in the context of the campaign, but it'd like to see it in an MP map. Also found the rockworm to be underused, would have liked to see that rockworm cover idea to be expanded upon. Is that also in an MP map? That'd be kinda neat too (though it'd might be advisable to cut the fruit shooting mechanic for MP maps and just have a few worms crawling around)
Z_Y said:You can always use the ghetto method of putting the 360 headset around your neck with the mic close to your mouth and using whatever stereo headset you want. Just go into the dash and set the chat output to speakers rather than the headset.
It looks ridiculous but save the $200 for a cool pair of pants and you are golden.
Chinner said:People who claim that the shotgun is now "useless" must be pretty shit at using it. Its still my primary weapon in mutiplayer and I have gotten loads of kills with it. Infact, I'm probably better with the Gears 2 shotgun than I am with the Gears 1 shotgun!