jdub03 said:Has anyone tried being in party chat while playing ranked games. I can see teams that play together exploiting this. When someone dies they'll still be able to talk to the dead teamates.
Yes! :lolh3ro said:You predicted correctly...
h3ro said:You predicted correctly...
[/IMG]
Brakara said:Okay, Horde mode needs its own ranking system. I've barely touched versus so I'm matched with the same type of idiots over and over again. Just because running and gunning like headless chickens worked for the first five waves doesn't mean it will work for the next five. But it seems like these morons never learn.
F#A#Oo said:Private games are best for Horde...
That being said I played a public game of Horde the other day and we managed to get to 19 or 20 and then the Blood Mounts came and cleaned us up...
Full Recovery said:And why on earth am I searching youtube with the UK extension? I'm in the US.
Brakara said:Well, I rather play public matches with random idiots than alone.
I have been matched with a good crew two or three times though. Got to around wave 18 or 19, but always got overrun due to dropouts/disconnects by at least two people.
Full Recovery said:Two very informative videos on the broken shotgun, and it is a glitch.
http://uk.youtube.com/watch?v=E5ZXkzDZJY0
http://uk.youtube.com/watch?v=7kLaYhwpGso
Apparently, if you are not on the hosts team your shotgun and Boomshot bullets hit the ground at your feet (during a blindfire), even on system link. But if you come in a close proximity to the host your shotgun bullets shoot perfectly fine.
The only way to correct this is to hold the L trigger and zoom, this fixes your bullet spread.
How the hell this could have ever made it through bug testing is beyond me.
And why on earth am I searching youtube with the UK extension? I'm in the US.
bigswords said:I fixed this issue finally by
1) Use any other gamertag
2) start campaign
3) See the "saving checkpoint..."
4) Exit game.
5) Use your original gamertag and load your save.
6) Save game loads.
F#A#Oo said:Your on my friends list...your one of the few that when I send out an invite to join a game of MP you never even reply...
Theres always going to be two people left out considering the max amount of people in a match can be ten players.Full Recovery said:^ party chat, next time view one of our profiles and join the party chat if you don't get an invite.
Brakara said:Hmmm, you're Mr Affluenza, right? I'm pretty sure I sent you a reply last time I got an invite. I tried to join after the public match was finished, but I got a "Could not connect to host" error message.
I have missed several invites when I've been in matchmaking though. But that's because I've been browsing GAF (and other sites) while waiting for the matchmaking to complete.
Glad to see you liked it.StoOgE said:Long post
Good times, good times.J. M. Romeo said:k, im up for some Horde! Gt= Teh JM Romeo.
<3 all
How do I get in on this sausage fest? I wanna play with gaffersh3ro said:You predicted correctly...
I'm the brown guy in front and center...
Those matches were damn fun fellas, especially that Baird on Baird team killing action...
Try playing with friends (from the same country preferably) in Private Matches or join a room with a good host. What you described sounds more like lag related issues instead of buggy gameplay / hitboxes.Rapping Granny said:I given up on the MP, it's broken, I zoom in and shoot a guy that was down with a shotgun, a feet away from him and I zoomed as well, he doesn't die. I put the controller down after that.
SP and Horde is still fucking amazing, and this is the best shooter this gen, and definitly GOTY contender. LOVE IT but HATE online.
Will try to beat this on insane on the weekend though.
My 2 cents.
Odd, never happened to me before.Full Recovery said:Two very informative videos on the broken shotgun, and it is a glitch.
http://uk.youtube.com/watch?v=E5ZXkzDZJY0
http://uk.youtube.com/watch?v=7kLaYhwpGso
Full Recovery said:Two very informative videos on the broken shotgun, and it is a glitch.
http://uk.youtube.com/watch?v=E5ZXkzDZJY0
http://uk.youtube.com/watch?v=7kLaYhwpGso
Apparently, if you are not on the hosts team your shotgun and Boomshot bullets hit the ground at your feet (during a blindfire), even on system link. But if you come in a close proximity to the host your shotgun bullets shoot perfectly fine.
The only way to correct this is to hold the L trigger and zoom, this fixes your bullet spread.
How the hell this could have ever made it through bug testing is beyond me.
And why on earth am I searching youtube with the UK extension? I'm in the US.
This is fucking inexcusable.Full Recovery said:Two very informative videos on the broken shotgun, and it is a glitch.
http://uk.youtube.com/watch?v=E5ZXkzDZJY0
http://uk.youtube.com/watch?v=7kLaYhwpGso
Apparently, if you are not on the hosts team your shotgun and Boomshot bullets hit the ground at your feet (during a blindfire), even on system link. But if you come in a close proximity to the host your shotgun bullets shoot perfectly fine.
The only way to correct this is to hold the L trigger and zoom, this fixes your bullet spread.
How the hell this could have ever made it through bug testing is beyond me.
And why on earth am I searching youtube with the UK extension? I'm in the US.
_dementia said:This is fucking inexcusable.
That guy is clearly lagging. You can already tell it by his running.unomas said:
And this is new, how? His first shot was genuinely unlucky. I've gotten kills at that distance. Its pretty obivous what happens next and you can see it happening. He shoots from the hip and all the shots hit the ground.unomas said:
Its works to the advantage of the host because the glitch only affects the cilents. People are complaining about the grenades because the stun and detonation radius are far too big. Grenades also respawn too frequently so people take advantage of this and camp.dogfish said:I've only played online with hoarde
(because it's great and because it eats all the time I have for any other gaming) but what is the huge problem with smoke grenades? Also that shotgun thing, does it advantage or disadvantage the host? If it's a host disadvantage, perhaps it was purposeful?
MicVlaD said:That guy is clearly lagging. You can already tell it by his running.
Chinner said:And this is new, how? His first shot was genuinely unlucky. I've gotten kills at that distance. Its pretty obivous what happens next and you can see it happening. He shoots from the hip and all the shots hit the ground.
We all know its needs patching. Videos about it have already been posted about it. Epic fixed alot of gameplay balance issues and bugs in Gears 1 and its only a matter of time untill the patch comes out fixing the chainsaw and and shotgun glitch.
Its works to the advantage of the host because the glitch only affects the cilents. People are complaining about the grenades because the stun and detonation radius are far too big. Grenades also respawn too frequently so people take advantage of this and camp.
BigAT said:Is it possible to join a friend's private horde match that is already in progress?
Pai Pai Master said:Remind me to stop hip-firing then. Chances are I just suck at it but if that's what's causing my suckage, well, damn. :lol
Yes. UNLUCKY.unomas said:Unlucky? :lol That should be a kill no matter what, luck should have nothing to do with it. The same exact thing has happened to me before. Every shot he took connected except for his second shot which was hip fire and we all know what happens when you do that off host.
This is true. Sometimes hip firing can be utterly shit like in the video above, while sometimes it can be bad but still usable.toymaster said:That's not at all what it's like. I was in a game when I did a lot of hip firing last night and I gibbed multiple people. Hip fire IS inconsistent, as it should be, but it's not like you can't hit people with it.
shouldn't haveChinner said:shouldn't of
Doesn't matter, we can't tell in that video if ALL the shotgun pellets actually connected because there was lag involved. If the majority of them did connect, then the first guy would've been gibbed or almost down with that first shot of his. Which didn't happen obviously.unomas said:Well his shots connected, you can see the blood splatter on all but one shot that he takes at his opponent. Looks like he took 5 shots and landed 4.
so you're basically agreing with me. cool brah thanks for the suppot._dementia said:shouldn't have
Chinner said:Yes. UNLUCKY.. Unlucky was a fill in word. As MicVlaD said, the match is pretty laggy and that wasn't the guys fault.
You do realise that he doesn't shoot at the same guy throughout the video? You may have realised, I dunno, but your posts indicate otherwise. He shoots and hits the guy at close distance, he moves up and rolls away and the other guy climbs over. Whle this is happening Second shot doesn't appear to register, probably because of the lag. Third shot hits the floor because of the glitch. The next 3 shots all do hit but they're fired at a distance and the guy has full health. He shouldn't of been chainsawed though.
This is true. Sometimes hip firing can be utterly shit like in the video above, while sometimes it can be bad but still usable.
So, I win? Cool.unomas said:I noticed that, he did however connect 3 times on the guy that ended up chainsawing him. Either way, some people are gonna defend the mess that is Gears 2 no matter what, for what reason I really don't know. Maybe Cliffy has GAF on payroll.
Chinner said:So, I win? Cool.
Brakara said:Okay, Horde mode needs its own ranking system. I've barely touched versus so I'm matched with the same type of idiots over and over again. Just because running and gunning like headless chickens worked for the first five waves doesn't mean it will work for the next five. But it seems like these morons never learn.