Tomcat said:And why is jumping during the roadie run faster than simply running? Fix it plz
Wasn't that the case in Gears 1?
Tomcat said:And why is jumping during the roadie run faster than simply running? Fix it plz
Honestly, I think 4v4 is better just because the game runs so much better with only 8 present. This past weekend, I probably played upwards to 40 games and only had 5 or so that were really non-playable. I have thoroughly enjoyed not having smokes run the game like they do normally. I agree that the maps were set up for 5v5, but at the same time I don't think it runs as well as having 2 less people. I hope if they do decide to change it that they leave the smoke stun in there because it still means nades have a purpose, but a less important roll.whitehawk said:Same. Get rid of the smoke stun too. It's great not getting knocked down, but I shouldn't even be stunned.
And ya, 5v5 FTW.
Coldsnap said:I cannot believe people complain about the smoke knock down.
If you are good at the game you jump away from smokes and check for stickies, its not that hard of a concept.
Coldsnap said:I cannot believe people complain about the smoke knock down.
If you are good at the game you jump away from smokes and check for stickies, its not that hard of a concept.
Dosia said:Just a pain in the ass and makes the game less *GASP* fun... Being ragdolled by a smoke is just stupid and annoying. Who cares if you can dodge it. You shouldn't have to.
Coldsnap said:I cannot believe people complain about the smoke knock down.
If you are good at the game you jump away from smokes and check for stickies, its not that hard of a concept.
JB1981 said:The new (old) rules are much better but I still get my ASS handed to me on certain maps. It's disgusting.
kaizoku: exactly!!! The shootouts are so much better without fucking stupid ass smoke blasts! After all, this is a shooter right, cliffy? Too much emphasis on POWER WEAPONS and not enough on SHOOTING and flanking and using good angles to get the jump on an enemy. Game is now dominated by SPRINT TO THE POWER WEAPON. SPRINT TO THE NADES. SPRINT TO THE FUCKING TORQUE BOW. SPRINT TO THE FUCKING HAMMER OF DAWN. SPRINT TO THE FUCKING BOOMSHOT.
SIT IN A CORNER LIKE A LITTLE BITCH WITH MY FRAGS TAGGED TO THE WALL. How bout some fucking SHOOTING?!!!!!!
Coldsnap said:I cannot believe people complain about the smoke knock down.
If you are good at the game you jump away from smokes and check for stickies, its not that hard of a concept.
Two words; blast radius. The ragdoll is ten times worse if you have momentum -- mid-dive for example -- when it hits you. And a regular frag, you're just fucked. There is no "jump away." Same goes for stickies because the best planted ones aren't visible until you pass them, and by then, it's too late; you're a puddle of mush or flailing like a beached whale.Coldsnap said:I cannot believe people complain about the smoke knock down.
If you are good at the game you jump away from smokes and check for stickies, its not that hard of a concept.
Raiden said:Wow, why do so many people hate the smoke stun? I love it, its great for tactical use. Im sure you all dont mind your frags?
I love this game, it's about the only game i play about now. But a few things they should fix for me:
Lag(djezus)
Chainsaw, it is still the biggest noob weapon of all time.
Too much mortars, boomshots, frags, torque bows in one map>
People always rush for the biggest weapons, and it sometimes is an explosion fest. I prefer some good shotgun/lancer/pistol action for my Gears battles.
And i loved the 4vs4, but i guess im more of an Gears 1 fan.
Coldsnap said:I cannot believe people complain about the smoke knock down.
If you are good at the game you jump away from smokes and check for stickies, its not that hard of a concept.
Coldsnap said:I cannot believe people complain about the smoke knock down.
If you are good at the game you jump away from smokes and check for stickies, its not that hard of a concept.
Tomcat said:yeah i agree with the too many power weapons
old school is over and we are back to 5vs5 but the the cringe has been kept
SERIOUSLY!? ::goes to confirm::Domino Theory said:YES.
if you are stateside, add me. freight train68Diablohead said:You know, I may actually play gears tonight which is not horde or campaign if the smokes really are fully nurfed now.
CcrooK said:And who the fuck are you again?
Tomcat said:probably a noob who cant use his guns to get kills:lol
whitehawk said:Fuck, I never thought I would say this, but I wish the stun smokes were back (or at least Day One wasn't a fucking unbalanced map.)
I just played a 60 minute submission game, where these fucking douchebags who were host just kept re-capturing the guy and never actually won the rounds. They just kept point hoarding and getting tons of points. One guy ended up haveing 100 fucking kills.
Anyway, they always had the torquebow and mortor on lockdown. Everytime I would try to get either one, they would destroy me, because the smokes did nothing, and there are no other fucking power weapons to get them with. FUCK.
ugh, Day one sucks ass.
Tomcat said:yeah i agree with the too many power weapons
old school is over and we are back to 5vs5 but the the cringe has been kept
I dont see your issue. If your team was half way decent you would coordinate the smokes to knock the AI down and then rush in on them. You have to get used to it, that's all. Why the hell were you playing that game type in the first place?whitehawk said:Fuck, I never thought I would say this, but I wish the stun smokes were back (or at least Day One wasn't a fucking unbalanced map.)
I just played a 60 minute submission game, where these fucking douchebags who were host just kept re-capturing the guy and never actually won the rounds. They just kept point hoarding and getting tons of points. One guy ended up haveing 100 fucking kills.
Anyway, they always had the torquebow and mortor on lockdown. Everytime I would try to get either one, they would destroy me, because the smokes did nothing, and there are no other fucking power weapons to get them with. FUCK.
ugh, Day one sucks ass.
Uh, you realize that smokes don't down people anymore right?ergo said:I dont see your issue. If your team was half way decent you would coordinate the smokes to knock the AI down and then rush in on them. You have to get used to it, that's all. Why the hell were you playing that game type in the first place?
ergo said:I see your issue. If your team was half way decent you would coordinate the smokes to not do a damn thing to the AI and then rush in so they can kill you. You have to get used to it, that's all. Why the hell were you playing that game type in the first place?
Uh, they still knock the guy out of their hands, correct? You have to play the game differently. I think you were dumb to stay in that match for 60 minutes, no offense.whitehawk said:Uh, you realize that smokes don't down people anymore right?
SwitchBladeKneegrow said:Yeah...they really need to put a time limit on ALL gametypes. We got point farmed for half an hour tonight in an annex game before I finally just pulled my ethernet cable. I was reading on the forums and apparently most of the top players on the leaderboards bridge host and do this....LAME.
-PXG- said:[/B]
No shit. That's why people have such high ranks and insane K/D ratios.
Speaking of the Gears forum, I read somewhere that the ping requirement for host was lowered. My matches tonight were very smooth. I was host for a KotH match on Grindyard. Shit is still stupid as hell. I can body three people in a row with virtually no effort. :lol
AnEternalEnigma said:Yes, JoeGraf said that the ping requirement for host was lowered from 200ms to 150ms.
AnEternalEnigma said:Yes, JoeGraf said that the ping requirement for host was lowered from 200ms to 150ms.
I remember seeing something where Joe said that wasn't possible because then you'd have a diffcult time finding games, especially for euro's. also, i think he said most people run at around 120-PXG- said:It should be 100 at most. If you have a shit shouldn't be allowed to host. Period. Then again, if they lowered it again, it might take even longer to find matches, since most people have such crappy connections (as to why they should have a dedicated network instead).
SwitchBladeKneegrow said:Yeah...they really need to put a time limit on ALL gametypes. We got point farmed for half an hour tonight in an annex game before I finally just pulled my ethernet cable. I was reading on the forums and apparently most of the top players on the leaderboards bridge host and do this....LAME.
ergo said:Does this stop you from getting -1500?? Because I've had some lag switch games I really want to get out of without being penalized.
CcrooK said:And who the fuck are you again?
AnEternalEnigma said:Yes, JoeGraf said that the ping requirement for host was lowered from 200ms to 150ms.
"Look! My e-peen is bigger than yours!" :lolColdsnap said:If you take your kill to death ratio and double it, then you have my KD ratio.
Thats who I am.
They could take away smokes, I wouldn't care. They are a tactic in the game and can be avoided. I just wonder why most communities seem to focus on this single weapon while many other things need to be fixed first.
kaizoku said:I remember when some assholes tried to point farm against me. After about 30 minutes all my team mates were gone and it was just me. I carried on because it was the first time it happened to me and I was pissed off (and getting loads of points in my own right).
At the end it was me and 4 bots and we ended up winning :lol Hoard that you bastards!
Submission really can last a ridiculously long time though.
When are they gonna enable exp for horde mode?? I always feel like horde is a waste of time if I can't get exp on it. Particularly as it takes so long.
Coldsnap said:Looking at your gamertags I see that the majority of the people in this thread play strickly annex. I stick to execution and base my kills off that, I've got my reasons but I have the most fun getting together with four friends and play against another five players.
I will conceit to the fact that I'd imagine smoke grenades getting annoying in Annex; there is a lot of dieing because everyone is concentrating on a single point, so lots of dieing would result in a lot of people bombing smoke grenades into the capture point.
Deathmatch style is completely different though; you watch for stickies and if you come across an enemy that you think could have a smoke gernade you bait him to use it then smoke him and gnasher shot him :lol. just playing, gnasher is actually what I think needs to be fixed and its my least favorite weapon, when you use all your power weapon shots though you gotta use what you got.
I stick to execution almost exclusively, and that was almost entire thanks to the concussion. It's bad enough to have to avoid it from round to round, but any game of annex or KOTH (which is much, much worse) ended up with this basic strategy:Coldsnap said:Looking at your gamertags I see that the majority of the people in this thread play strickly annex. I stick to execution and base my kills off that, I've got my reasons but I have the most fun getting together with four friends and play against another five players.
I will conceit to the fact that I'd imagine smoke grenades getting annoying in Annex; there is a lot of dieing because everyone is concentrating on a single point, so lots of dieing would result in a lot of people bombing smoke grenades into the capture point.
Deathmatch style is completely different though; you watch for stickies and if you come across an enemy that you think could have a smoke gernade you bait him to use it then smoke him and gnasher shot him :lol. just playing, gnasher is actually what I think needs to be fixed and its my least favorite weapon, when you use all your power weapon shots though you gotta use what you got.
damn.... whats the verdict?Narpas Sword0 said:just played a match on security and smoke ragdoll is back, i will play one more game to make sure it wasnt some kind of glitch and then put this game away for another 6 months
ergo said:damn.... whats the verdict?